79 lines
2.2 KiB
Objective-C
79 lines
2.2 KiB
Objective-C
/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2011 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#import <UIKit/UIKit.h>
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#include "SDL_stdinc.h"
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#include "SDL_events.h"
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#define IPHONE_TOUCH_EFFICIENT_DANGEROUS
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#define FIXED_MULTITOUCH
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#ifndef IPHONE_TOUCH_EFFICIENT_DANGEROUS
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#define MAX_SIMULTANEOUS_TOUCHES 5
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#endif
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@interface SDL_uikitviewcontroller : UIViewController {
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@private
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SDL_Window *window;
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}
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- (id)initWithSDLWindow:(SDL_Window *)_window;
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- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)orient;
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- (void)loadView;
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- (void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration;
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@end
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/* *INDENT-OFF* */
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#if SDL_IPHONE_KEYBOARD
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@interface SDL_uikitview : UIView<UITextFieldDelegate> {
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#else
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@interface SDL_uikitview : UIView {
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#endif
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#ifdef FIXED_MULTITOUCH
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long touchId;
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#ifndef IPHONE_TOUCH_EFFICIENT_DANGEROUS
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UITouch *finger[MAX_SIMULTANEOUS_TOUCHES];
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#endif
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#endif
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#if SDL_IPHONE_KEYBOARD
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UITextField *textField;
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BOOL keyboardVisible;
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#endif
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@public
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SDL_uikitviewcontroller *viewcontroller;
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}
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- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
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- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;
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- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;
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#if SDL_IPHONE_KEYBOARD
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- (void)showKeyboard;
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- (void)hideKeyboard;
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- (void)initializeKeyboard;
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@property (readonly) BOOL keyboardVisible;
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#endif
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@end
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/* *INDENT-ON* */
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/* vi: set ts=4 sw=4 expandtab: */
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