Commit graph

632 commits

Author SHA1 Message Date
Henrik Rydgård
7d0fc9ce65 Rework GL lost-device to work more like Vulkan. Gets rid of gl_lost manager etc. 2017-12-07 15:05:59 +01:00
Henrik Rydgård
026d3d4a00 Recreate views after boot is done, to workaround #10360 . Not the best solution.. 2017-12-07 10:21:33 +01:00
Henrik Rydgård
cf5ede493b
Merge pull request #10247 from unknownbrackets/ui-tween
UI: Show a loading message during shader preload
2017-12-06 14:24:21 +01:00
Unknown W. Brackets
4e6c083807 UI: When stepping, clear on initial load.
Otherwise we get the UI rather than a black screen.
2017-12-03 19:22:00 -08:00
Unknown W. Brackets
fb91e7f043 UI: Show loading message while shaders preload.
This opens the door to doing this for other things we do on game start,
later.
2017-12-03 12:04:42 -08:00
Unknown W. Brackets
15152fc55b UI: Reorganize EmuScreen so it renders on loading. 2017-12-03 10:39:25 -08:00
Unknown W. Brackets
e945ad6ac1 UI: Avoid navigation with an active dialog.
Cleaning up next.
2017-12-02 11:55:05 -08:00
LunaMoo
95a14ca830 Add hotkey to toggle audio and video dumping together in sync. 2017-12-01 23:48:58 +01:00
LunaMoo
2ff4104ddf Requested changes. 2017-11-14 06:33:49 +01:00
Henrik Rydgård
230f72a110 Oops 2017-11-13 16:38:35 +01:00
Henrik Rydgård
8bfdf7b1b2 Fix annoying little flicker when starting a game. 2017-11-13 15:45:31 +01:00
Unknown W. Brackets
ac78b908d3 UI: Typo fix. 2017-11-12 09:34:22 -08:00
Unknown W. Brackets
2b194d30bf Debugger: Prevent clear while stepping.
So it's easier to see what's going on.
2017-11-11 18:31:13 -08:00
Henrik Rydgård
ec504756e0 Vulkan: Improve init/shutdown logging on Android. Fix a bug where we'd not run InitDeviceObjects on GPU_Vulkan sometimes. 2017-11-09 16:02:05 +01:00
Henrik Rydgård
d618b3673b Count readbacks in a frame and show in GPU debug stats. 2017-11-08 11:57:53 +01:00
Henrik Rydgård
944cc94630 Vulkan: Better way to make sure we bind the backbuffer at some point. 2017-11-06 23:48:47 +01:00
Unknown W. Brackets
9dfc9ff6ae Vulkan: Allow clearing the backbuffer to any color.
Helps with debugging sometimes.
2017-11-05 22:14:53 -08:00
Unknown W. Brackets
ead4c5f9a8 Vulkan: Make sure backbuffer is bound for UI.
Fixes #10048.
2017-11-05 09:22:14 -08:00
Henrik Rydgård
8d0209c7e4 Stop leaking framebuffers on shutdown. Fix other shutdown issues. 2017-11-01 21:43:08 +01:00
vnctdj
7f37c40382 Make dev menu pop-up title translatable 2017-08-17 23:10:12 +02:00
Gde Made Novan Priambhada
4420719a86 Bug fix 2017-08-09 03:50:31 +08:00
Unknown W. Brackets
7e753ed24a GLES: Set target w/h in buffered rendering.
Otherwise, the flipped scissors don't update on window resize.

Example: when toggling fullscreen.
2017-07-30 14:44:38 -07:00
Gde Made Novan Priambhada
8ec2d50c28 Add virtual key for opening chat 2017-07-02 01:28:38 +08:00
Gde Made Novan Priambhada
97a4d6424f Rebased and fix the update scroll 2017-07-02 01:28:38 +08:00
Ade Novan
6706698d21 build fix 2017-07-02 01:28:38 +08:00
Ade Novan
624d1cd82f chat screen & chat button position and hide ui on show chat 2017-07-02 01:28:38 +08:00
Ade Novan
6121dce9e1 remove pointer and using update() should fix random crash (thanks Uknown) 2017-07-02 01:28:38 +08:00
Ade Novan
f514b25c79 Windows CTRL + C Hotkey 2017-07-02 01:28:38 +08:00
Ade Novan
5187b9f118 Add New Chat Counter 2017-07-02 01:28:38 +08:00
Ade Novan
07b1d8b845 pointer fix random crash & better substring logic 2017-07-02 01:28:38 +08:00
sum2012
08a1cc7075 Add translation 2017-07-02 01:28:38 +08:00
sum2012
bd2342ad59 Enable chat box 2017-07-02 01:28:38 +08:00
Ade Novan
10e874cefd PPSSPP early chat feature rebranched 2017-07-02 01:28:38 +08:00
Unknown W. Brackets
979bc58cac UI: Translate AVI start/stop strings. 2017-06-03 08:37:55 -07:00
Unknown W. Brackets
d1c9cb8c63 UI: Start a render pass while stepping.
We won't start one otherwise.  This fixes a crash when auto run is off.
2017-05-31 20:04:02 -07:00
Henrik Rydgård
c173da49d3 Fix a number of bugs and stuff affecting Vulkan on Mali 2017-05-30 09:36:17 +02:00
Henrik Rydgard
32728553bd Further steps towards Vulkan framebuffer support 2017-05-30 09:36:17 +02:00
Henrik Rydgård
6bcfe539f7 Use vulkan-style clear-on-bind when switching render targets. Not optimally used yet.
Also removes a bunch of redundant render target binds.
2017-05-30 09:36:17 +02:00
Henrik Rydgård
0f171acacb Start refactoring things to be more vulkan-friendly 2017-05-30 09:36:17 +02:00
Unknown W. Brackets
259af56ee6 SoftGPU: Fix rendering when using Direct3D 9.
Since we restore dxstate when setting a framebuffer or backbuffer, we need
something that populates it.
2017-05-20 21:29:09 -07:00
Henrik Rydgård
df6ce90c84 When what we need is a shared_ptr, we should just go ahead and use one.
One of the top crashes reported in the Play Console is a ManagedTexture crash, so seeing if this might help.
2017-05-18 13:28:56 +02:00
Unknown W. Brackets
75898392b9 UI: Proxy devmenu keypress through an event.
This prevents a mutex issue in #9626.
2017-04-17 20:33:22 -07:00
Unknown W. Brackets
e59ebf8ad9 Windows: Add option to browse for bg image.
And also to clear the image.
2017-04-02 10:50:09 -07:00
Henrik Rydgard
3c52570552 Add UWP projects and rough UWP entry point application based on the sample
Delete sample load, hook things up. It now builds but doesn't run

Reformat, add an event
2017-03-23 10:02:27 +01:00
Unknown W. Brackets
07d2b4fb46 UI: Make popups transition their button. 2017-03-21 18:45:49 -07:00
zminhquanz
ea0aab9340 Add warning simulate block transfer , setting info
Add some games compatibility required buffered rendering and warning
required simulate block transfer set to on
2017-03-21 14:23:31 +07:00
Henrik Rydgård
e17772b58d Merge pull request #9430 from unknownbrackets/input-state
Remove legacy InputState tracking
2017-03-15 10:16:14 +01:00
Unknown W. Brackets
9e390510df Remove legacy InputState. 2017-03-14 22:07:07 -07:00
Unknown W. Brackets
2a745f86ac Switch to axis for accelerometer usage. 2017-03-14 22:07:03 -07:00
Henrik Rydgard
e37decc9a8 Warn if trying to run some games that are known to require buffered rendering with it not enabled. 2017-03-14 10:36:51 +01:00