Henrik Rydgård
6f02844b5b
Consolidate BackgroundAudio.cpp into a class
2020-08-03 10:43:26 +02:00
Henrik Rydgård
118bb72037
Forgetting "return true" fooled the optimizer into crashing. Fixes #13215 .
2020-07-28 10:03:55 +02:00
Henrik Rydgård
efdd597cd1
Remove wrong comment
2020-07-27 17:00:46 +02:00
Henrik Rydgård
0939804a23
Don't trust the messy error checking in EmuScreen with figuring out what to do with zip files.
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Ran into multiple odd bugs, the PSP init process really needs a rework..
2020-07-27 16:55:44 +02:00
Henrik Rydgård
9ed9468d72
Make the IsValidPBP DISC_ID check a bit more lenient. Fixes an issue where some homebrew would no longer show in the list.
2020-05-17 15:12:38 +02:00
Henrik Rydgård
7c8bcb2ee4
Fix homebrew store button to work even after changing grid layouts (it lost its click handler)
2020-05-17 14:57:12 +02:00
Henrik Rydgård
c7abea6146
UI: Temporary solution to the layout issue: Remove the gear button from the recent screen.
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Can always use it from the other screens.
2020-03-08 22:23:39 +01:00
Henrik Rydgård
c176c6c114
Also move out the global stuff from view.cpp/h to root.cpp/h
2020-03-08 15:16:32 +01:00
Unknown W. Brackets
a3c5c6e1c2
UI: Ignore invalid PBPs in game browser.
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This should reduce confusion when it comes to PS1 support.
2020-03-07 20:30:55 -08:00
Henrik Rydgård
bf7ed398a5
Merge pull request #12676 from unknownbrackets/switch-minor
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Core: Bring over some file IO related Switch changes
2020-03-04 09:56:22 +01:00
Unknown W. Brackets
cb1b7b1e43
Core: Bring over some file related Switch changes.
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Reducing the distance from the Switch port code.
2020-03-03 22:53:03 -08:00
iota97
987281516a
Fix excessive scroll
2020-03-03 15:58:19 +01:00
iota97
3f4692266b
UI fix
2020-03-03 08:47:14 +01:00
iota97
9d26c3a7c9
Fix weight
2020-03-02 12:03:01 +01:00
iota97
d8405b6f5b
Move clear game list to new menu
2020-03-02 08:34:26 +01:00
iota97
e3c130d238
Rebase on master
2020-03-01 15:34:35 +01:00
Henrik Rydgård
45d94c4877
Switch all images to dynamic lookup in the atlas by string ID.
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SLN fix
It works, but with the wrong images and the wrong characters!
Fix another bug in atlastool's binary output
Get Android building again.
Oops, didn't mean to disable this permanently.
Error checking
Minor cleanup
Gotta tweak my git ignores...
Regenerate metadata
2020-03-01 12:06:47 +01:00
iota97
407d5df9f4
Better align and spacing of UI element
2020-02-25 19:29:41 +01:00
iota97
35ceafe833
Better UI for game version in list view
2020-02-25 17:59:24 +01:00
iota97
3e6bab2c72
Go for Abbanon approach
2020-02-24 13:53:06 +01:00
iota97
4c96a11425
Scale font down a bit
2020-02-24 13:11:53 +01:00
iota97
f26cac3aca
Add a option for game ID+version as well
2020-02-23 14:01:15 +01:00
iota97
592d6f902e
Show region on game selection screen
2020-02-23 12:00:26 +01:00
Unknown W. Brackets
5009698cc0
Core: Use a shared_ptr for i18n categories.
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This does not make them thread safe, but it reduces the chances of a crash
a bit (see #12594.)
2020-02-09 07:35:16 -08:00
Unknown W. Brackets
dc26fb8ef7
Windows: Make TEMP dir detection long path aware.
2020-01-04 11:06:12 -08:00
Henrik Rydgård
1c8ac05b06
MainScreen: Prevent grid game buttons from becoming too wide if the png has the wrong dimensions.
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Happens with Doom Legacy homebrew.
2019-10-07 23:58:23 +02:00
Unknown W. Brackets
d00eff7137
UI: Allow pinning remote ISO paths.
2019-10-06 12:40:00 -07:00
Unknown W. Brackets
e5eb849e8b
UI: Handle remote browsing asynchronously.
2019-10-06 12:06:57 -07:00
Unknown W. Brackets
8d3da2ce88
UI: Cleanup browse button check.
2019-10-06 09:34:23 -07:00
Unknown W. Brackets
2d7ce0afa3
UI: Allow remote paths to be pinned.
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Currently, the listing request is synchronous, but it works fine
otherwise.
2019-10-06 09:31:06 -07:00
Henrik Rydgård
7790e61b12
Merge pull request #11866 from unknownbrackets/keyup
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UI: Pass touch/button releases to all screens
2019-03-18 11:16:35 +01:00
Unknown W. Brackets
f2206158b2
UI: Update more browser links to https://.
2019-03-03 21:39:21 -08:00
Unknown W. Brackets
1205753289
UI: Pass touch/button releases to all screens.
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This way, if you go into a menu and release a button, it still gets
noticed. This also goes for axis centering (and therefore vkeys.)
Also, move TOUCH_RELEASE_ALL to all screen switches.
2019-03-03 17:50:54 -08:00
Henrik Rydgård
e90328d03c
UWP: Restore the Load button. Fixes #11855 .
2019-03-01 08:20:42 +01:00
Henrik Rydgård
e49c488c6f
Silence a compiler warning, fix an uninitialized variable
2019-02-27 10:33:27 +01:00
Henrik Rydgård
d91f706206
Log why the config is being saved (we seem to do it a bit much at times)
2019-02-23 11:55:44 +01:00
Unknown W. Brackets
d19e59dde7
Windows: Browse for folder like Qt.
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Better to separate out the platform specific stuff.
2019-02-17 08:03:10 -08:00
Unknown W. Brackets
8b40f1a814
Qt: Correct Browse... handling for multithreaded.
2019-02-17 07:48:32 -08:00
Unknown W. Brackets
67884d60b3
Qt: Re-enable Load button to browse for file.
2019-02-17 07:30:40 -08:00
Henrik Rydgård
cb63df2a34
Qt: Temporary workaround for #11721 - simply remove the load button (you can still load games from the Games tab)
2019-01-08 12:17:03 +01:00
Henrik Rydgård
6bc9a96e38
Comply with new Google Play policy that is not happy with "Support PPSSPP" leading to the PPSSPP Gold app in Play
2018-11-03 17:35:21 +01:00
Unknown W. Brackets
246234b0b7
UI: Automatically forget pinned deleted paths.
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Also, resolve the paths in case of symlinks.
2018-09-04 21:53:20 -07:00
Henrik Rydgård
e51ea85615
Be extra careful about never ever binding null textures when drawing backgrounds. See #11243
2018-07-21 22:48:39 +02:00
Unknown W. Brackets
640eadb0f7
UI: Show warning when in a temporary dir.
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In case PPSSPP is opened from a compressed folder, or otherwise from a
temporary dir, warn users that the saves won't be permanent.
2018-06-07 14:14:20 -07:00
Unknown W. Brackets
b9cd883811
UI: Only default focus visible things.
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Also, default focus perm button.
2017-12-29 17:55:40 -08:00
Unknown W. Brackets
21e02e1635
UI: Properly center storage perm prompt.
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IMHO it was always a hack to add it to the tabgroup directly.
2017-12-12 21:38:45 -08:00
Unknown W. Brackets
c78031b4b5
UI: Use less space with recent + need storage.
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In case the recents are interesting, let's push it down. It covered more
space than needed before.
2017-12-12 21:35:18 -08:00
Unknown W. Brackets
09bbd58b62
UI: Allow skipping transitions on set current tab.
2017-12-12 21:34:17 -08:00
Unknown W. Brackets
f1bd54148b
UI: Cleanup common message handling.
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Most of it can just be handled by the common parent classes.
2017-12-02 11:55:06 -08:00
Unknown W. Brackets
e945ad6ac1
UI: Avoid navigation with an active dialog.
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Cleaning up next.
2017-12-02 11:55:05 -08:00