No description
Find a file
2013-05-27 21:44:16 -07:00
acinclude We have to fix the DLL name convention on Windows every time... 2012-10-19 21:43:41 -07:00
android-project Added mobile application events, with implementations for iOS and Android 2013-05-18 12:48:50 -07:00
build-scripts Better mingw32-x64 linker flag fix, which doesn't require libtool patch 2013-05-26 22:16:42 -07:00
cmake Fixed bug 1839 - SDL2 Cmake: VIDEO_COCOA check fails on OS X; VIDEO_COCOA sources aren't compiled. 2013-05-16 00:52:33 -07:00
debian Renamed documentation files to .txt and converted them to DOS line endings so they would open properly on all systems. 2013-05-26 11:06:17 -07:00
include Added a comment to say why C runtime is off by default 2013-05-26 16:08:15 -07:00
src Fixed crash with movaps instruction in SDL_memcpy(), due to unaligned Uint32* cast and -O3 vectorization optimizations with gcc 4.9.0 2013-05-27 16:18:11 -07:00
test Fixed test description in test suite for standard library. 2013-05-26 12:12:52 +02:00
VisualC Fixed Windows build 2013-05-24 03:29:31 -07:00
Xcode Deprecate test/automated and test/test-automation (replaced by test/testautomation*.*) 2013-05-18 23:32:53 -07:00
Xcode-iOS Deprecate test/automated and test/test-automation (replaced by test/testautomation*.*) 2013-05-18 23:32:53 -07:00
.hgignore Need to generate aclocal.m4 when rebuilding configure, but we don't need to check it in. 2013-05-26 16:01:40 -07:00
.hgtags
Android.mk Fixed bug 1606 - SDL does not implement SDL_GetPowerInfo() for Android. 2012-09-23 01:37:44 -07:00
autogen.sh Need to generate aclocal.m4 when rebuilding configure, but we don't need to check it in. 2013-05-26 16:01:40 -07:00
BUGS.txt Credits were truncated in a previous commit. 2013-05-27 21:44:16 -07:00
CMakeLists.txt Replaced Gnome screensaver hack with D-Bus messages to org.gnome.ScreenSaver. 2012-12-28 03:46:55 -05:00
configure Better mingw32-x64 linker flag fix, which doesn't require libtool patch 2013-05-26 22:16:42 -07:00
configure.in Better mingw32-x64 linker flag fix, which doesn't require libtool patch 2013-05-26 22:16:42 -07:00
COPYING.txt Renamed documentation files to .txt and converted them to DOS line endings so they would open properly on all systems. 2013-05-26 11:06:17 -07:00
CREDITS.txt Credits were truncated in a previous commit. 2013-05-27 21:44:16 -07:00
INSTALL.txt Updated the installation instructions to cover all supported platforms 2013-05-26 12:42:46 -07:00
Makefile.in Renamed WhatsNew so it can be easily read on Windows 2013-05-26 12:43:03 -07:00
Makefile.minimal Made it possible to build SDL from a fresh checkout without any additional steps. 2011-02-16 02:37:09 -08:00
Makefile.pandora Removed /dev/dsp DMA audio target. 2011-07-24 03:37:13 -07:00
Makefile.psp Add PSP support 2013-03-17 20:07:02 +08:00
Makefile.wiz Removed /dev/dsp DMA audio target. 2011-07-24 03:37:13 -07:00
README-android.txt Renamed documentation files to .txt and converted them to DOS line endings so they would open properly on all systems. 2013-05-26 11:06:17 -07:00
README-cmake.txt Renamed documentation files to .txt and converted them to DOS line endings so they would open properly on all systems. 2013-05-26 11:06:17 -07:00
README-directfb.txt Renamed documentation files to .txt and converted them to DOS line endings so they would open properly on all systems. 2013-05-26 11:06:17 -07:00
README-gesture.txt Renamed documentation files to .txt and converted them to DOS line endings so they would open properly on all systems. 2013-05-26 11:06:17 -07:00
README-hg.txt Renamed documentation files to .txt and converted them to DOS line endings so they would open properly on all systems. 2013-05-26 11:06:17 -07:00
README-ios.txt Renamed documentation files to .txt and converted them to DOS line endings so they would open properly on all systems. 2013-05-26 11:06:17 -07:00
README-macosx.txt Renamed documentation files to .txt and converted them to DOS line endings so they would open properly on all systems. 2013-05-26 11:06:17 -07:00
README-pandora.txt Renamed documentation files to .txt and converted them to DOS line endings so they would open properly on all systems. 2013-05-26 11:06:17 -07:00
README-platforms.txt Updated supported platforms 2013-05-27 20:53:19 -07:00
README-porting.txt Renamed documentation files to .txt and converted them to DOS line endings so they would open properly on all systems. 2013-05-26 11:06:17 -07:00
README-psp.txt Renamed documentation files to .txt and converted them to DOS line endings so they would open properly on all systems. 2013-05-26 11:06:17 -07:00
README-SDL.txt Renamed documentation files to .txt and converted them to DOS line endings so they would open properly on all systems. 2013-05-26 11:06:17 -07:00
README-touch.txt Renamed documentation files to .txt and converted them to DOS line endings so they would open properly on all systems. 2013-05-26 11:06:17 -07:00
README-wince.txt Renamed documentation files to .txt and converted them to DOS line endings so they would open properly on all systems. 2013-05-26 11:06:17 -07:00
README.txt Renamed documentation files to .txt and converted them to DOS line endings so they would open properly on all systems. 2013-05-26 11:06:17 -07:00
sdl2-config.in Updated to SDL 2.0, and SDL 2.0 can now be installed coexisting with SDL 1.2 2012-01-22 17:21:00 -05:00
sdl2.m4 Updated macro comment 2013-02-15 15:22:12 -08:00
sdl2.pc.in Updated to SDL 2.0, and SDL 2.0 can now be installed coexisting with SDL 1.2 2012-01-22 17:21:00 -05:00
SDL2.spec.in Renamed documentation files to .txt and converted them to DOS line endings so they would open properly on all systems. 2013-05-26 11:06:17 -07:00
TODO.txt Renamed documentation files to .txt and converted them to DOS line endings so they would open properly on all systems. 2013-05-26 11:06:17 -07:00
VisualC.html Updated VisualC.html for SDL 2.0 2013-05-26 13:06:54 -07:00
WhatsNew.txt Renamed WhatsNew so it can be easily read on Windows 2013-05-26 12:43:03 -07:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

This is the Simple DirectMedia Layer, a general API that provides low
level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
and 2D framebuffer across multiple platforms.

The current version supports Windows, Mac OS X, Linux, FreeBSD,
NetBSD, OpenBSD, BSD/OS, Solaris, iOS, and Android. The code contains
support for other operating systems but those are not officially supported.

SDL is written in C, but works with C++ natively, and has bindings to
several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
Go, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
Pike, Pliant, Python, Ruby, and Smalltalk.

This library is distributed under the zlib license, which can be found
in the file "COPYING".

The best way to learn how to use SDL is to check out the header files in
the "include" subdirectory and the programs in the "test" subdirectory.
The header files and test programs are well commented and always up to date.
ore documentation and FAQs are available online at:
	http://wiki.libsdl.org/

If you need help with the library, or just want to discuss SDL related
issues, you can join the developers mailing list:
	http://www.libsdl.org/mailing-list.php

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)