Commit graph

50 commits

Author SHA1 Message Date
Unknown W. Brackets
a4154dbc17 Clean up a few IO wrappers with deferred HLE. 2012-12-26 01:33:42 -08:00
Henrik Rydgård
b2f29992a3 Wrap some functions, clean some stuff 2012-12-26 08:52:40 +01:00
raven02
5f7553c467 Buildfix 2012-12-24 01:26:37 +08:00
raven02
415be25653 Add WrapU_II for functions in SceVaudio 2012-12-24 00:43:42 +08:00
raven02
b6e865c694 sceAtrac wrapped and change NOTICE to DEBUG for block transfer. 2012-12-23 17:51:55 +08:00
Unknown W. Brackets
94094f99bf Cleanup basic Mbx implementation, create func. 2012-12-16 21:36:51 -08:00
Henrik Rydgard
15b7c1c96c sceSas cleanup 2012-12-16 20:40:49 +01:00
Unknown W. Brackets
c08a2ba00b Make sceIoLseek() correctly return 64-bit. 2012-12-11 22:57:05 -08:00
TMaul
6c91fc53f2 Start of sceFont Wrapping and stubbing 2012-12-09 18:48:29 +00:00
Unknown W. Brackets
f145bafc7a Wrap a few of the sceKernel*Thread funcs. 2012-12-09 01:04:54 -08:00
Unknown W. Brackets
3d57a4c838 Cleanup some wrappers now that rescheds defer. 2012-12-09 01:04:54 -08:00
jacky400
453182b7bc Update Core/HLE/FunctionWrappers.h 2012-12-08 14:22:47 +08:00
jacky400
b61a672449 Add WrapU_UIC for sceSasSetPause 2012-12-07 12:59:30 +08:00
Henrik Rydgård
257fd29e52 Buildfix Jacky's web browser edited commit :P 2012-12-07 00:52:32 +07:00
Henrik Rydgård
e1aa287ab7 Merge pull request #134 from jacky400/master
sceSas Full Wrap
2012-12-06 00:14:29 -08:00
jacky400
4fe971c239 Add corresponding wrap templates 2012-12-06 12:12:18 +08:00
Henrik Rydgård
d06dfc36e0 Merge pull request #129 from Yn5an3/master
Wrapped sceGe and sceIo functions
2012-12-05 15:31:27 -08:00
Yn5an3
8d5125ea8b Cleaned identation, solved bug in WrapI_UU64(). Ammended
sceIoWaitAsync and sceIoWaitAsyncCB since they can not be wrapped.
2012-12-05 22:19:14 +01:00
jacky400
9406a1760c Update Core/HLE/FunctionWrappers.h 2012-12-05 23:53:06 +08:00
Yn5an3
85177ebf09 Wrapped funtions in sceIo.cpp 2012-12-05 15:49:48 +01:00
Unknown W. Brackets
51a4ed4f75 Reschedule when activating/deactivating the UMD.
This is what a PSP seems to do.
2012-12-01 23:29:25 -08:00
Ced2911
8bf93cfb54 sceAtrac wrap 2012-11-27 13:05:51 +01:00
Kevin Armstrong
e3b521b893 sceRtc function stubs, and some actual working functions 2012-11-26 00:36:36 +00:00
Unknown W. Brackets
c40d8a4fbe Implement sceRtcGetCurrentClock().
Not sure if this needs some kind of DST handling for the tz?
2012-11-22 23:48:12 -08:00
Henrik Rydgard
08f8f4b323 Cleanup sceRtc, move sceFont to its own file. 2012-11-22 22:30:44 +01:00
Unknown W. Brackets
fa9b9840d0 Implement LwMutex locking and unlocking. 2012-11-21 00:21:25 -08:00
Unknown W. Brackets
a81c138004 Create and Delete LwMutex funcs. 2012-11-20 02:20:15 -08:00
Unknown W. Brackets
4bfa24eca8 Fix sceKernelCreateMutex() to match tests.
Still have an issue where reusing threads doesn't work.
2012-11-20 02:19:21 -08:00
Unknown W. Brackets
2613ed8806 Cleanup mutex func types.
Looks like mutexes reschedule when they lock, so switch to void.
2012-11-20 02:19:20 -08:00
Unknown W. Brackets
429ac9de87 Oops, CreateMutex was missing a parameter. 2012-11-20 02:19:19 -08:00
Henrik Rydgard
4a49b8ee36 Workaround for motogp setting a bogus framebuffer address. 2012-11-19 23:53:38 +01:00
Henrik Rydgard
184d5b9443 Merge branch 'sema-cleanup' of https://github.com/unknownbrackets/ppsspp into unknownbrackets-sema-cleanup
Conflicts:
	pspautotests
2012-11-17 15:05:30 +01:00
Henrik Rydgard
5a48578a12 Rewrite audio line output. Now deterministic (from the game's POV) and smoother. 2012-11-17 14:20:59 +01:00
Unknown W. Brackets
157858819b Additional semaphore fixes with updated tests. 2012-11-17 01:43:01 -08:00
Unknown W. Brackets
0ab19c18e5 Wrap sceKernelCreateSema(). 2012-11-16 00:06:44 -08:00
Unknown W. Brackets
f37dd7fefe Fix $v0 on wrong thread in semaphore funcs.
Need to RETURN() prior to switching threads or it will write to the
wrong thread, oops.
2012-11-12 07:24:40 -08:00
Unknown W. Brackets
a0cacc7eb9 Merge remote-tracking branch 'upstream/master' 2012-11-12 01:35:38 -08:00
Unknown W. Brackets
8e2fff97bf Wrap a few semaphore sceKernel* funcs. 2012-11-11 17:57:35 -08:00
Diogo Franco (Kovensky)
af74d30790 Wrappers for sceKernelEventFlag 2012-11-12 00:43:48 +00:00
Unknown W. Brackets
cc58a9bd35 Wrap some of the sceUmd* HLE functions.
Intentionally skipped unimpl funcs.  Also skipped sceUmdCheckMedium
because docs online said it takes no param, but code says it does.
2012-11-11 14:47:28 -08:00
kev :)
a2c024e454 Fix up secPower a bit
Removed PARAM stuff, made tests pass with some caveats in that I don't
understand what the return values are supposed to be based on the docs
and fix a small issue with sceImpose that I created with the last merge
2012-11-11 21:32:54 +00:00
Arthur Blot
35c7b411aa Fixed value returning for MBXes 2012-11-08 16:24:06 +01:00
Arthur Blot
b96d86ab7f Implemented MBXes 2012-11-08 14:24:51 +01:00
Henrik Rydgard
1391d83afd Never do RETURN() after blocking (Wait etc), as it will zero out a register in the wrong thread. 2012-11-07 16:05:39 +01:00
Henrik Rydgard
b214a1a1da Revert "Better wrapper system, and fixed warnings"
This reverts commit a00b1855cb.

Conflicts:

	Core/HLE/FunctionWrappers.h
	Core/HLE/sceCtrl.cpp
	Core/HLE/sceKernelModule.cpp
2012-11-05 10:05:09 +01:00
Henrik Rydgard
6bed1afb72 Merge branch 'master' of https://github.com/artart78/ppsspp into artart78-master 2012-11-04 23:59:26 +01:00
Henrik Rydgard
64cc573703 Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Arthur Blot
9be8be6b7f Implemented sceKernelLoadModule()
Note that it wasn't tested because all the games I tested had other problems (already implemented modules, encrypted modules, using different functions etc).
But code looks good so it'd probably need few (no?) fixes.
2012-11-04 19:01:20 +01:00
Arthur Blot
a00b1855cb Better wrapper system, and fixed warnings 2012-11-04 15:08:23 +01:00
Henrik Rydgard
4f7ad15758 Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00