Commit graph

14 commits

Author SHA1 Message Date
Henrik Rydgard
61b510b753 Open ISOs very slightly faster by not reopening 2013-06-19 20:47:42 +02:00
The Dax
cda9881cb9 Fix some logging typos and a comment typo. 2013-05-31 12:59:39 -04:00
tpu
c9af16e332 add NPUMDIMG support 2013-05-08 23:36:57 +08:00
Henrik Rydgard
b9f45e4530 Add stub framework for .pbp demos (nowhere near working). Fix an OSK crash. 2013-04-27 23:16:51 +02:00
Henrik Rydgard
c23631a8fc Some experimental (disabled) code to have images in gamelist. Too slow, needs work. 2013-03-30 20:10:32 +01:00
Henrik Rydgard
7425532e99 Move non-Android specific stuff from android/jni to /UI.
Move source_assets one level up, too.
Also, start prototyping GameInfoCache, you'll see what it's for soon...
2013-03-30 15:46:26 +01:00
Unknown W. Brackets
db18eba388 Fix a crash in CSO reading (probably a bad rip.)
This could happen if sce_lbn is used out of bounds, maybe?
2013-02-08 23:52:22 -08:00
Unknown W. Brackets
2ea113369b Fix memory leak in CSO reading. 2013-02-08 19:27:42 -08:00
Unknown W. Brackets
140fd171ef Fix some 64-bit type conversion warnings. 2013-01-19 13:48:20 -08:00
Mathias Tillman
b780e39397 Fixed various potential bugs and compiler warnings 2013-01-07 15:57:19 +01:00
Henrik Rydgård
1328413dfc Filesystems: add host0: hack, proper shutdown of DirectoryFileSystem 2012-12-26 08:24:19 +01:00
Henrik Rydgard
687b085357 Missed these somehow 2012-11-04 23:58:25 +01:00
MrOrdinaire
1ab9943643 fix missing #include's and missing CMake linking directives 2012-11-03 10:33:24 +08:00
Henrik Rydgard
4f7ad15758 Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00