Commit graph

642 commits

Author SHA1 Message Date
Henrik Rydgård
358e1cb361
Merge pull request #12668 from unknownbrackets/frame-latency
GPU: Restart when changing inflight frames setting
2020-03-03 07:57:07 +01:00
Unknown W. Brackets
051a84e9bd GPU: Restart when changing inflight frames setting.
We need to keep the push and pull in step, so changing at runtime is
messy.
2020-03-02 19:21:15 -08:00
Henrik Rydgård
777facded3
Merge pull request #12646 from iota97/grid-scale
Resizable game icons
2020-03-03 00:38:09 +01:00
Henrik Rydgård
fa8968f5c6
Merge pull request #12660 from unknownbrackets/frame-latency
GPU: Add setting to control inflight frame usage
2020-03-02 00:16:48 +01:00
Unknown W. Brackets
98df4bbec3 GPU: Allow choosing number of inflight frames. 2020-03-01 08:53:46 -08:00
iota97
e3c130d238 Rebase on master 2020-03-01 15:34:35 +01:00
Unknown W. Brackets
a91e206926 GPU: Add setting to control inflight frame usage. 2020-03-01 06:21:27 -08:00
Henrik Rydgård
b1e83df521
Merge pull request #12623 from iota97/sticky-combo
Add toggle flag to combo button
2020-03-01 11:50:14 +01:00
iota97
f26cac3aca Add a option for game ID+version as well 2020-02-23 14:01:15 +01:00
iota97
592d6f902e Show region on game selection screen 2020-02-23 12:00:26 +01:00
iota97
e5c647ccbb Add toggle flag to combo button 2020-02-12 15:48:49 +01:00
iota97
90ff68e6c9 Framegraph in devmenu 2020-02-11 08:19:30 +01:00
iota97
f42e6a984f Rapid fire touch control 2020-01-28 08:52:18 +01:00
Florin9doi
5fbf2d7713 Add camera/location support for iOS
Add front camera support for Android
Allow to change the active camera in-game
2020-01-25 16:54:45 +02:00
Florin9doi
09e32223c2 Add camera support for linux (V4L2) 2020-01-16 23:25:34 +02:00
shenweip
d1e354ce04 Improve compatibility.
Don't implemente on vista and UWP,they don't have a full support for this.
2020-01-14 17:15:11 +08:00
shenweip
034a257baf Add camera support for windows. 2020-01-13 15:06:02 +08:00
iota97
f99a651c6a Touch controll grid snap 2019-12-19 00:41:32 +01:00
Henrik Rydgård
9c40381db0 Remove the I/O on Thread option - treat it as always on. 2019-11-04 22:21:20 +01:00
Henrik Rydgård
3924e457be Also rename the config setting to make sure it starts out off. 2019-10-25 16:03:00 +02:00
Henrik Rydgård
9b8533c936 Revert "Remove Google Cardboard support. Fixes #11668"
This reverts commit e284d9f00d.
2019-10-25 16:03:00 +02:00
Henrik Rydgård
0b17dd04e6
Merge pull request #10393 from hrydgard/compute-upload
Vulkan: Texture upload through compute, experimental texture scaling too
2019-10-08 09:11:25 +02:00
Unknown W. Brackets
a1ee226c39 SDL: Switch audio device when plugged in. 2019-10-07 20:16:20 -07:00
Unknown W. Brackets
8751316051 SDL: Use a configurable output device. 2019-10-07 20:15:25 -07:00
Unknown W. Brackets
2d7ce0afa3 UI: Allow remote paths to be pinned.
Currently, the listing request is synchronous, but it works fine
otherwise.
2019-10-06 09:31:06 -07:00
Unknown W. Brackets
41a6831333 Vulkan: Add a setting for hardware scaling. 2019-09-30 00:35:50 -07:00
Henrik Rydgård
58da4aa24b Update default adhoc server to one that works 2019-09-23 11:38:39 +02:00
Henrik Rydgård
e3a40e9cd7 Remove an old special case 2019-09-02 21:42:49 +02:00
Henrik Rydgård
e2ecf306fa Android: Be slightly more aggressive at defaulting to Vulkan (from Android 8.1 / 27) 2019-09-02 21:42:07 +02:00
Henrik Rydgård
088901324d Missed this in the last commit, sigh 2019-08-24 09:56:19 +02:00
Henrik Rydgård
7196d6ac7e Default to Vulkan on Android Pie or later. Fixes #12228. 2019-08-23 17:14:11 +02:00
Henrik Rydgård
78e849bff1 Decided to end the practice of #ifdefs in Config.h. Led to bizarre miscompilations when reading config with inconsistent ifdefs set. 2019-08-21 10:17:33 +02:00
Henrik Rydgård
653afeb7ab Vulkan: Implement basic integrated GPU profiling.
Currently simply measures the total GPU time of the frame. Will later be
extended to get the execution time of individual render passes.
2019-08-21 00:03:00 +02:00
Henrik Rydgård
734658b80c
Merge pull request #12182 from LunaMoo/touchRA
Add right analog for touch controls.
2019-07-25 10:58:47 +02:00
Unknown W. Brackets
5e2b4d9f1d Config: Specify/save game title on load too.
Needed when we load and then save, of course.
2019-07-17 21:28:21 -07:00
LunaMoo
5e09d57b6c Add right analog for touch controls. 2019-07-18 03:18:15 +02:00
Henrik Rydgård
3f134606e4
Merge pull request #12175 from unknownbrackets/texreplace-install
UI: Allow installing texture packs from zips
2019-07-15 22:03:31 +02:00
Unknown W. Brackets
b4d9d038b4 Replacement: Allow region-specific settings.
This makes it easier to reuse one pack for multiple game ids.
2019-07-14 16:01:37 -07:00
Unknown W. Brackets
ecf509c362 Config: Add game name to game-specific inis. 2019-07-14 15:07:03 -07:00
Henrik Rydgård
e284d9f00d Remove Google Cardboard support. Fixes #11668 2019-07-01 14:47:42 +02:00
Unknown W. Brackets
e4e0cdd0f7 Audio: Add volume for alternate speed.
Fixes #11605.
2019-06-23 13:34:08 -07:00
Unknown W. Brackets
3e07b02226 Core: Keep number on setting for translated.
This way it will keep working in old versions for bisecting.
2019-06-22 12:49:19 -07:00
Unknown W. Brackets
7ff88d4bed Core: Save GPU backend as identifier.
Still reads in old number values.  This way it's easier for someone to
follow instructions to fix the backend if necessary due to driver crashes.
2019-06-22 12:49:01 -07:00
Unknown W. Brackets
504acf15de Core: Allow for disabling graphics backends.
Mainly for Vulkan, since sometimes even mobile drivers crash when we ask.
This at least provides options.

Also centralizes support checks.
2019-06-22 12:49:01 -07:00
Unknown W. Brackets
df6c5f38dc Core: Use readable names for failed backends. 2019-06-22 12:48:56 -07:00
LunaMoo
da031ebbdb Fix avi dump via render buffer instead,
with an option to use output buffer since recording with
post process effects will often be desirable.
2019-06-04 07:54:17 +02:00
Henrik Rydgård
a59099e1bf Oops, fix the D3D9 fallback 2019-05-11 06:36:28 +02:00
Henrik Rydgård
2f26297062 Clean up some more ifdefs 2019-05-10 23:25:57 +02:00
driver1998
0aa33d53c0 Disable features not available on Windows ARM32/ARM64
ARM32: OpenGL & DirectInput
ARM64: OpenGL
2019-05-04 22:45:16 +08:00
LunaMoo
0a4dc1f883 Remove "sound speed hack". 2019-04-25 04:15:31 +02:00