Unknown W. Brackets
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1d37f24e17
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GE Debugger: Reduce playback command noise.
No need to reassert these values each prim.
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2022-02-05 19:27:20 -08:00 |
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Unknown W. Brackets
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2479d52202
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Global: Reduce includes of common headers.
In many places, string, map, or Common.h were included but not needed.
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2022-01-30 16:35:33 -08:00 |
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Unknown W. Brackets
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a97030068c
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GE Debugger: Use zstd for save states.
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2021-04-11 09:13:10 -07:00 |
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Unknown W. Brackets
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cc1b4e695d
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Debugger: Correct crash with no alloc tag.
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2021-02-15 15:01:23 -08:00 |
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Henrik Rydgård
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821817e6d4
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Move the profiler to Common
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2020-10-04 11:42:16 +02:00 |
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Unknown W. Brackets
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815580533c
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GE Debugger: Include game ID inside dump file.
Just so we're not relying on filename parsing. It's useful information.
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2020-09-06 14:38:56 -07:00 |
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Henrik Rydgård
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c5e0b799d9
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Remove category from _assert_msg_ functions. We don't filter these by category anyway.
Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
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2020-07-19 20:33:25 +02:00 |
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Unknown W. Brackets
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3b74d4b680
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GE Debugger: Prevent crash when stopping execution.
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2020-04-11 23:44:31 -07:00 |
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Unknown W. Brackets
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93069756e6
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GE Debugger: Split playback into a separate file.
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2019-06-23 18:49:27 -07:00 |
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