Henrik Rydgard
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61b510b753
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Open ISOs very slightly faster by not reopening
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2013-06-19 20:47:42 +02:00 |
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The Dax
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cda9881cb9
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Fix some logging typos and a comment typo.
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2013-05-31 12:59:39 -04:00 |
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tpu
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c9af16e332
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add NPUMDIMG support
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2013-05-08 23:36:57 +08:00 |
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Henrik Rydgard
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b9f45e4530
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Add stub framework for .pbp demos (nowhere near working). Fix an OSK crash.
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2013-04-27 23:16:51 +02:00 |
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Henrik Rydgard
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c23631a8fc
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Some experimental (disabled) code to have images in gamelist. Too slow, needs work.
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2013-03-30 20:10:32 +01:00 |
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Henrik Rydgard
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7425532e99
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Move non-Android specific stuff from android/jni to /UI.
Move source_assets one level up, too.
Also, start prototyping GameInfoCache, you'll see what it's for soon...
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2013-03-30 15:46:26 +01:00 |
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Unknown W. Brackets
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db18eba388
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Fix a crash in CSO reading (probably a bad rip.)
This could happen if sce_lbn is used out of bounds, maybe?
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2013-02-08 23:52:22 -08:00 |
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Unknown W. Brackets
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2ea113369b
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Fix memory leak in CSO reading.
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2013-02-08 19:27:42 -08:00 |
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Unknown W. Brackets
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140fd171ef
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Fix some 64-bit type conversion warnings.
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2013-01-19 13:48:20 -08:00 |
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Mathias Tillman
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b780e39397
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Fixed various potential bugs and compiler warnings
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2013-01-07 15:57:19 +01:00 |
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Henrik Rydgård
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1328413dfc
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Filesystems: add host0: hack, proper shutdown of DirectoryFileSystem
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2012-12-26 08:24:19 +01:00 |
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Henrik Rydgard
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687b085357
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Missed these somehow
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2012-11-04 23:58:25 +01:00 |
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MrOrdinaire
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1ab9943643
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fix missing #include's and missing CMake linking directives
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2012-11-03 10:33:24 +08:00 |
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Henrik Rydgard
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4f7ad15758
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
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