Commit graph

5 commits

Author SHA1 Message Date
Simonas Kazlauskas
3c3596dbf2 Make the Loader API thread-safe
Since the majority of the code is using ReadAt API already, map this to
a `readp` "syscall" which does not mutate any state about the file
descriptor therefore making it fairly safe multi-threading wise.

This allows to get rid of read-time mutexes in RamCachedFileLoader and
therefore fixes #9803
2017-06-23 17:23:43 +03:00
Henrik Rydgard
26a2d42731 Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
Unknown W. Brackets
65c7d0bd04 Add uncached flag for file loader reads.
This allows us to indicate that a read need not be cached.
2016-07-04 12:07:15 -07:00
Unknown W. Brackets
429346bb94 http: Make sure we don't hang checking existence.
It's not great to delay loading when the server is down - we'll do a
proper check when we display the games.

This also fixes shutdown being slow.
2016-07-04 00:46:42 -07:00
Unknown W. Brackets
dd5c91108c Use a background thread to load ISO into RAM.
This way we don't get slow startup.  This will also cache the CSO data,
for example, rather than the raw data, using up less RAM.  It might even
be reasonable to enable on 32-bit.
2015-12-19 15:23:25 -08:00