SDL-mirror/Xcode-iOS
Sam Lantinga e7b4458d8b Synchronized the on-screen keyboard state with whether we are accepting text input.
The functions to show/hide/toggle the on-screen keyboard have been folded into the text input state.
Calling SDL_StartTextInput() will automatically show the on-screen keyboard if it's available.
Calling SDL_StopTextInput() will automatically hide the on-screen keyboard if it's available.
There is a new API function SDL_IsTextInputActive() which will return whether text input is currently active.
Text input is disabled by default, you must call SDL_StartTextInput() when you are ready to accept text input.
SDL_HasScreenKeyboardSupport() no longer needs to be passed a window.
The iPhone-specific on-screen keyboard functions have been removed.
2012-11-04 21:53:28 -08:00
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Demos Synchronized the on-screen keyboard state with whether we are accepting text input. 2012-11-04 21:53:28 -08:00
SDL Added UIKit implementation of SDL messagebox 2012-10-30 13:44:59 -07:00
Template/SDL iOS Application Updated iOS projects and renamed iPhoneOS to iOS 2012-01-05 21:41:55 -05:00
Test Fixed bug 1564 - SDL has no function to open a screen keyboard on Android. 2012-08-11 10:15:59 -07:00