--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403787
166 lines
5.6 KiB
C
166 lines
5.6 KiB
C
/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#include "SDL_video.h"
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#include "SDL_ps3spe_c.h"
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#include "SDL_ps3video.h"
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#include "SDL_ps3render_c.h"
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/* Start the SPE thread */
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int SPE_Start(spu_data_t * spe_data)
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{
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deprintf(2, "[PS3->SPU] Start SPE: %s\n", spe_data->program_name);
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if (!(spe_data->booted))
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SPE_Boot(spe_data);
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/* To allow re-running of context, spe_ctx_entry has to be set before each call */
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spe_data->entry = SPE_DEFAULT_ENTRY;
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spe_data->error_code = 0;
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/* Create SPE thread and run */
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deprintf(2, "[PS3->SPU] Create Thread: %s\n", spe_data->program_name);
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if (pthread_create
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(&spe_data->thread, NULL, (void *)&SPE_RunContext, (void *)spe_data)) {
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deprintf(2, "[PS3->SPU] Could not create pthread for spe: %s\n", spe_data->program_name);
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SDL_SetError("[PS3->SPU] Could not create pthread for spe");
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return -1;
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}
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if (spe_data->keepalive)
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SPE_WaitForMsg(spe_data, SPU_READY);
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}
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/* Stop the SPE thread */
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int SPE_Stop(spu_data_t * spe_data)
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{
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deprintf(2, "[PS3->SPU] Stop SPE: %s\n", spe_data->program_name);
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/* Wait for SPE thread to complete */
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deprintf(2, "[PS3->SPU] Wait for SPE thread to complete: %s\n", spe_data->program_name);
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if (pthread_join(spe_data->thread, NULL)) {
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deprintf(2, "[PS3->SPU] Failed joining the thread: %s\n", spe_data->program_name);
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SDL_SetError("[PS3->SPU] Failed joining the thread");
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return -1;
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}
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return 0;
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}
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/* Create SPE context and load program */
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int SPE_Boot(spu_data_t * spe_data)
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{
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/* Create SPE context */
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deprintf(2, "[PS3->SPU] Create SPE Context: %s\n", spe_data->program_name);
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spe_data->ctx = spe_context_create(0, NULL);
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if (spe_data->ctx == NULL) {
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deprintf(2, "[PS3->SPU] Failed creating SPE context: %s\n", spe_data->program_name);
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SDL_SetError("[PS3->SPU] Failed creating SPE context");
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return -1;
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}
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/* Load SPE object into SPE local store */
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deprintf(2, "[PS3->SPU] Load Program into SPE: %s\n", spe_data->program_name);
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if (spe_program_load(spe_data->ctx, &spe_data->program)) {
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deprintf(2, "[PS3->SPU] Failed loading program into SPE context: %s\n", spe_data->program_name);
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SDL_SetError
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("[PS3->SPU] Failed loading program into SPE context");
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return -1;
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}
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spe_data->booted = 1;
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deprintf(2, "[PS3->SPU] SPE boot successful\n");
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return 0;
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}
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/* (Stop and) shutdown the SPE */
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int SPE_Shutdown(spu_data_t * spe_data)
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{
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if (spe_data->keepalive && spe_data->booted) {
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SPE_SendMsg(spe_data, SPU_EXIT);
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SPE_Stop(spe_data);
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}
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/* Destroy SPE context */
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deprintf(2, "[PS3->SPU] Destroy SPE context: %s\n", spe_data->program_name);
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if (spe_context_destroy(spe_data->ctx)) {
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deprintf(2, "[PS3->SPU] Failed destroying context: %s\n", spe_data->program_name);
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SDL_SetError("[PS3->SPU] Failed destroying context");
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return -1;
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}
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deprintf(2, "[PS3->SPU] SPE shutdown successful: %s\n", spe_data->program_name);
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return 0;
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}
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/* Send message to the SPE via mailboxe */
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int SPE_SendMsg(spu_data_t * spe_data, unsigned int msg)
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{
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deprintf(2, "[PS3->SPU] Sending message %u to %s\n", msg, spe_data->program_name);
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/* Send one message, block until message was sent */
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unsigned int spe_in_mbox_msgs[1];
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spe_in_mbox_msgs[0] = msg;
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int in_mbox_write = spe_in_mbox_write(spe_data->ctx, spe_in_mbox_msgs, 1, SPE_MBOX_ALL_BLOCKING);
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if (1 > in_mbox_write) {
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deprintf(2, "[PS3->SPU] No message could be written to %s\n", spe_data->program_name);
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SDL_SetError("[PS3->SPU] No message could be written");
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return -1;
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}
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return 0;
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}
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/* Read 1 message from SPE, block until at least 1 message was received */
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int SPE_WaitForMsg(spu_data_t * spe_data, unsigned int msg)
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{
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deprintf(2, "[PS3->SPU] Waiting for message from %s\n", spe_data->program_name);
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unsigned int out_messages[1];
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while (!spe_out_mbox_status(spe_data->ctx));
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int mbox_read = spe_out_mbox_read(spe_data->ctx, out_messages, 1);
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deprintf(2, "[PS3->SPU] Got message from %s, message was %u\n", spe_data->program_name, out_messages[0]);
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if (out_messages[0] == msg)
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return 0;
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else
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return -1;
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}
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/* Re-runnable invocation of the spe_context_run call */
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void SPE_RunContext(void *thread_argp)
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{
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/* argp is the pointer to argument to be passed to the SPE program */
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spu_data_t *args = (spu_data_t *) thread_argp;
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deprintf(3, "[PS3->SPU] void* argp=0x%x\n", (unsigned int)args->argp);
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/* Run it.. */
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deprintf(2, "[PS3->SPU] Run SPE program: %s\n", args->program_name);
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if (spe_context_run
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(args->ctx, &args->entry, 0, (void *)args->argp, NULL,
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NULL) < 0) {
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deprintf(2, "[PS3->SPU] Failed running SPE context: %s\n", args->program_name);
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SDL_SetError("[PS3->SPU] Failed running SPE context: %s", args->program_name);
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exit(1);
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}
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pthread_exit(NULL);
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}
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/* vi: set ts=4 sw=4 expandtab: */
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