Allows WHDLoad Booter to have DH0: stored as a single ZIP file. Separate drive for written files/saves as DH2: also used.
This commit is contained in:
parent
1ca66cd9bf
commit
c970049ebb
70 changed files with 51 additions and 180 deletions
|
@ -291,41 +291,51 @@ void symlink_roms(struct uae_prefs* p)
|
|||
// *** KICKSTARTS ***
|
||||
//
|
||||
char kick_path[MAX_DPATH];
|
||||
char kick_long[MAX_DPATH];
|
||||
int rom_test;
|
||||
int roms[2];
|
||||
|
||||
// here we can do some checks for Kickstarts we might need to make symlinks for
|
||||
strncpy(currentDir, start_path_data, MAX_DPATH);
|
||||
snprintf(kick_path, MAX_DPATH, "%s/whdboot/boot-data/Devs/Kickstarts/kick33180.A500", start_path_data);
|
||||
strncpy(currentDir, start_path_data, MAX_DPATH);
|
||||
|
||||
|
||||
// are we using save-data/ ?
|
||||
snprintf(kick_path, MAX_DPATH, "%s/whdboot/save-data/Kickstarts", start_path_data);
|
||||
|
||||
// otherwise, use the old route
|
||||
if (!my_existsdir(kick_path))
|
||||
snprintf(kick_path, MAX_DPATH, "%s/whdboot/game-data/Devs/Kickstarts", start_path_data);
|
||||
|
||||
if (!zfile_exists(kick_path))
|
||||
|
||||
// do the checks...
|
||||
snprintf(kick_long, MAX_DPATH, "%s/kick33180.A500", kick_path);
|
||||
if (!zfile_exists(kick_long))
|
||||
{
|
||||
roms[0] = 5; // kickstart 1.2 A500
|
||||
rom_test = configure_rom(p, roms, 0); // returns 0 or 1 if found or not found
|
||||
if (rom_test == 1)
|
||||
symlink(p->romfile, kick_path);
|
||||
symlink(p->romfile, kick_long);
|
||||
}
|
||||
|
||||
snprintf(kick_path, MAX_DPATH, "%s/whdboot/boot-data/Devs/Kickstarts/kick34005.A500", start_path_data);
|
||||
if (!zfile_exists(kick_path))
|
||||
snprintf(kick_long, MAX_DPATH, "%s/kick34005.A500", kick_path);
|
||||
if (!zfile_exists(kick_long))
|
||||
{
|
||||
roms[0] = 6; // kickstart 1.3 A500
|
||||
rom_test = configure_rom(p, roms, 0); // returns 0 or 1 if found or not found
|
||||
printf(p->romfile);
|
||||
printf("result: %d\n", rom_test);
|
||||
//printf(p->romfile);
|
||||
//printf("result: %d\n", rom_test);
|
||||
|
||||
if (rom_test == 1)
|
||||
symlink(p->romfile, kick_path);
|
||||
symlink(p->romfile, kick_long);
|
||||
}
|
||||
|
||||
snprintf(kick_path, MAX_DPATH, "%s/whdboot/boot-data/Devs/Kickstarts/kick40068.A1200", start_path_data);
|
||||
if (!zfile_exists(kick_path))
|
||||
snprintf(kick_long, MAX_DPATH, "%s/kick40068.A1200", kick_path);
|
||||
if (!zfile_exists(kick_long))
|
||||
{
|
||||
roms[0] = 15; // kickstart 3.1 A1200
|
||||
rom_test = configure_rom(p, roms, 0); // returns 0 or 1 if found or not found
|
||||
if (rom_test == 1)
|
||||
symlink(p->romfile, kick_path);
|
||||
symlink(p->romfile, kick_long);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -340,6 +350,7 @@ void whdload_auto_prefs(struct uae_prefs* p, char* filepath)
|
|||
TCHAR tmp2[MAX_DPATH];
|
||||
|
||||
char boot_path[MAX_DPATH];
|
||||
char save_path[MAX_DPATH];
|
||||
char config_path[MAX_DPATH];
|
||||
// char GameTypePath[MAX_DPATH];
|
||||
char whd_config[255];
|
||||
|
@ -567,10 +578,17 @@ void whdload_auto_prefs(struct uae_prefs* p, char* filepath)
|
|||
else
|
||||
_tcscpy(p->description, _T("WHDLoad AutoBoot Configuration [AGA]"));
|
||||
|
||||
|
||||
|
||||
|
||||
//SET THE WHD BOOTER AND GAME DATA
|
||||
snprintf(boot_path, MAX_DPATH, "%s/whdboot/boot-data/", start_path_data);
|
||||
snprintf(boot_path, MAX_DPATH, "%s/whdboot/boot-data.zip", start_path_data);
|
||||
|
||||
if (!zfile_exists(boot_path))
|
||||
snprintf(boot_path, MAX_DPATH, "%s/whdboot/boot-data/", start_path_data);
|
||||
|
||||
|
||||
|
||||
// set the first (whdboot) Drive
|
||||
_stprintf(tmp,_T("filesystem2=rw,DH0:DH0:%s,10"), boot_path);
|
||||
txt2 = parsetextpath(_T(tmp));
|
||||
|
@ -589,6 +607,25 @@ void whdload_auto_prefs(struct uae_prefs* p, char* filepath)
|
|||
txt2 = parsetextpath(_T(tmp));
|
||||
cfgfile_parse_line(p, txt2, 0);
|
||||
|
||||
//set the third (save data) drive
|
||||
snprintf(save_path, MAX_DPATH, "%s/whdboot/save-data/", start_path_data);
|
||||
|
||||
if (my_existsdir(save_path))
|
||||
{
|
||||
_stprintf(tmp, "filesystem2=rw,DH2:saves:%s,0", save_path);
|
||||
txt2 = parsetextpath(_T(tmp));
|
||||
cfgfile_parse_line(p, txt2, 0);
|
||||
|
||||
_stprintf(tmp, "uaehf2=dir,rw,DH2:saves:%s,0", save_path);
|
||||
txt2 = parsetextpath(_T(tmp));
|
||||
cfgfile_parse_line(p, txt2, 0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
//APPLY THE SETTINGS FOR MOUSE/JOYSTICK ETC
|
||||
// CD32
|
||||
if ((static_cast<bool>(is_cd32) && strcmpi(game_detail.port0,"nul") == 0)
|
||||
|
|
BIN
whdboot/boot-data.zip
Normal file
BIN
whdboot/boot-data.zip
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -1,101 +0,0 @@
|
|||
C:Assign ENV: RAM: >nil:
|
||||
C:Assign T: RAM: >nil:
|
||||
C:Assign PROGDIR: C: >nil:
|
||||
|
||||
cd :WHDbooter/
|
||||
c:run SplashScreen
|
||||
c:wait 2
|
||||
|
||||
Resident C:WHDLoad PURE
|
||||
Echo ""
|
||||
|
||||
|
||||
; ======================
|
||||
IF EXISTS C:SetPatch
|
||||
C:SetPatch > NIL:
|
||||
ENDIF
|
||||
|
||||
|
||||
|
||||
; ====================== Set path
|
||||
info >t:tempfile DH1:
|
||||
search >nil: t:tempfile "read"
|
||||
|
||||
if not warn
|
||||
Assign WHDLoadGame: DH1:
|
||||
echo "WHDLoadGame: will be mapped to DH1:"
|
||||
Echo ""
|
||||
else
|
||||
Assign WHDLoadGame: DH0:
|
||||
echo "WHDLoadGame: will be mapped to DH0:"
|
||||
Echo ""
|
||||
endif
|
||||
|
||||
; ======================
|
||||
|
||||
C:GetMouseInput Local
|
||||
IF $MouseInput EQ 1
|
||||
Echo "Left Mouse Button held. Force creation of new Auto-Startup file"
|
||||
Echo ""
|
||||
c:wait 4
|
||||
|
||||
ELSE
|
||||
|
||||
SET Reply `C:joytest 1 0`
|
||||
IF $Reply EQ "(Fire-1)"
|
||||
Echo "Joystick Fire held. Force creation of new Auto-Startup file"
|
||||
Echo ""
|
||||
c:wait 4
|
||||
|
||||
ELSE
|
||||
Echo "Scan for auto-startup and debugging messages..."
|
||||
|
||||
cd :WHDbooter/
|
||||
Find_AutoStartup
|
||||
|
||||
Echo "Scan done"
|
||||
Echo ""
|
||||
|
||||
ENDIF
|
||||
ENDIF
|
||||
|
||||
|
||||
; ======= did we create a file earlier?
|
||||
IF EXISTS T:auto-startup
|
||||
Echo ""
|
||||
ELSE
|
||||
cd :WHDbooter/
|
||||
c:wait 2
|
||||
GameBootLoader scanpath=WHDLoadGame: only usefolderpath
|
||||
ENDIF
|
||||
|
||||
|
||||
; ======================
|
||||
;IF EXISTS :WHDbooter/SplashScreen
|
||||
; cd :WHDbooter
|
||||
; :WHDbooter/SplashScreen >NIL:
|
||||
;ELSE
|
||||
; c:TUDE hardreset >nil:
|
||||
;ENDIF
|
||||
|
||||
|
||||
|
||||
|
||||
; +++ RUN IT
|
||||
|
||||
IF EXISTS T:auto-startup
|
||||
Echo "Execute the Auto-Startup boot script."
|
||||
Echo ""
|
||||
c:execute T:auto-startup
|
||||
ELSE
|
||||
echo "Error: There is still no Auto-Startup boot script."
|
||||
|
||||
ENDIF
|
||||
|
||||
|
||||
; c:TUDE hardreset >nil:
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
@ -1,32 +0,0 @@
|
|||
;
|
||||
; global configuration file for WHDLoad
|
||||
; searched as "S:whdload.prefs"
|
||||
;
|
||||
; CLI-Arguments and ToolTypes will overwrite these !
|
||||
;
|
||||
|
||||
NoWriteCache ;disable the disk write cache
|
||||
QuitKey=$5a ;rawkey code to quit
|
||||
SplashDelay=0 ;time to display splash window (1/50 seconds)
|
||||
SavePath=dh0:WHDBooter/Savegames/
|
||||
|
||||
;ButtonWait ;wait for button pressed (slave must support this)
|
||||
;ChipNoCache ;disable cachebility of Chip-Memory
|
||||
;CoreDumpPath=T: ;path for coredump files
|
||||
;DebugKey=$5b ;rawkey code to quit with coredump (debug)
|
||||
;ExecuteStartup=rx offline.rexx ;command to execute on WHDLoad startup
|
||||
;ExecuteCleanup=rx online.rexx ;command to execute on WHDLoad exit
|
||||
;Expert ;selects expert mode
|
||||
;FreezeKey=$5d ;rawkey code to enter HrtMon/TK
|
||||
;MMU ;use MMU (for 68030)
|
||||
;NoAutoVec ;ignore unwanted autovector interrupts
|
||||
;NoFilter ;disable audio filter
|
||||
;NoFlushMem ;do not flush memory
|
||||
;NoMemReverse ;do not allocate memory reverse
|
||||
;ReadDelay=150 ;wait after reading from disk (1/50 seconds)
|
||||
;RestartKey=$5c ;rawkey code to restart
|
||||
;ShowRegs=SYS:Utilities/MuchMore W WL=80 WT=80 WW=582 WH=700 ;command for Show Regs
|
||||
;WriteDelay=150 ;wait after saving something to disk (1/50 seconds)
|
||||
|
||||
|
||||
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -1 +0,0 @@
|
|||
C1:B:Infinite Lives;
|
|
@ -1,2 +0,0 @@
|
|||
C1:B:Infinite Lives;
|
||||
C2:B:Infinite Missiles;
|
|
@ -1 +0,0 @@
|
|||
C1:B:Infinite Energy & Lives;
|
|
@ -1,4 +0,0 @@
|
|||
C1:B:Enable Trainers:0;
|
||||
C2:L:Mouse Control Mode:None,LMB forward / RMB fire,LMB fire / RMB forward;
|
||||
C3:B:Load Aminet Version (abd8ch):0;
|
||||
C4:B:Enable main music at the end (HackAB3D):0;
|
|
@ -1,2 +0,0 @@
|
|||
C1:C:Enable Trainers;
|
||||
C2:X:Load Rolling Demo;
|
|
@ -1,3 +0,0 @@
|
|||
C1:X:Enable in-game Trainers;
|
||||
C2:X:Enable CD32 Controls;
|
||||
|
|
@ -1,6 +0,0 @@
|
|||
C1:X:Infinite Lives:0;
|
||||
C1:X:Infinite Weapons:1;
|
||||
C1:X:Infinite Level Timer:2;
|
||||
C1:X:Infinite Screen Timer:3;
|
||||
C1:X:Enable Level Skip:4;
|
||||
C2:B:Infinite Enable CD32 Controls;
|
|
@ -1,6 +0,0 @@
|
|||
C1:X:Infinite Lives:0;
|
||||
C1:X:Infinite Weapons:1;
|
||||
C1:X:Infinite Level Timer:2;
|
||||
C1:X:Infinite Screen Timer:3;
|
||||
C1:X:Enable Level Skip:4;
|
||||
C2:B:Infinite Enable CD32 Controls;
|
|
@ -1,2 +0,0 @@
|
|||
C1:X:Player 1 Unlimited Lives;
|
||||
C2:X:Player 2 Unlimited Lives ?;
|
|
@ -1 +0,0 @@
|
|||
C1:B:Faster Boot Option;
|
|
@ -1,2 +0,0 @@
|
|||
C1:X:Skip Intro;
|
||||
C2:L:Select Speed:Fast,Normal,Slow;
|
|
@ -1 +0,0 @@
|
|||
C1:B:Faster Boot Option;
|
|
@ -1,3 +0,0 @@
|
|||
C1:X:Activate Original Cheat;
|
||||
C2:L:Select Track:None,Track 1,Track 2,Track 3,Track 4,Track 5,Track 6,Track 7;
|
||||
C3:X:Raise Panel (NTSC);
|
1
whdboot/save-data/Savegames/foo.txt
Normal file
1
whdboot/save-data/Savegames/foo.txt
Normal file
|
@ -0,0 +1 @@
|
|||
|
Loading…
Add table
Add a link
Reference in a new issue