The Dax
4f98e1de1e
Don't enable Run CPU Tests without the presence of g_Config.memCardDirectory/pspautotests/tests. Restore the previous PSP_CoreParameter().pixelWidth & PSP_CoreParameter().pixelHeight before exiting RunTests.
2013-10-12 16:01:22 -04:00
Henrik Rydgard
e0b19decca
Add generic "PostShader" functionality, replacing FXAA (it's one of them).
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Replaces #4018 , sorry DanyalZia :)
2013-10-12 02:05:55 +02:00
danyalzia
71ee2a01f3
Add auto-tex scaling in UI
2013-10-11 19:33:02 +05:00
Henrik Rydgård
5721836d44
Add basic haptic feedback to on-screen touch buttons.
2013-10-10 16:44:57 +02:00
Henrik Rydgård
ab759a9350
If bPrescaleUV is enabled, no need to flush on change of these params.
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Also disable the QCOM hint, not sure it does any good at all.
2013-10-09 10:44:12 +02:00
Henrik Rydgard
4c2c015774
Expose the experimental "bPrescaleUV" as "Texture Coord Speedhack"
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It's actually quite beneficial in some games, can substantially reduce
glUniform4fv calls.
Also throw in a second shot at glDrawRangeElements.
2013-10-08 22:59:40 +02:00
adrian17
572f6c9c0e
Changed requirement for rendering resolutions over 5x
2013-10-05 15:59:17 +02:00
adrian17
c9f732fd0d
UI: Increased rendering resolution selection range to 10x on Windows
2013-10-04 21:31:40 +02:00
The Dax
6504feeb0b
Disable turning on software GPU when in-game. We don't support switching backends at in-game time yet.
2013-09-30 13:15:33 -04:00
Henrik Rydgård
ed1f4cd8d9
Merge branch 'patch-16' of https://github.com/raven02/ppsspp into raven02-patch-16
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Conflicts:
UI/GameSettingsScreen.cpp
2013-09-30 11:57:30 +02:00
danyalzia
8ffc56356e
Update GameSettingsScreen.cpp
2013-09-30 00:47:15 +05:00
The Dax
79af94f4aa
Update the host UI to avoid an UI scaling issue after resetting settings to default.
2013-09-28 22:41:47 -04:00
raven02
c9c7184d60
UI : Shift in-menu items
2013-09-29 09:53:04 +08:00
Henrik Rydgård
6395c11b46
Merge pull request #3903 from shenweip/patch-ui
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Win32: Also receive "More Settings" or "Control Mapping" message in GameSettingsScreen and ControlMappingScreen.
2013-09-28 14:56:46 -07:00
Henrik Rydgard
a5d30d2f02
Enable FXAA on mobile. Hopefully the buildbot will copy the shader, too...
2013-09-28 23:51:10 +02:00
Henrik Rydgard
b10e2bce3c
Add FXAA antialiasing on non-mobile. Works best when render resolution = window size.
2013-09-26 12:41:59 +02:00
Henrik Rydgard
2b66a850be
More spline/bezier optimization. Enable real splines. Add option "Low quality spline/bezier curves".
2013-09-24 11:14:49 +02:00
shenweip
a8692d36fe
Also receive "More Settings" or "Control Mapping" message in GameSettingsSreen and ControlMappingScreen.
2013-09-24 13:03:59 +08:00
Henrik Rydgård
db92f26e56
Merge pull request #3806 from thedax/win32UITranslation
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Win32 UI: Rewrite most of the menu translation code to be cleaner and simpler.
2013-09-17 06:43:24 -07:00
danyalzia
1160737d0b
Update GameSettingsScreen.cpp
2013-09-17 15:57:07 +05:00
danyalzia
6e22a26b23
Update GameSettingsScreen.cpp
2013-09-17 11:38:16 +05:00
The Dax
e6d85cfb39
Rename Config::languageIni to Config::sLanguageIni for consistency.
2013-09-16 19:47:25 -04:00
The Dax
e8fd5881b8
Move global UI status out of WndMainWindow.cpp, simplify the menu translation code(it doesn't need to dictate checked or enabled items, the UI already does it later on anyway), and clear out a few old menu items that have been removed.
2013-09-14 12:49:50 -04:00
shenweip
9907f4a740
Recreat all views when received language change message
2013-09-14 13:52:21 +08:00
Henrik Rydgard
91f9161d76
Fix some bugs found in reports in the Android crash reporting console
2013-09-11 22:21:32 +02:00
Henrik Rydgard
e5e0a5e132
Forgot a null check
2013-09-11 07:13:06 +02:00
Henrik Rydgard
2745744d99
Split the resolution setting into Window Size and Rendering Resolution (internal resolution).
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Gets rid of our "antialiasing" (simply crank up internal resolution to 2x your window size).
Proper MSAA is coming later.
2013-09-11 00:19:34 +02:00
adrian17
78fd8863a0
Changed button opacity and scale slider min/max values
2013-09-10 14:38:57 +02:00
Henrik Rydgard
b24ea4014a
Simple tilt sensitivity setting
2013-09-09 23:48:11 +02:00
Henrik Rydgård
74418c13bf
Merge pull request #3646 from raven02/patch-17
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Toggle option "Disable Stencil Test" & "Always Depth Write"
2013-09-09 00:06:00 -07:00
The Dax
c95244b3e2
Remove stray tab.
2013-09-08 00:42:15 -04:00
The Dax
ac88cbd894
Let NewUI's Antialiasing option be instant so a game reboot isn't required.
2013-09-08 00:27:39 -04:00
The Dax
f594157374
Overhaul the Win32 UI. New things include:
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-File -> Savestate Slot: Lets the user pick the savestate slot to be used.
-Game Settings -> More Settings...: Opens the main settings screen from anywhere.
-Game Settings -> Control Mapping...: Opens the key mapping screen from anywhere.
-Infrequently changed options were removed.
-Organised menus; nothing is out of place anymore.
-Simplified menus: as some options were removed or moved, it's easier to find what you're looking for, now.
2013-09-07 17:05:23 -04:00
Henrik Rydgard
c31ae0645f
Add optional "DevMenu" in-game button for quick access to things like log settings
2013-09-07 20:54:51 +02:00
Unknown W. Brackets
79d246aae9
Decouple win32 and UI a bit more.
2013-09-07 09:48:12 -07:00
Unknown W. Brackets
f97794136c
Use a UI event for clearing recents.
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This way it builds on Android, and is cross platform too.
2013-09-07 09:44:28 -07:00
Henrik Rydgard
26c5ee4a6d
Add screen to control debug levels. Will make it easier to access later.
2013-09-07 13:38:37 +02:00
raven02
1c583093f3
Change item-name to "Hack Settings"
2013-09-06 16:08:03 +08:00
kaienfr
701e1263f0
New update in code style & fix load function
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The load function can not load all recent games list if the Key is skeeped as:
FileName0 = ...
FileName2 = ...
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In this case, only FileName0 is loaded.
Now the function is fixed and load all list.
2013-09-05 18:45:41 +02:00
kaienfr
137df18a00
Update recent games list & remove redundant recent games from ini file
2013-09-05 18:23:28 +02:00
raven02
a1aac79224
Toggle option "Disable Stencil Test" & "Always Depth Write"
2013-09-05 21:49:26 +08:00
Sacha
649ba06b37
Someone forgot this include.
2013-09-05 05:00:00 +10:00
The Dax
471a9990e5
Change PostMessage to host->UpdateUI().
2013-09-04 11:22:53 -04:00
The Dax
3f6361831e
Rename "System Language" to just "Language".
2013-09-04 08:00:50 -04:00
The Dax
aebd5156a5
Win32 UI: Add a System Language menu that's dynamically created. Also fix several small bugs where the UI wouldn't switch languages on the Pause screen, and in a couple other spots.
2013-09-04 08:00:50 -04:00
Henrik Rydgård
8e6b031d9b
Merge pull request #3611 from Kingcom/Fix
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Add another check to PopupMultiChoice
2013-09-04 02:38:00 -07:00
Kingcom
77067094c7
Take minVal into account
2013-09-04 11:00:42 +02:00
Kingcom
6471dd2363
Add another check to PopupMultiChoice
2013-09-04 10:58:31 +02:00
vnctdj
509045b345
Another one
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Another one (2)
And the last one
+ now "Developer" is refered by "*de" to avoid confusion with "*d" which is for "Dialog"
I hope I don't forget to move some other "Back" translations to [Dialog] in other files...
"Cancel" translation moved
Update
with papel's changes (so we can close his pull request which is now outdated)
Update (2)
with papel's changes (so we can close his pull request which is now outdated) (2)
No I have finished, so, to conclude, if we merge all my pull requests, papel's one can be closed with no loss of work :)
Rebased
2013-09-03 16:48:02 +02:00
Unknown W. Brackets
24ecf9416c
Update language immediately in UI.
2013-09-01 13:29:23 -07:00