Unknown W. Brackets
a3f9b954d1
Add feature to auto-hide buttons after X seconds.
2015-12-20 12:40:47 -08:00
Unknown W. Brackets
75290cfd56
Sas: Enable SAS thread on multicore only.
2015-11-25 18:44:33 -08:00
Unknown W. Brackets
fc8acc781e
Sas: Add config for SAS thread.
2015-11-25 18:44:31 -08:00
Henrik Rydgard
4b360a571c
Remove the depth range hack option, turning it into an ugly game specific compatibility hack.
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I hate doing this, but it's not really better off as an option.
See #8171
2015-11-15 23:00:25 +01:00
Karen Tsai
1ba873a496
Override JIT setting in ppsspp.ini for JIT-incapable environments, fakesign PPSSPP binary via adhoc signing in order to prevent crash-at-launch on iOS 9, separate jailbreak detection logic from JIT support logic, temporary change to only enable JIT on iOS 8 and below.
2015-11-03 12:34:33 -05:00
LunaMoo
ae1cf1d85d
Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default).
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//Rebased & removed atlas stuff which was added with #8096
//squashed with some improvements
2015-10-31 20:50:02 +01:00
xiushu
14e7658bbb
Implement on-screen touch combo keys.
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Replace A,B,cross1,square1,triangle1 with number images 1-6
Rebuild the atlas, update the code to use combo keys 1-5
Also add psp_display.png from pull request #8082 .
2015-10-24 13:22:43 +02:00
Henrik Rydgard
7f4e473e8c
Add new shader viewing tool
2015-10-14 18:10:21 +02:00
Henrik Rydgard
39145252e3
Windows: Add the ability to turn on GL_ARB_debug_output via a hidden config option
2015-10-11 11:52:40 +02:00
Henrik Rydgard
bfed830f91
Remove the ability to disable rounding mode support. It's time.
2015-10-08 14:54:42 +02:00
Henrik Rydgard
6dd86cd843
Get rid of the ForceFlushToZero hidden config option
2015-10-08 14:54:41 +02:00
Henrik Rydgård
371e7ab880
Minor #define removal
2015-10-06 19:17:29 +02:00
Henrik Rydgard
8996f58693
Generate save state IDs for homebrew using the elf or directory name where applicable.
2015-09-25 19:27:40 +02:00
Henrik Rydgard
2eb45f5016
Fix #7807 . Don't need to read a .ini to check that it exists..
2015-09-07 23:20:31 +02:00
Henrik Rydgard
0237b84efd
Reduce use of #ifdef USING_GLES2 some more
2015-09-05 23:09:06 +02:00
Henrik Rydgard
0f8a969284
Remove option to hide the homebrew store
2015-07-04 10:37:00 +02:00
Henrik Rydgard
41c8599087
Enable the homebrew store by default
2015-07-04 10:37:00 +02:00
Henrik Rydgard
26624709f7
Hook up the frame profiler to a few measurements
2015-05-24 23:45:36 +02:00
Henrik Rydgard
3f7830743a
Implement basic screen rotation as requested in #297 . Does not work correctly in non-buffered rendering yet.
2015-05-12 21:01:15 +02:00
Henrik Rydgard
a12e448fb4
ARM64: Stub vertex decoder jit, implementing just enough for the cube.elf cube.
2015-04-06 18:13:18 +02:00
Henrik Rydgård
8fd906672d
Default to 2x rendering on some more devices.
2015-04-03 18:22:57 +02:00
Henrik Rydgård
b7498f4581
Make some UI adjustments on TV devices
2015-04-03 11:54:24 +02:00
Henrik Rydgard
2b98f15f17
Add option to auto-center the analog stick on touch within the boundaries of the stick
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TODO: Should this be default? Does this make sense for d-pad too?
2015-03-05 11:01:58 +01:00
Henrik Rydgard
cbf8aa41a4
Merge branch 'analog-options' of https://github.com/ShiftyAxel/ppsspp into ShiftyAxel-analog-options
2015-03-01 16:17:41 +01:00
Unknown W. Brackets
cf88c7ff67
Add an option to ignore gamepads when not focused.
2015-02-28 14:02:03 -08:00
Peter Tissen
ba96b7b31c
Just save the current config every time the config file is switched
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also undo #7473 because it would now introduce redundant writes.
2015-02-14 19:21:26 +01:00
Henrik Rydgard
d6cf857a06
Make it impossible to set Auto Frameskip and Non-buffered together as they interact in a bad way
2015-02-09 23:11:45 +01:00
Henrik Rydgard
d011020e23
Don't have Autoframeskip on as default on Android. Seems to have serious issues on some android devices, yet to be figured out.
2015-02-06 19:37:39 +01:00
Josh Palmer
4c6410cd0d
DInput/XInput: Further fixes & improvements
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* Remove redundant second analog settings for XInput
* Replace DInput circle->square mapping with improved XInput version
2015-02-05 05:48:29 +00:00
Josh Palmer
6856709b1d
DInput/XInput: Deadzone fixes & Sensitivity
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* DInput Deadzone & Deadzone Inverter now function correctly
* Added analog Sensitivity options to DInput and XInput
2015-02-05 05:30:39 +00:00
Henrik Rydgard
24c78ed2f4
Add option to turn off the synchronizing audio resampler. Only available if output sample rate is 44100Hz.
2015-01-31 12:12:29 +01:00
Henrik Rydgard
74ae85ff0e
On Android, default to Frameskip=2 and AutoFrameskip. Should be a better initial experience for most.
2015-01-29 14:31:04 +01:00
Luna
b954145241
Implement CW cheat refresh rate.
2015-01-27 00:50:50 +01:00
Coldbird
72d5845532
Fixed Indentation + Moved Cardboard Menu
2015-01-24 20:01:09 +01:00
Coldbird
b08c7012f1
Add Google Cardboard Support
2015-01-24 17:39:59 +01:00
Henrik Rydgard
790024c829
Add option to choose Audio backend, as WASAPI does not seem to be ideal for everyone..
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Default to WASAPI though (Auto)
2015-01-24 13:50:27 +01:00
Henrik Rydgård
a675139a5c
Merge pull request #7365 from LunaMoo/bloomhack
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Add Bloom Effect Smoothing hack
2015-01-24 10:51:24 +01:00
Henrik Rydgård
502614b836
Change default proAdhoc server to coldbird.net, see #7325
2015-01-23 19:24:13 +01:00
Luna
722d34e09a
Add Bloom Effect Smoothing hack
2015-01-23 02:08:20 +01:00
Josh Palmer
918b96500c
DInput/XInput: Configurable deadzone + inverter
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* Add configurable shared deadzone for all DInput axes
* Add configurable separate deadzones for left & right XInput sticks
* Add configurable deadzone inverter for DInput X/Y axes
* Add configurable deadzone inverter for XInput sticks
2015-01-17 21:26:08 +00:00
Henrik Rydgard
0c6ceee210
Optimize the resampler a little. Update native with new ability to not force 44khz so we actually get any use.
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This causes Nexus 4 and Nexus 9 to end up on the fast path, greatly decreasing audio latency!
This also removes the "atomic audio" setting as the new audio code is lock-free always.
2015-01-11 18:06:42 +01:00
Henrik Rydgard
f188737a86
Just to investigate #7269 , skip the version check on ARMEABI (very old ARM)
2015-01-04 23:45:30 +01:00
sum2012
21f3d0ecf2
Add built-in AdhocServer option
2015-01-04 13:04:06 +01:00
Unknown W. Brackets
b6b4a4f05e
Avoid debug log spam in menu.
2014-12-30 10:05:36 -08:00
Unknown W. Brackets
3f20b32041
Add an option to prevent cpu stall on slow IO.
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This is good for any slow storage, including:
* Hard disk spinning up.
* Generally slow (cheap) SD cards.
* HTTP or Samba streaming.
May possibly cause bugs in some cases where timing is unrealistic. That
being said, as long as the game is a UMD game, and there's caching (could
enable memory caching for storage), it should not be a problem usually.
2014-12-26 01:07:16 -08:00
Henrik Rydgård
71c9804ffd
Merge pull request #7195 from Bigpet/copydefaults
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copy the current config when creating a pre-game config
2014-12-20 19:25:31 +01:00
Unknown W. Brackets
1479a6dd32
Correct a no return value warning.
2014-12-20 09:10:18 -08:00
Peter Tissen
a5fcf9dd5f
Make 'load defaults' work for per-game configs. Move 'stop' code into PSP_Shutdown
2014-12-19 14:56:36 +01:00
Peter Tissen
664ac1061f
copy the current config when creating a pre-game config
2014-12-19 02:22:47 +01:00
Peter Tissen
be3389fdef
added optional per-game settings
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call button 'game settings' only when modifying game-only settings
make the user confirm deleting settings
2014-12-16 00:14:11 +01:00