--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403321
89 lines
2.9 KiB
C
89 lines
2.9 KiB
C
/*
|
|
SDL - Simple DirectMedia Layer
|
|
Copyright (C) 1997-2009 Sam Lantinga
|
|
|
|
This library is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU Lesser General Public
|
|
License as published by the Free Software Foundation; either
|
|
version 2.1 of the License, or (at your option) any later version.
|
|
|
|
This library is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public
|
|
License along with this library; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
|
|
Sam Lantinga
|
|
slouken@libsdl.org
|
|
*/
|
|
#include "SDL_config.h"
|
|
|
|
#ifndef _SDL_keyboard_c_h
|
|
#define _SDL_keyboard_c_h
|
|
|
|
#include "SDL_keysym.h"
|
|
#include "SDL_events.h"
|
|
|
|
typedef struct SDL_Keyboard SDL_Keyboard;
|
|
|
|
struct SDL_Keyboard
|
|
{
|
|
/* Free the keyboard when it's time */
|
|
void (*FreeKeyboard) (SDL_Keyboard * keyboard);
|
|
|
|
/* Data common to all keyboards */
|
|
SDL_WindowID focus;
|
|
Uint16 modstate;
|
|
Uint8 keystate[SDL_NUM_SCANCODES];
|
|
SDLKey keymap[SDL_NUM_SCANCODES];
|
|
|
|
void *driverdata;
|
|
};
|
|
|
|
/* Initialize the keyboard subsystem */
|
|
extern int SDL_KeyboardInit(void);
|
|
|
|
/* Get the keyboard at an index */
|
|
extern SDL_Keyboard *SDL_GetKeyboard(int index);
|
|
|
|
/* Add a keyboard, possibly reattaching at a particular index (or -1),
|
|
returning the index of the keyboard, or -1 if there was an error.
|
|
*/
|
|
extern int SDL_AddKeyboard(const SDL_Keyboard * keyboard, int index);
|
|
|
|
/* Remove a keyboard at an index, clearing the slot for later */
|
|
extern void SDL_DelKeyboard(int index);
|
|
|
|
/* Clear the state of a keyboard at an index */
|
|
extern void SDL_ResetKeyboard(int index);
|
|
|
|
/* Get the default keymap */
|
|
extern void SDL_GetDefaultKeymap(SDLKey * keymap);
|
|
|
|
/* Set the mapping of scancode to key codes for this keyboard */
|
|
extern void SDL_SetKeymap(int index, int start, SDLKey * keys, int length);
|
|
|
|
/* Set a platform-dependent key name, overriding the default platform-agnostic
|
|
name. Encoded as UTF-8. The string is not copied, thus the pointer given to
|
|
this function must stay valid forever (or at least until the call to
|
|
VideoQuit()). */
|
|
extern void SDL_SetScancodeName(SDL_scancode scancode, const char *name);
|
|
|
|
/* Set the keyboard focus window */
|
|
extern void SDL_SetKeyboardFocus(int index, SDL_WindowID windowID);
|
|
|
|
/* Send a keyboard event for a keyboard at an index */
|
|
extern int SDL_SendKeyboardKey(int index, Uint8 state, SDL_scancode scancode);
|
|
|
|
/* Send keyboard text input for a keyboard at an index */
|
|
extern int SDL_SendKeyboardText(int index, const char *text);
|
|
|
|
/* Shutdown the keyboard subsystem */
|
|
extern void SDL_KeyboardQuit(void);
|
|
|
|
#endif /* _SDL_keyboard_c_h */
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|