3.5 KiB
Amiga emulator for the Raspberry Pi
Warning: this branch is still Work In Progress - some things may not be finished yet! :) If you're looking for the latest "stable" version, please use the master branch for now. Once this branch is complete, it will be merged back to the master and replace it.
History (newest first)
- Ported to SDL2
- Added new Picasso resolutions
- Added NetBeans project
- Added Visual Studio solution using VC++ for Linux
- Fixed bugs related to video and audio glitches
- Renamed folder structure according to the WinUAE standard
- The emulator now changes screen resolution on the host dynamically instead of always scaling to the native one (improves performance a lot)
- Added mapping option for keyboard key to Quit the emulator directly
- Added mapping option for game controller button to a) Enter GUI and b) Quit the emulator
- Added Shutdown button, to power off the (host) computer
- Added Visual Studio solution (requires VisualGDB), so we can compile and debug from Windows PC
- Fixed bugs and crashes in GUI keyboard navigation
- Loading the Configuration file now respects the input settings
- Removed Pandora specific keyboard shortcuts which caused crashes
- Pi Zero / Pi 1 version now has full Picasso96 support (up to 1080p 24bit)
- FullHD (1080p) resolution supported in Picasso96 mode on all Pi models
- Code formatting and cleanup
- Added support for custom functions assignable to keyboard LEDs (e.g. HD activity)
- Pi 3 is now the default target if no Platform is specified
- Optimizations for Pi 3 added
- New target platform: Pi 3
To get full screen SDL2 support from the console on the Raspberry Pi, you will have to compile SDL2 from source. First you will need to get all the necessary tools:
sudo apt-get update && sudo apt-get upgrade
sudo apt-get install build-essential libfreeimage-dev libopenal-dev libpango1.0-dev libsndfile-dev libudev-dev libasound2-dev libjpeg8-dev libtiff5-dev libwebp-dev automake
Then download the SDL2 source tarball (currently on v2.0.5):
cd ~
wget https://www.libsdl.org/release/SDL2-2.0.5.tar.gz
tar zxvf SDL2-2.0.5.tar.gz
cd SDL2-2.0.5 && mkdir build && cd build
Next, configure SDL2 to use only the OpenGL ES backend directly from the console:
../configure --disable-pulseaudio --disable-esd --disable-video-mir --disable-video-wayland --disable-video-x11 --disable-video-opengl
Compile and install SDL2:
make -j 4 && sudo make install
Next, we need SDL2_image (currently v2.0.1):
cd ~
wget http://www.libsdl.org/projects/SDL_image/release/SDL2_image-2.0.1.tar.gz
tar zxvf SDL2_image-2.0.1.tar.gz
cd SDL2_image-2.0.1 && mkdir build && cd build
../configure
make -j 4
sudo make install
And finally, SDL2_ttf (currently v2.0.14):
cd ~
wget https://libsdl.org/projects/SDL_ttf/release/SDL2_ttf-2.0.14.tar.gz
tar zxvf SDL2_ttf-2.0.14.tar.gz
cd SDL2_ttf-2.0.14 && mkdir build && cd build
../configure
make -j 4
sudo make install
With SDL2 installed, you can proceed to install Amiberry as follows:
Install the following packages:
sudo apt-get install libxml2-dev libflac-dev libmpg123-dev
Clone this repo:
cd ~
git clone https://github.com/midwan/amiberry -b sdl2 amiberry-sdl2
cd amiberry-sdl2
Then for Raspberry Pi 3:
make all
For Raspberry Pi 2:
make all PLATFORM=rpi2
For Raspberry Pi 1:
make all PLATFORM=rpi1