Commit graph

194 commits

Author SHA1 Message Date
Unknown W. Brackets
d49ad5f114 Use an accessor for depth/frame addresses. 2013-10-06 22:17:53 -07:00
Unknown W. Brackets
dcdf730407 Fix a possibly wrong framebuffer pointer. 2013-10-05 17:19:52 -07:00
Unknown W. Brackets
a5e9c3b10a Get stencil/depth reading for ge debugger.
Possibly works on NVIDIA only...
2013-10-05 17:19:17 -07:00
Sacha
424a24366c Buildfix for Symbian. 2013-10-05 02:51:56 +10:00
Henrik Rydgard
bfd30886b7 Save a few GL calls per frame on Tegra using NV_draw_texture 2013-10-01 16:22:55 +02:00
Henrik Rydgård
add0350b56 Merge pull request #3967 from raven02/patch-17
Quick fix FF4 CC missing title text in framebuffer-to-memory mode
2013-09-30 03:39:47 -07:00
Unknown W. Brackets
d7622869a9 Warning fix. 2013-09-29 20:28:19 -07:00
raven02
50de251aa2 Fix few crashes when vfb->fbo is null when using GE debugger 2013-09-29 13:03:36 +08:00
raven02
6c1017c45e Render-to-texture : Remove no longer valid game list comments 2013-09-29 10:52:29 +08:00
Henrik Rydgard
a5d30d2f02 Enable FXAA on mobile. Hopefully the buildbot will copy the shader, too... 2013-09-28 23:51:10 +02:00
danyalzia
1aa3c39f77 Do not read through PBOs 2013-09-29 00:17:19 +05:00
Unknown W. Brackets
da1d700904 Attempt to support rendering depth/stencil.
But no interface yet.  I can't tell if it works, I just get black...
2013-09-28 02:38:05 -07:00
Unknown W. Brackets
14efcbcc9b Add an interface to grab the depth/stencil buffers.
Not sure yet how to show in UI, not well tested...
2013-09-28 02:23:07 -07:00
Henrik Rydgard
b10e2bce3c Add FXAA antialiasing on non-mobile. Works best when render resolution = window size. 2013-09-26 12:41:59 +02:00
Unknown W. Brackets
6a313ac204 Support flipped and not flipped buffers. 2013-09-22 22:37:37 -07:00
Unknown W. Brackets
4bc912c6db Detect tricks with depthbuffers and report them.
Tons of games share framebuffers though, but data is good...
2013-09-22 21:48:03 -07:00
Unknown W. Brackets
6073317591 Support render res. above 1x in ge debugger. 2013-09-22 20:14:31 -07:00
Unknown W. Brackets
6af44910c1 Add an interface to return the current framebuffer. 2013-09-22 19:03:31 -07:00
raven02
4bda275acd Try another attempt for reading framebuffer to memory and code cleanup 2013-09-22 17:03:39 +08:00
Henrik Rydgard
5bdb9e976b Track copies of framebuffers in ram created through sceDmacMemcpy, so that we can display them.
Fixes MotoGP while also, in effect, committing #3859.
Removes the horrifying ramDisplayFramebufferPtr hack.
2013-09-21 18:53:55 +02:00
Henrik Rydgård
7de9da10d4 Merge pull request #3833 from raven02/patch-16
Regression fix : Revert #3754
2013-09-19 12:00:27 -07:00
raven02
568a93d938 Should be in VRAM so | 0x04000000 2013-09-20 01:28:14 +08:00
raven02
5d2efda98f Regression fix : Revert #3776 2013-09-19 12:24:07 +08:00
The Dax
d102baacd0 Prep PPSSPP for Visual Studio 2013. 2013-09-17 10:27:06 -04:00
Henrik Rydgård
b33f309228 Merge pull request #3767 from raven02/patch-7
Attemp to fix Kingdom Heart , Valkyrie Profile & Tales Of Phantasia
2013-09-15 16:03:15 -07:00
Henrik Rydgard
cc6681cd0b Compile Ced's DX9 GPU on Windows. Not hooked up yet.
This needs work, has several problems that must be fixed to run on Windows.

Ced, you'll have to fix up your xb project file a bit, sorry.
2013-09-15 12:52:44 +02:00
raven02
cda902f02a Attemp to fix Kingdom Heart , Valkyrie Profile & Tales Of Phantasia 2013-09-15 18:00:56 +08:00
raven02
772329a553 Place in the two frames skip logic for FB to memory 2013-09-13 22:05:00 +08:00
raven02
0046357170 Fix some missing/black screens in FBO to memory mode 2013-09-12 05:50:03 +08:00
raven02
f687d704f9 Few fbo check for fbo_bind() 2013-09-12 04:59:36 +08:00
Henrik Rydgard
91f9161d76 Fix some bugs found in reports in the Android crash reporting console 2013-09-11 22:21:32 +02:00
Henrik Rydgard
8c88dff5a4 More log categories, use them (and existing ones). Improve log config. 2013-09-07 22:02:55 +02:00
Henrik Rydgård
8db3213ca2 Merge pull request #3666 from unknownbrackets/gpu-minor2
Don't ignore the low bits of the framebuf pointer
2013-09-07 02:10:25 -07:00
Unknown W. Brackets
2e8b475789 Don't ignore the low bits of the framebuf pointer. 2013-09-07 02:01:01 -07:00
Unknown W. Brackets
37c7b1a5c1 Check texture format changes even for renders. 2013-09-06 23:40:23 -07:00
Unknown W. Brackets
f1eb152913 Revert "Delete wrong format framebuffers instead."
This reverts commit b56c9e5533.

It was slowing down Kingdom Hearts a lot in certain areas.
2013-09-06 23:35:10 -07:00
Unknown W. Brackets
b56c9e5533 Delete wrong format framebuffers instead. 2013-09-06 11:02:33 -07:00
Unknown W. Brackets
69e4b3487b Reuse framebuffers on format change. 2013-09-06 10:56:43 -07:00
Unknown W. Brackets
0e6f58853a Try to use the most recently rendered fb. 2013-09-01 11:55:03 -07:00
Henrik Rydgård
2d89323fc2 Merge pull request #3357 from raven02/patch-15
Regession fix character shadow stretch in FF Crisis core
2013-08-25 03:01:58 -07:00
raven02
0ea10d96b1 Attempt to use scissor to render correct shadowing in Mortal Kombat/FF CC 2013-08-25 14:52:18 +08:00
Unknown W. Brackets
c141e94fe9 Use gstate.* accessors in a few more places. 2013-08-24 11:34:35 -07:00
raven02
6113709f3d Add glstate.colorLogicOp.disable(); 2013-08-23 17:32:10 +08:00
Henrik Rydgård
89e476d9f2 Merge pull request #3333 from unknownbrackets/reporting
Add a bunch of HLE funcs + fix bad reloc masking and warnings
2013-08-23 01:41:00 -07:00
raven02
73e92cd2d4 age is int and should be age == 0 2013-08-23 15:32:16 +08:00
Unknown W. Brackets
1ed8edb0d3 Avoid some dangerous hex constant widths. 2013-08-22 23:23:48 -07:00
Kingcom
f85d56a882 Use reverse order framebuffer pixel types on AMD GPUs 2013-08-19 20:18:32 +02:00
Henrik Rydgard
f443fae780 Disable a few things that should not be changable at runtime 2013-08-18 23:11:47 +02:00
Henrik Rydgard
c79d1c68cc Fix frozen videos in some games 2013-08-16 09:27:49 +02:00
Henrik Rydgard
664d74a9b7 Another frameskipping attempt. Now: 0=no frameskip, 1=auto frameskipt, 2-9=fixed frameskip.
There is still some flicker remaining in non-buffered rendering that I can't seem to get rid off.
2013-08-16 01:00:26 +02:00