SDL-mirror/VisualC-WinRT
2013-02-24 10:41:35 -05:00
..
SDL WinRT: made GPU shaders get compiled at a lower level, for compatibility: 4_0_level_9_1 2013-02-24 10:41:35 -05:00
tests WinRT: made project file name include "WinRT", in order to make it distinct from a future WinPhone project 2013-01-28 22:03:12 -05:00
SDL_VS2012-WinRT.sln WinRT: made project file name include "WinRT", in order to make it distinct from a future WinPhone project 2013-01-28 22:03:12 -05:00