Unknown W. Brackets
|
f44852bb18
|
Global: Cleanup virtual/override specifiers.
Also missing virtual destructors, hidden non-overrides, etc.
|
2022-12-10 21:13:36 -08:00 |
|
Unknown W. Brackets
|
88fe2e9863
|
Dialog: Use dialog type header more consistently.
|
2021-02-27 13:43:12 -08:00 |
|
Unknown W. Brackets
|
aa13f5afb7
|
Dialog: Track type id on dialog class.
|
2021-02-27 12:01:52 -08:00 |
|
ANR2ME
|
6a9cf0f575
|
An attempt to differentiate adhoc connect, create, and join.
|
2020-09-04 13:09:44 +07:00 |
|
ANR2ME
|
bd36b9dff1
|
Shows AdHoc and Access Point Connecting... Dialog
|
2020-08-13 00:59:50 +07:00 |
|
Unknown W. Brackets
|
97bc0a5245
|
Net: Support NETCONF_CONNECT_APNET_LAST request.
Also cleanup the dialog to handle timing like other dialogs. May fix
issues where it lingers "open" and prevents other dialogs from working.
|
2020-03-15 12:23:22 -07:00 |
|
Lioncash
|
cac632424c
|
Core: Add missing override specifiers
|
2014-12-08 15:20:31 -05:00 |
|
Unknown W. Brackets
|
8d29b583e8
|
Reduce a few Core/Dialog/ includes.
|
2014-03-15 10:52:13 -07:00 |
|
The Dax
|
7be82a89ab
|
Flesh out the netconf dialog a bit by having it display an error, and add a stub for sceNetApctlDisconnect.
|
2014-01-31 19:08:52 -05:00 |
|
Henrik Rydgård
|
87f203a5b8
|
More include untangling
|
2013-12-29 23:44:35 +01:00 |
|
Igor Calabria
|
0574e6e1d1
|
More functions and support for games that use the netdiag
|
2013-10-29 21:39:45 +00:00 |
|
Henrik Rydgard
|
1ec0a977e4
|
Fix too-slow fade in/out of save dialogs and others in 30hz games.
|
2013-10-16 18:54:40 +02:00 |
|
shenweip
|
1ff4b9c8ce
|
Add PSPNetconfDialog.
|
2013-10-13 10:26:51 +08:00 |
|