SDL-mirror/include
Sam Lantinga be0f0ff107 Fixes bug #195:
The proper name of Apple's operating system is "Mac OS X" not "MacOS X", as can
bee seen in many places, for example http://www.apple.com/macosx/). This
contrasts the naming of the old operating system, which was called "MacOS" and
today is often refered to as "MacOS Classic".

The attached patches fixes the misuse of the name "MacOS X" in both the SDL12
and sdlweb CVS modules.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401628
2006-04-13 13:08:26 +00:00
..
.cvsignore Fixed bug #175 2006-03-23 21:39:58 +00:00
begin_code.h Fixes bug #195: 2006-04-13 13:08:26 +00:00
close_code.h Use consistent identifiers for the various platforms we support. 2006-02-21 08:46:50 +00:00
SDL.h Updated for Visual Studio Express 2005 2006-02-24 08:17:28 +00:00
SDL_active.h More header massaging... works great on Windows. ;-) 2006-02-10 06:48:43 +00:00
SDL_audio.h More header massaging... works great on Windows. ;-) 2006-02-10 06:48:43 +00:00
SDL_byteorder.h Fixed build problem with SDL_string.c 2006-02-09 09:38:05 +00:00
SDL_cdrom.h More header massaging... works great on Windows. ;-) 2006-02-10 06:48:43 +00:00
SDL_config.h.default Fixed bug #171 2006-03-23 21:28:33 +00:00
SDL_config.h.in Xrandr support in the X11 target. 2006-03-22 11:13:58 +00:00
SDL_config_amiga.h A less rude way of doing the same thing... 2006-03-23 21:55:13 +00:00
SDL_config_dreamcast.h A less rude way of doing the same thing... 2006-03-23 21:55:13 +00:00
SDL_config_macos.h From Anders F Bjorklund: 2006-04-12 14:38:47 +00:00
SDL_config_macosx.h A less rude way of doing the same thing... 2006-03-23 21:55:13 +00:00
SDL_config_minimal.h A less rude way of doing the same thing... 2006-03-23 21:55:13 +00:00
SDL_config_os2.h A less rude way of doing the same thing... 2006-03-23 21:55:13 +00:00
SDL_config_win32.h A less rude way of doing the same thing... 2006-03-23 21:55:13 +00:00
SDL_copying.h Updated copyright information and removed rcs id lines (problematic in branch merges) 2006-02-01 06:32:25 +00:00
SDL_cpuinfo.h *** empty log message *** 2006-02-24 10:23:49 +00:00
SDL_endian.h Get Microsoft's preprocessor symbols in there 2006-03-06 16:37:18 +00:00
SDL_error.h New configure-based build system. Still work in progress, but much improved 2006-02-16 10:11:48 +00:00
SDL_events.h More header massaging... works great on Windows. ;-) 2006-02-10 06:48:43 +00:00
SDL_getenv.h Fixed build problem with SDL_string.c 2006-02-09 09:38:05 +00:00
SDL_joystick.h More header massaging... works great on Windows. ;-) 2006-02-10 06:48:43 +00:00
SDL_keyboard.h Fixed bug #112 2006-03-13 01:41:32 +00:00
SDL_keysym.h Updated copyright information and removed rcs id lines (problematic in branch merges) 2006-02-01 06:32:25 +00:00
SDL_loadso.h More header massaging... works great on Windows. ;-) 2006-02-10 06:48:43 +00:00
SDL_main.h *** empty log message *** 2006-03-05 22:18:15 +00:00
SDL_mouse.h More header massaging... works great on Windows. ;-) 2006-02-10 06:48:43 +00:00
SDL_mutex.h More header massaging... works great on Windows. ;-) 2006-02-10 06:48:43 +00:00
SDL_name.h Added a new header file: SDL_loadso.h 2002-03-06 05:20:11 +00:00
SDL_opengl.h From Anders F Bjorklund: 2006-04-12 14:37:05 +00:00
SDL_platform.h Fixed bug #52 2006-03-21 08:54:50 +00:00
SDL_quit.h More header massaging... works great on Windows. ;-) 2006-02-10 06:48:43 +00:00
SDL_rwops.h Date: Mon, 27 Feb 2006 17:01:43 +0100 2006-02-27 19:19:22 +00:00
SDL_stdinc.h Added _strnicmp support 2006-03-13 02:12:39 +00:00
SDL_syswm.h Cleaning up warnings on MacOS X 2006-03-09 06:33:21 +00:00
SDL_thread.h Enabled libc support on Win32, so we don't break binary compatibility in 1.2 2006-03-06 07:42:36 +00:00
SDL_timer.h More header massaging... works great on Windows. ;-) 2006-02-10 06:48:43 +00:00
SDL_types.h Fixed build problem with SDL_string.c 2006-02-09 09:38:05 +00:00
SDL_version.h *** empty log message *** 2006-02-10 03:19:02 +00:00
SDL_video.h Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set. 2006-03-15 17:46:41 +00:00