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2010-08-19 13:47:12 -04:00
acinclude A better solution to making the default build optimization -O3 2009-10-11 10:38:38 +00:00
build-scripts Add a default revision string if we can't find hg 2010-05-09 19:55:28 -07:00
include Added README.touch and README.gesture. Moved touchtest/gestureSDLTest to test/testgesture 2010-08-15 00:36:28 -04:00
src Added README.touch and README.gesture. Moved touchtest/gestureSDLTest to test/testgesture 2010-08-15 00:36:28 -04:00
test Added README.touch and README.gesture. Moved touchtest/gestureSDLTest to test/testgesture 2010-08-15 00:36:28 -04:00
touchTest Added README.touch and README.gesture. Moved touchtest/gestureSDLTest to test/testgesture 2010-08-15 00:36:28 -04:00
VisualC Added alternative finger tracking method. Still prefer IPHONE_TOUCH_EFFICIENT_DANGEROUS. 2010-07-13 18:31:09 -04:00
VisualCE Removed outdated Dreamcast support 2009-09-19 07:21:22 +00:00
Xcode Added preliminary touch code to SDL_cocoakeyboard.m 2010-07-24 22:28:38 +04:00
Xcode-iPhoneOS Added Iphone project. Iphone multi-touch is now functional. 2010-07-31 01:24:50 +04:00
.hgignore Added the automated test plist file and modified .hgignore to be less aggressive. 2010-05-12 12:49:28 -07:00
.hgtags Tagging version before everything gets ripped out. 2010-05-09 17:00:56 -07:00
.indent.pro
autogen.sh gcc can't generate dependencies for a file that doesn't exist, so first create SDL_revision.h 2009-10-11 06:42:20 +00:00
Borland.html
Borland.zip
BUGS
configure.in Fixed some Gesture bugs 2010-08-02 00:14:53 -04:00
COPYING
CREDITS Removed outdated Atari support 2009-09-20 04:15:19 +00:00
INSTALL Added svn checkout install step 2009-12-14 23:43:57 +00:00
Makefile.ds First pass at Ryan's assertion code, minor tweaks to come. 2010-01-13 06:47:17 +00:00
Makefile.in Merged changes from the main SDL codebase 2010-07-12 21:09:23 -07:00
Makefile.minimal Initial work on power subsystem for SDL 1.3. 2009-06-07 06:06:35 +00:00
Makefile.pandora Hello Sam. 2010-06-17 22:23:20 -07:00
Makefile.wiz Scott to slouken 2009-11-17 04:53:15 +00:00
NOTES
README Removed outdated Atari support 2009-09-20 04:15:19 +00:00
README-SDL.txt
README.BeOS
README.DirectFB DirectFB cleanups & simple window manager 2009-01-11 23:49:23 +00:00
README.gesture Updated README's 2010-08-19 13:47:12 -04:00
README.HG Changed the Subversion README to Mercurial. 2010-02-28 03:23:07 -05:00
README.iphoneos Added README.touch and README.gesture. Moved touchtest/gestureSDLTest to test/testgesture 2010-08-15 00:36:28 -04:00
README.MacOSX
README.pandora OpenPandora support added by David Carré 2009-05-31 11:53:12 +00:00
README.Porting
README.PS3 Merged Martin's code changes from Google Summer of Code 2009 2009-09-07 04:51:29 +00:00
README.QNX Removed references to CD-ROM support from the README files 2009-09-05 09:12:03 +00:00
README.RISCOS Removed references to CD-ROM support from the README files 2009-09-05 09:12:03 +00:00
README.touch Updated README's 2010-08-19 13:47:12 -04:00
README.Watcom Fixed bug #818 2009-12-15 20:11:29 +00:00
README.WinCE
sdl-config.in
sdl.m4 Fixed bug 978 2010-04-23 02:19:34 -07:00
sdl.pc.in Merged fix for bug #531 from SDL 1.2 revision 3511 2008-01-01 15:26:11 +00:00
SDL.spec.in Fixed bug #928 2010-01-24 21:13:33 +00:00
TODO Migrated most of the TODO list to the SDL 1.3 Roadmap wiki 2010-02-01 02:52:19 +00:00
UNDER_CONSTRUCTION.txt
VisualC.html Removed newline, to make sure revision control post-commit hook is working. 2008-12-01 09:45:01 +00:00
Watcom-Win32.zip Fixed bug #818 2009-12-15 20:11:29 +00:00
WhatsNew

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 1.2

---
http://www.libsdl.org/

This is the Simple DirectMedia Layer, a general API that provides low
level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
and 2D framebuffer across multiple platforms.

The current version supports Linux, Windows, Windows CE, BeOS, MacOS,
Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX.
The code contains support for AIX, OSF/Tru64, RISC OS, and SymbianOS,
but these are not officially supported.

SDL is written in C, but works with C++ natively, and has bindings to
several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
Pike, Pliant, Python, Ruby, and Smalltalk.

This library is distributed under GNU LGPL version 2, which can be
found in the file  "COPYING".  This license allows you to use SDL
freely in commercial programs as long as you link with the dynamic
library.

The best way to learn how to use SDL is to check out the header files in
the "include" subdirectory and the programs in the "test" subdirectory.
The header files and test programs are well commented and always up to date.
More documentation is available in HTML format in "docs/index.html", and
a documentation wiki is available online at:
	http://www.libsdl.org/cgi/docwiki.cgi

The test programs in the "test" subdirectory are in the public domain.

Frequently asked questions are answered online:
	http://www.libsdl.org/faq.php

If you need help with the library, or just want to discuss SDL related
issues, you can join the developers mailing list:
	http://www.libsdl.org/mailing-list.php

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)