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Sam Lantinga ff4d85fc9e Better cross-platform macros for printing 32 and 64 bit values
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403938
2009-09-29 01:19:14 +00:00
build-scripts Oh yeah, need this option for PPC as well now. 2009-09-20 04:13:23 +00:00
docs Merged revision 3472 from SDL 1.2, fixing bug #493 2007-12-29 03:25:11 +00:00
include Fixed bug #777 2009-09-26 10:32:14 +00:00
src Temporary band-aid for bug #575 2009-09-29 00:42:21 +00:00
test Better cross-platform macros for printing 32 and 64 bit values 2009-09-29 01:19:14 +00:00
VisualC Upgraded solution to Visual Studio 2008 and added 64-bit target 2009-09-06 04:40:29 +00:00
VisualCE Removed outdated Dreamcast support 2009-09-19 07:21:22 +00:00
Xcode Eric Wing to Sam 2009-09-26 03:58:35 +00:00
Xcode-iPhoneOS This name inconsistency has been bugging me for a while... 2009-09-19 07:32:36 +00:00
.indent.pro
acinclude.m4 Updated libtool from version 1.5.22 to 2.2.6a, so it works on current QNX 2009-03-04 08:57:30 +00:00
autogen.sh
Borland.html
Borland.zip
BUGS
configure.in Changed to include SDL_atomic.c in the windows version of SDL 1.3 2009-09-25 19:20:25 +00:00
COPYING
CREDITS Removed outdated Atari support 2009-09-20 04:15:19 +00:00
docs.html Removed outdated OS/2 support 2009-09-19 06:43:45 +00:00
INSTALL
Makefile.ds Initial work on power subsystem for SDL 1.3. 2009-06-07 06:06:35 +00:00
Makefile.in Fixed bug #704 2009-09-26 09:44:52 +00:00
Makefile.minimal Initial work on power subsystem for SDL 1.3. 2009-06-07 06:06:35 +00:00
Makefile.pandora Patch from David Carre: 2009-07-30 14:53:57 +00:00
NOTES Added notes on the next steps for SDL 1.3 2007-08-16 21:43:19 +00:00
README Removed outdated Atari support 2009-09-20 04:15:19 +00:00
README-SDL.txt
README.BeOS
README.DirectFB DirectFB cleanups & simple window manager 2009-01-11 23:49:23 +00:00
README.iphoneos This name inconsistency has been bugging me for a while... 2009-09-19 07:32:36 +00:00
README.MacOSX
README.pandora OpenPandora support added by David Carré 2009-05-31 11:53:12 +00:00
README.Porting
README.PS3 Merged Martin's code changes from Google Summer of Code 2009 2009-09-07 04:51:29 +00:00
README.QNX Removed references to CD-ROM support from the README files 2009-09-05 09:12:03 +00:00
README.RISCOS Removed references to CD-ROM support from the README files 2009-09-05 09:12:03 +00:00
README.SVN Testing Subversion commit RSS feed. 2008-07-05 18:25:28 +00:00
README.Watcom
README.WinCE
sdl-config.in
sdl.m4 Merged fix for bug #542 from SDL 1.2 2008-01-24 15:51:52 +00:00
sdl.pc.in Merged fix for bug #531 from SDL 1.2 revision 3511 2008-01-01 15:26:11 +00:00
SDL.spec.in
TODO More TODO! 2009-09-24 15:20:11 +00:00
UNDER_CONSTRUCTION.txt
VisualC.html Removed newline, to make sure revision control post-commit hook is working. 2008-12-01 09:45:01 +00:00
Watcom-Win32.zip
WhatsNew

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 1.2

---
http://www.libsdl.org/

This is the Simple DirectMedia Layer, a general API that provides low
level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
and 2D framebuffer across multiple platforms.

The current version supports Linux, Windows, Windows CE, BeOS, MacOS,
Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX.
The code contains support for AIX, OSF/Tru64, RISC OS, and SymbianOS,
but these are not officially supported.

SDL is written in C, but works with C++ natively, and has bindings to
several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
Pike, Pliant, Python, Ruby, and Smalltalk.

This library is distributed under GNU LGPL version 2, which can be
found in the file  "COPYING".  This license allows you to use SDL
freely in commercial programs as long as you link with the dynamic
library.

The best way to learn how to use SDL is to check out the header files in
the "include" subdirectory and the programs in the "test" subdirectory.
The header files and test programs are well commented and always up to date.
More documentation is available in HTML format in "docs/index.html", and
a documentation wiki is available online at:
	http://www.libsdl.org/cgi/docwiki.cgi

The test programs in the "test" subdirectory are in the public domain.

Frequently asked questions are answered online:
	http://www.libsdl.org/faq.php

If you need help with the library, or just want to discuss SDL related
issues, you can join the developers mailing list:
	http://www.libsdl.org/mailing-list.php

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)