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2010-07-14 00:28:15 -07:00
acinclude
build-scripts
include Implemented X11 system window manager info for SDL 1.3. It's simple. Really. 2010-07-12 01:20:57 -07:00
src Let the window manager know we're a "normal" window 2010-07-14 00:28:15 -07:00
test Added test case for maximize code 2010-07-13 23:05:14 -07:00
VisualC Amazingly the Windows code is almost identical to the Mac OS X code. :) 2010-07-08 23:07:34 -07:00
VisualCE
Xcode Added an event when the clipboard is updated, triggered after the window gains the keyboard focus. 2010-07-08 22:54:03 -07:00
Xcode-iPhoneOS Added an event when the clipboard is updated, triggered after the window gains the keyboard focus. 2010-07-08 22:54:03 -07:00
.hgignore
.hgtags
.indent.pro
autogen.sh
Borland.html
Borland.zip
BUGS
configure.in Make sure SDL gets installed to the correct prefix for the new cross-compiler tools. 2010-07-05 12:41:28 -07:00
COPYING
CREDITS
INSTALL
Makefile.ds
Makefile.in Need to add new headers to Makefile.in 2010-07-07 23:59:20 -07:00
Makefile.minimal
Makefile.pandora
Makefile.wiz
NOTES
README
README-SDL.txt
README.BeOS
README.DirectFB
README.HG
README.iphoneos
README.MacOSX
README.pandora
README.Porting
README.PS3
README.QNX
README.RISCOS
README.Watcom
README.WinCE
sdl-config.in
sdl.m4
sdl.pc.in
SDL.spec.in
TODO
UNDER_CONSTRUCTION.txt
VisualC.html
Watcom-Win32.zip
WhatsNew

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 1.2

---
http://www.libsdl.org/

This is the Simple DirectMedia Layer, a general API that provides low
level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
and 2D framebuffer across multiple platforms.

The current version supports Linux, Windows, Windows CE, BeOS, MacOS,
Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX.
The code contains support for AIX, OSF/Tru64, RISC OS, and SymbianOS,
but these are not officially supported.

SDL is written in C, but works with C++ natively, and has bindings to
several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
Pike, Pliant, Python, Ruby, and Smalltalk.

This library is distributed under GNU LGPL version 2, which can be
found in the file  "COPYING".  This license allows you to use SDL
freely in commercial programs as long as you link with the dynamic
library.

The best way to learn how to use SDL is to check out the header files in
the "include" subdirectory and the programs in the "test" subdirectory.
The header files and test programs are well commented and always up to date.
More documentation is available in HTML format in "docs/index.html", and
a documentation wiki is available online at:
	http://www.libsdl.org/cgi/docwiki.cgi

The test programs in the "test" subdirectory are in the public domain.

Frequently asked questions are answered online:
	http://www.libsdl.org/faq.php

If you need help with the library, or just want to discuss SDL related
issues, you can join the developers mailing list:
	http://www.libsdl.org/mailing-list.php

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)