877 lines
25 KiB
Objective-C
877 lines
25 KiB
Objective-C
/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2011 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#include "SDL_syswm.h"
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#include "../SDL_sysvideo.h"
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#include "../../events/SDL_keyboard_c.h"
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#include "../../events/SDL_mouse_c.h"
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#include "../../events/SDL_touch_c.h"
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#include "../../events/SDL_windowevents_c.h"
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#include "SDL_cocoavideo.h"
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#include "SDL_cocoashape.h"
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#include "SDL_cocoamouse.h"
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static __inline__ void ConvertNSRect(NSRect *r)
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{
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r->origin.y = CGDisplayPixelsHigh(kCGDirectMainDisplay) - r->origin.y - r->size.height;
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}
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@implementation Cocoa_WindowListener
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- (void)listen:(SDL_WindowData *)data
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{
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NSNotificationCenter *center;
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NSWindow *window = data->nswindow;
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NSView *view = [window contentView];
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_data = data;
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center = [NSNotificationCenter defaultCenter];
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if ([window delegate] != nil) {
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[center addObserver:self selector:@selector(windowDidExpose:) name:NSWindowDidExposeNotification object:window];
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[center addObserver:self selector:@selector(windowDidMove:) name:NSWindowDidMoveNotification object:window];
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[center addObserver:self selector:@selector(windowDidResize:) name:NSWindowDidResizeNotification object:window];
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[center addObserver:self selector:@selector(windowDidMiniaturize:) name:NSWindowDidMiniaturizeNotification object:window];
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[center addObserver:self selector:@selector(windowDidDeminiaturize:) name:NSWindowDidDeminiaturizeNotification object:window];
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[center addObserver:self selector:@selector(windowDidBecomeKey:) name:NSWindowDidBecomeKeyNotification object:window];
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[center addObserver:self selector:@selector(windowDidResignKey:) name:NSWindowDidResignKeyNotification object:window];
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} else {
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[window setDelegate:self];
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}
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[center addObserver:self selector:@selector(windowDidHide:) name:NSApplicationDidHideNotification object:NSApp];
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[center addObserver:self selector:@selector(windowDidUnhide:) name:NSApplicationDidUnhideNotification object:NSApp];
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[window setNextResponder:self];
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[window setAcceptsMouseMovedEvents:YES];
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[view setNextResponder:self];
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6
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[view setAcceptsTouchEvents:YES];
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#endif
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}
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- (void)close
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{
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NSNotificationCenter *center;
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NSWindow *window = _data->nswindow;
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NSView *view = [window contentView];
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center = [NSNotificationCenter defaultCenter];
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if ([window delegate] != self) {
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[center removeObserver:self name:NSWindowDidExposeNotification object:window];
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[center removeObserver:self name:NSWindowDidMoveNotification object:window];
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[center removeObserver:self name:NSWindowDidResizeNotification object:window];
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[center removeObserver:self name:NSWindowDidMiniaturizeNotification object:window];
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[center removeObserver:self name:NSWindowDidDeminiaturizeNotification object:window];
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[center removeObserver:self name:NSWindowDidBecomeKeyNotification object:window];
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[center removeObserver:self name:NSWindowDidResignKeyNotification object:window];
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} else {
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[window setDelegate:nil];
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}
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[center removeObserver:self name:NSApplicationDidHideNotification object:NSApp];
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[center removeObserver:self name:NSApplicationDidUnhideNotification object:NSApp];
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if ([window nextResponder] == self) {
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[window setNextResponder:nil];
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}
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if ([view nextResponder] == self) {
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[view setNextResponder:nil];
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}
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}
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- (BOOL)windowShouldClose:(id)sender
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{
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SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_CLOSE, 0, 0);
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return NO;
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}
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- (void)windowDidExpose:(NSNotification *)aNotification
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{
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SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_EXPOSED, 0, 0);
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}
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- (void)windowDidMove:(NSNotification *)aNotification
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{
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int x, y;
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NSRect rect = [_data->nswindow contentRectForFrameRect:[_data->nswindow frame]];
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ConvertNSRect(&rect);
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x = (int)rect.origin.x;
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y = (int)rect.origin.y;
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SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_MOVED, x, y);
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}
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- (void)windowDidResize:(NSNotification *)aNotification
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{
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int w, h;
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NSRect rect = [_data->nswindow contentRectForFrameRect:[_data->nswindow frame]];
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w = (int)rect.size.width;
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h = (int)rect.size.height;
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if (SDL_IsShapedWindow(_data->window))
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Cocoa_ResizeWindowShape(_data->window);
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SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_RESIZED, w, h);
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}
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- (void)windowDidMiniaturize:(NSNotification *)aNotification
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{
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SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_MINIMIZED, 0, 0);
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}
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- (void)windowDidDeminiaturize:(NSNotification *)aNotification
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{
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SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_RESTORED, 0, 0);
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}
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- (void)windowDidBecomeKey:(NSNotification *)aNotification
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{
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SDL_Window *window = _data->window;
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/* We're going to get keyboard events, since we're key. */
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SDL_SetKeyboardFocus(window);
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/* If we just gained focus we need the updated mouse position */
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{
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NSPoint point;
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int x, y;
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point = [_data->nswindow mouseLocationOutsideOfEventStream];
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x = (int)point.x;
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y = (int)(window->h - point.y);
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if (x >= 0 && x < window->w && y >= 0 && y < window->h) {
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if (SDL_GetMouseFocus() != window) {
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[self mouseEntered:nil];
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}
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SDL_SendMouseMotion(window, 0, x, y);
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}
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}
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/* Check to see if someone updated the clipboard */
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Cocoa_CheckClipboardUpdate(_data->videodata);
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}
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- (void)windowDidResignKey:(NSNotification *)aNotification
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{
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/* Some other window will get mouse events, since we're not key. */
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if (SDL_GetMouseFocus() == _data->window) {
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SDL_SetMouseFocus(NULL);
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}
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/* Some other window will get keyboard events, since we're not key. */
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if (SDL_GetKeyboardFocus() == _data->window) {
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SDL_SetKeyboardFocus(NULL);
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}
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}
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- (void)windowDidHide:(NSNotification *)aNotification
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{
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SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_HIDDEN, 0, 0);
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}
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- (void)windowDidUnhide:(NSNotification *)aNotification
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{
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SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_SHOWN, 0, 0);
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}
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- (void)mouseDown:(NSEvent *)theEvent
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{
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int button;
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switch ([theEvent buttonNumber]) {
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case 0:
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button = SDL_BUTTON_LEFT;
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break;
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case 1:
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button = SDL_BUTTON_RIGHT;
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break;
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case 2:
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button = SDL_BUTTON_MIDDLE;
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break;
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default:
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button = [theEvent buttonNumber] + 1;
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break;
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}
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SDL_SendMouseButton(_data->window, SDL_PRESSED, button);
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}
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- (void)rightMouseDown:(NSEvent *)theEvent
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{
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[self mouseDown:theEvent];
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}
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- (void)otherMouseDown:(NSEvent *)theEvent
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{
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[self mouseDown:theEvent];
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}
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- (void)mouseUp:(NSEvent *)theEvent
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{
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int button;
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switch ([theEvent buttonNumber]) {
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case 0:
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button = SDL_BUTTON_LEFT;
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break;
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case 1:
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button = SDL_BUTTON_RIGHT;
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break;
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case 2:
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button = SDL_BUTTON_MIDDLE;
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break;
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default:
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button = [theEvent buttonNumber] + 1;
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break;
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}
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SDL_SendMouseButton(_data->window, SDL_RELEASED, button);
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}
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- (void)rightMouseUp:(NSEvent *)theEvent
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{
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[self mouseUp:theEvent];
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}
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- (void)otherMouseUp:(NSEvent *)theEvent
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{
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[self mouseUp:theEvent];
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}
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- (void)mouseEntered:(NSEvent *)theEvent
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{
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SDL_Mouse *mouse = SDL_GetMouse();
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SDL_SetMouseFocus(_data->window);
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SDL_SetCursor(NULL);
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}
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- (void)mouseExited:(NSEvent *)theEvent
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{
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SDL_Window *window = _data->window;
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if (SDL_GetMouseFocus() == window) {
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if (window->flags & SDL_WINDOW_INPUT_GRABBED) {
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int x, y;
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NSPoint point;
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CGPoint cgpoint;
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point = [theEvent locationInWindow];
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point.y = window->h - point.y;
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SDL_SendMouseMotion(window, 0, (int)point.x, (int)point.y);
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SDL_GetMouseState(&x, &y);
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cgpoint.x = window->x + x;
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cgpoint.y = window->y + y;
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CGDisplayMoveCursorToPoint(kCGDirectMainDisplay, cgpoint);
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} else {
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SDL_SetMouseFocus(NULL);
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[[NSCursor arrowCursor] set];
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[NSCursor unhide];
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}
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}
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}
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- (void)mouseMoved:(NSEvent *)theEvent
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{
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SDL_Window *window = _data->window;
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NSPoint point;
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int x, y;
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#ifdef RELATIVE_MOTION
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if (window->flags & SDL_WINDOW_INPUT_GRABBED) {
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return;
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}
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#endif
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point = [theEvent locationInWindow];
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x = (int)point.x;
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y = (int)(window->h - point.y);
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if (x < 0 || x >= window->w || y < 0 || y >= window->h) {
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if (SDL_GetMouseFocus() == window) {
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[self mouseExited:theEvent];
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}
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} else {
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if (SDL_GetMouseFocus() != window) {
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[self mouseEntered:theEvent];
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}
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SDL_SendMouseMotion(window, 0, x, y);
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}
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}
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- (void)mouseDragged:(NSEvent *)theEvent
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{
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[self mouseMoved:theEvent];
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}
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- (void)rightMouseDragged:(NSEvent *)theEvent
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{
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[self mouseMoved:theEvent];
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}
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- (void)otherMouseDragged:(NSEvent *)theEvent
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{
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[self mouseMoved:theEvent];
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}
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- (void)scrollWheel:(NSEvent *)theEvent
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{
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Cocoa_HandleMouseWheel(_data->window, theEvent);
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}
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- (void)touchesBeganWithEvent:(NSEvent *) theEvent
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{
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[self handleTouches:COCOA_TOUCH_DOWN withEvent:theEvent];
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}
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- (void)touchesMovedWithEvent:(NSEvent *) theEvent
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{
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[self handleTouches:COCOA_TOUCH_MOVE withEvent:theEvent];
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}
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- (void)touchesEndedWithEvent:(NSEvent *) theEvent
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{
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[self handleTouches:COCOA_TOUCH_UP withEvent:theEvent];
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}
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- (void)touchesCancelledWithEvent:(NSEvent *) theEvent
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{
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[self handleTouches:COCOA_TOUCH_CANCELLED withEvent:theEvent];
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}
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- (void)handleTouches:(cocoaTouchType)type withEvent:(NSEvent *)event
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{
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6
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NSSet *touches = 0;
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NSEnumerator *enumerator;
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NSTouch *touch;
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switch (type) {
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case COCOA_TOUCH_DOWN:
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touches = [event touchesMatchingPhase:NSTouchPhaseBegan inView:nil];
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break;
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case COCOA_TOUCH_UP:
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case COCOA_TOUCH_CANCELLED:
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touches = [event touchesMatchingPhase:NSTouchPhaseEnded inView:nil];
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break;
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case COCOA_TOUCH_MOVE:
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touches = [event touchesMatchingPhase:NSTouchPhaseMoved inView:nil];
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break;
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}
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enumerator = [touches objectEnumerator];
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touch = (NSTouch*)[enumerator nextObject];
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while (touch) {
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SDL_TouchID touchId = (SDL_TouchID)[touch device];
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if (!SDL_GetTouch(touchId)) {
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SDL_Touch touch;
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touch.id = touchId;
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touch.x_min = 0;
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touch.x_max = 1;
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touch.native_xres = touch.x_max - touch.x_min;
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touch.y_min = 0;
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touch.y_max = 1;
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touch.native_yres = touch.y_max - touch.y_min;
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touch.pressure_min = 0;
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touch.pressure_max = 1;
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touch.native_pressureres = touch.pressure_max - touch.pressure_min;
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if (SDL_AddTouch(&touch, "") < 0) {
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return;
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}
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}
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SDL_FingerID fingerId = (SDL_FingerID)[touch identity];
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float x = [touch normalizedPosition].x;
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float y = [touch normalizedPosition].y;
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/* Make the origin the upper left instead of the lower left */
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y = 1.0f - y;
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switch (type) {
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case COCOA_TOUCH_DOWN:
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SDL_SendFingerDown(touchId, fingerId, SDL_TRUE, x, y, 1);
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break;
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case COCOA_TOUCH_UP:
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case COCOA_TOUCH_CANCELLED:
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SDL_SendFingerDown(touchId, fingerId, SDL_FALSE, x, y, 1);
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break;
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case COCOA_TOUCH_MOVE:
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SDL_SendTouchMotion(touchId, fingerId, SDL_FALSE, x, y, 1);
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break;
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}
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touch = (NSTouch*)[enumerator nextObject];
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}
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#endif /* MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6 */
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}
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@end
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@interface SDLWindow : NSWindow
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/* These are needed for borderless/fullscreen windows */
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- (BOOL)canBecomeKeyWindow;
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- (BOOL)canBecomeMainWindow;
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@end
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@implementation SDLWindow
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- (BOOL)canBecomeKeyWindow
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{
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return YES;
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}
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- (BOOL)canBecomeMainWindow
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{
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return YES;
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}
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@end
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@interface SDLView : NSView
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/* The default implementation doesn't pass rightMouseDown to responder chain */
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- (void)rightMouseDown:(NSEvent *)theEvent;
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@end
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@implementation SDLView
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- (void)rightMouseDown:(NSEvent *)theEvent
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{
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[[self nextResponder] rightMouseDown:theEvent];
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}
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@end
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static unsigned int
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GetWindowStyle(SDL_Window * window)
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{
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unsigned int style;
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if (window->flags & SDL_WINDOW_FULLSCREEN) {
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style = NSBorderlessWindowMask;
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} else {
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if (window->flags & SDL_WINDOW_BORDERLESS) {
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style = NSBorderlessWindowMask;
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} else {
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style = (NSTitledWindowMask|NSClosableWindowMask|NSMiniaturizableWindowMask);
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}
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if (window->flags & SDL_WINDOW_RESIZABLE) {
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style |= NSResizableWindowMask;
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}
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}
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return style;
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}
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static int
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SetupWindowData(_THIS, SDL_Window * window, NSWindow *nswindow, SDL_bool created)
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{
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NSAutoreleasePool *pool;
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SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
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SDL_WindowData *data;
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/* Allocate the window data */
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data = (SDL_WindowData *) SDL_calloc(1, sizeof(*data));
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if (!data) {
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SDL_OutOfMemory();
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return -1;
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}
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data->window = window;
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data->nswindow = nswindow;
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data->created = created;
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data->videodata = videodata;
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pool = [[NSAutoreleasePool alloc] init];
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/* Create an event listener for the window */
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data->listener = [[Cocoa_WindowListener alloc] init];
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/* Fill in the SDL window with the window data */
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{
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NSRect rect = [nswindow contentRectForFrameRect:[nswindow frame]];
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NSView *contentView = [[SDLView alloc] initWithFrame:rect];
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[nswindow setContentView: contentView];
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[contentView release];
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ConvertNSRect(&rect);
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window->x = (int)rect.origin.x;
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window->y = (int)rect.origin.y;
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window->w = (int)rect.size.width;
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window->h = (int)rect.size.height;
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}
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/* Set up the listener after we create the view */
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[data->listener listen:data];
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if ([nswindow isVisible]) {
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window->flags |= SDL_WINDOW_SHOWN;
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} else {
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window->flags &= ~SDL_WINDOW_SHOWN;
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}
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{
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unsigned int style = [nswindow styleMask];
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|
if (style == NSBorderlessWindowMask) {
|
|
window->flags |= SDL_WINDOW_BORDERLESS;
|
|
} else {
|
|
window->flags &= ~SDL_WINDOW_BORDERLESS;
|
|
}
|
|
if (style & NSResizableWindowMask) {
|
|
window->flags |= SDL_WINDOW_RESIZABLE;
|
|
} else {
|
|
window->flags &= ~SDL_WINDOW_RESIZABLE;
|
|
}
|
|
}
|
|
/* isZoomed always returns true if the window is not resizable */
|
|
if ((window->flags & SDL_WINDOW_RESIZABLE) && [nswindow isZoomed]) {
|
|
window->flags |= SDL_WINDOW_MAXIMIZED;
|
|
} else {
|
|
window->flags &= ~SDL_WINDOW_MAXIMIZED;
|
|
}
|
|
if ([nswindow isMiniaturized]) {
|
|
window->flags |= SDL_WINDOW_MINIMIZED;
|
|
} else {
|
|
window->flags &= ~SDL_WINDOW_MINIMIZED;
|
|
}
|
|
if ([nswindow isKeyWindow]) {
|
|
window->flags |= SDL_WINDOW_INPUT_FOCUS;
|
|
SDL_SetKeyboardFocus(data->window);
|
|
}
|
|
|
|
/* All done! */
|
|
[pool release];
|
|
window->driverdata = data;
|
|
return 0;
|
|
}
|
|
|
|
int
|
|
Cocoa_CreateWindow(_THIS, SDL_Window * window)
|
|
{
|
|
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
|
NSWindow *nswindow;
|
|
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
|
|
NSRect rect;
|
|
SDL_Rect bounds;
|
|
unsigned int style;
|
|
|
|
Cocoa_GetDisplayBounds(_this, display, &bounds);
|
|
rect.origin.x = window->x;
|
|
rect.origin.y = window->y;
|
|
rect.size.width = window->w;
|
|
rect.size.height = window->h;
|
|
ConvertNSRect(&rect);
|
|
|
|
style = GetWindowStyle(window);
|
|
|
|
/* Figure out which screen to place this window */
|
|
NSArray *screens = [NSScreen screens];
|
|
NSScreen *screen = nil;
|
|
NSScreen *candidate;
|
|
int i, count = [screens count];
|
|
for (i = 0; i < count; ++i) {
|
|
candidate = [screens objectAtIndex:i];
|
|
NSRect screenRect = [candidate frame];
|
|
if (rect.origin.x >= screenRect.origin.x &&
|
|
rect.origin.x < screenRect.origin.x + screenRect.size.width &&
|
|
rect.origin.y >= screenRect.origin.y &&
|
|
rect.origin.y < screenRect.origin.y + screenRect.size.height) {
|
|
screen = candidate;
|
|
rect.origin.x -= screenRect.origin.x;
|
|
rect.origin.y -= screenRect.origin.y;
|
|
}
|
|
}
|
|
nswindow = [[SDLWindow alloc] initWithContentRect:rect styleMask:style backing:NSBackingStoreBuffered defer:YES screen:screen];
|
|
|
|
[pool release];
|
|
|
|
if (SetupWindowData(_this, window, nswindow, SDL_TRUE) < 0) {
|
|
[nswindow release];
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int
|
|
Cocoa_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
|
|
{
|
|
NSAutoreleasePool *pool;
|
|
NSWindow *nswindow = (NSWindow *) data;
|
|
NSString *title;
|
|
|
|
pool = [[NSAutoreleasePool alloc] init];
|
|
|
|
/* Query the title from the existing window */
|
|
title = [nswindow title];
|
|
if (title) {
|
|
window->title = SDL_strdup([title UTF8String]);
|
|
}
|
|
|
|
[pool release];
|
|
|
|
return SetupWindowData(_this, window, nswindow, SDL_FALSE);
|
|
}
|
|
|
|
void
|
|
Cocoa_SetWindowTitle(_THIS, SDL_Window * window)
|
|
{
|
|
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
|
NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
|
|
NSString *string;
|
|
|
|
if(window->title) {
|
|
string = [[NSString alloc] initWithUTF8String:window->title];
|
|
} else {
|
|
string = [[NSString alloc] init];
|
|
}
|
|
[nswindow setTitle:string];
|
|
[string release];
|
|
|
|
[pool release];
|
|
}
|
|
|
|
void
|
|
Cocoa_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
|
|
{
|
|
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
|
NSImage *nsimage = Cocoa_CreateImage(icon);
|
|
|
|
if (nsimage) {
|
|
[NSApp setApplicationIconImage:nsimage];
|
|
}
|
|
|
|
[pool release];
|
|
}
|
|
|
|
void
|
|
Cocoa_SetWindowPosition(_THIS, SDL_Window * window)
|
|
{
|
|
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
|
NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
|
|
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
|
|
NSRect rect;
|
|
SDL_Rect bounds;
|
|
|
|
Cocoa_GetDisplayBounds(_this, display, &bounds);
|
|
if (SDL_WINDOWPOS_ISCENTERED(window->x)) {
|
|
rect.origin.x = bounds.x + (bounds.w - window->w) / 2;
|
|
} else {
|
|
rect.origin.x = window->x;
|
|
}
|
|
if (SDL_WINDOWPOS_ISCENTERED(window->y)) {
|
|
rect.origin.y = bounds.y + (bounds.h - window->h) / 2;
|
|
} else {
|
|
rect.origin.y = window->y;
|
|
}
|
|
rect.size.width = window->w;
|
|
rect.size.height = window->h;
|
|
ConvertNSRect(&rect);
|
|
rect = [nswindow frameRectForContentRect:rect];
|
|
[nswindow setFrameOrigin:rect.origin];
|
|
[pool release];
|
|
}
|
|
|
|
void
|
|
Cocoa_SetWindowSize(_THIS, SDL_Window * window)
|
|
{
|
|
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
|
NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
|
|
NSSize size;
|
|
|
|
size.width = window->w;
|
|
size.height = window->h;
|
|
[nswindow setContentSize:size];
|
|
[pool release];
|
|
}
|
|
|
|
void
|
|
Cocoa_ShowWindow(_THIS, SDL_Window * window)
|
|
{
|
|
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
|
NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
|
|
|
|
if (![nswindow isMiniaturized]) {
|
|
[nswindow makeKeyAndOrderFront:nil];
|
|
}
|
|
[pool release];
|
|
}
|
|
|
|
void
|
|
Cocoa_HideWindow(_THIS, SDL_Window * window)
|
|
{
|
|
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
|
NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
|
|
|
|
[nswindow orderOut:nil];
|
|
[pool release];
|
|
}
|
|
|
|
void
|
|
Cocoa_RaiseWindow(_THIS, SDL_Window * window)
|
|
{
|
|
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
|
NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
|
|
|
|
[nswindow makeKeyAndOrderFront:nil];
|
|
[pool release];
|
|
}
|
|
|
|
void
|
|
Cocoa_MaximizeWindow(_THIS, SDL_Window * window)
|
|
{
|
|
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
|
NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
|
|
|
|
[nswindow zoom:nil];
|
|
[pool release];
|
|
}
|
|
|
|
void
|
|
Cocoa_MinimizeWindow(_THIS, SDL_Window * window)
|
|
{
|
|
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
|
NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
|
|
|
|
[nswindow miniaturize:nil];
|
|
[pool release];
|
|
}
|
|
|
|
void
|
|
Cocoa_RestoreWindow(_THIS, SDL_Window * window)
|
|
{
|
|
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
|
NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
|
|
|
|
if ([nswindow isMiniaturized]) {
|
|
[nswindow deminiaturize:nil];
|
|
} else if ((window->flags & SDL_WINDOW_RESIZABLE) && [nswindow isZoomed]) {
|
|
[nswindow zoom:nil];
|
|
}
|
|
[pool release];
|
|
}
|
|
|
|
void
|
|
Cocoa_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen)
|
|
{
|
|
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
|
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
|
|
NSWindow *nswindow = data->nswindow;
|
|
NSRect rect;
|
|
|
|
if (fullscreen) {
|
|
SDL_Rect bounds;
|
|
|
|
Cocoa_GetDisplayBounds(_this, display, &bounds);
|
|
rect.origin.x = bounds.x;
|
|
rect.origin.y = bounds.y;
|
|
rect.size.width = bounds.w;
|
|
rect.size.height = bounds.h;
|
|
ConvertNSRect(&rect);
|
|
|
|
if ([nswindow respondsToSelector: @selector(setStyleMask:)]) {
|
|
[nswindow performSelector: @selector(setStyleMask:) withObject: (id)NSBorderlessWindowMask];
|
|
}
|
|
[nswindow setFrameOrigin:rect.origin];
|
|
[nswindow setContentSize:rect.size];
|
|
} else {
|
|
if ([nswindow respondsToSelector: @selector(setStyleMask:)]) {
|
|
[nswindow performSelector: @selector(setStyleMask:) withObject: (id)(uintptr_t)GetWindowStyle(window)];
|
|
}
|
|
|
|
// This doesn't seem to do anything...
|
|
//[nswindow setFrameOrigin:origin];
|
|
}
|
|
|
|
#ifdef FULLSCREEN_TOGGLEABLE
|
|
if (fullscreen) {
|
|
/* OpenGL is rendering to the window, so make it visible! */
|
|
[nswindow setLevel:CGShieldingWindowLevel()];
|
|
} else {
|
|
[nswindow setLevel:kCGNormalWindowLevel];
|
|
}
|
|
#endif
|
|
[nswindow makeKeyAndOrderFront:nil];
|
|
|
|
[pool release];
|
|
}
|
|
|
|
NSPoint origin;
|
|
void
|
|
Cocoa_SetWindowGrab(_THIS, SDL_Window * window)
|
|
{
|
|
#ifdef RELATIVE_MOTION
|
|
/* FIXME: work in progress
|
|
You set relative mode by using the following code in conjunction with
|
|
CGDisplayHideCursor(kCGDirectMainDisplay) and
|
|
CGDisplayShowCursor(kCGDirectMainDisplay)
|
|
*/
|
|
if ((window->flags & SDL_WINDOW_INPUT_GRABBED) &&
|
|
(window->flags & SDL_WINDOW_INPUT_FOCUS)) {
|
|
CGAssociateMouseAndMouseCursorPosition(NO);
|
|
} else {
|
|
CGAssociateMouseAndMouseCursorPosition(YES);
|
|
}
|
|
#else
|
|
/* Move the cursor to the nearest point in the window */
|
|
if ((window->flags & SDL_WINDOW_INPUT_GRABBED) &&
|
|
(window->flags & SDL_WINDOW_INPUT_FOCUS)) {
|
|
int x, y;
|
|
CGPoint cgpoint;
|
|
|
|
SDL_GetMouseState(&x, &y);
|
|
cgpoint.x = window->x + x;
|
|
cgpoint.y = window->y + y;
|
|
CGDisplayMoveCursorToPoint(kCGDirectMainDisplay, cgpoint);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void
|
|
Cocoa_DestroyWindow(_THIS, SDL_Window * window)
|
|
{
|
|
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
|
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
|
|
|
|
if (data) {
|
|
[data->listener close];
|
|
[data->listener release];
|
|
if (data->created) {
|
|
[data->nswindow close];
|
|
}
|
|
SDL_free(data);
|
|
}
|
|
[pool release];
|
|
}
|
|
|
|
SDL_bool
|
|
Cocoa_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
|
|
{
|
|
NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
|
|
|
|
if (info->version.major <= SDL_MAJOR_VERSION) {
|
|
info->subsystem = SDL_SYSWM_COCOA;
|
|
info->info.cocoa.window = nswindow;
|
|
return SDL_TRUE;
|
|
} else {
|
|
SDL_SetError("Application not compiled with SDL %d.%d\n",
|
|
SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
|
|
return SDL_FALSE;
|
|
}
|
|
}
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|