Commit graph

294 commits

Author SHA1 Message Date
The Dax
d83064e483 Add a couple comments. 2013-07-23 17:08:42 -04:00
The Dax
faa2932c88 Update F5 key behaviour to cycle all buffered rendering modes. 2013-07-23 17:05:58 -04:00
Kingcom
97b89c50df Fix stupid mistake 2013-07-23 18:16:21 +02:00
Kingcom
8955fedf44 Open directory as disc image 2013-07-23 17:24:33 +02:00
raven02
76bd4e3120 Fix rendering mode switching issue in old & new UI 2013-07-22 08:41:58 +08:00
raven02
0216f52359 Merge remote-tracking branch 'upstream/master'
Conflicts:
	UI/GameSettingsScreen.cpp
	UI/MenuScreens.cpp
	Windows/ppsspp.rc
2013-07-22 00:03:54 +08:00
raven02
87fc81e56d Consolidate Rendering Mode 2013-07-21 23:17:42 +08:00
Unknown W. Brackets
8717e745a8 Call SetCursor always on the UI thread.
Fixes #2862.
2013-07-21 02:21:50 -07:00
raven02
39c6c7f634 Merge items to new UI 2013-07-20 22:03:52 +08:00
The Dax
ab59235367 Win32 UI: Fix minor texture filtering bug. Someone changed the default value from 0 to 1, so auto didn't actually do anything. 2013-07-20 08:52:46 -04:00
The Dax
28af84ba89 Capitalise all phrases in the key; I forgot it's a key value, eheh. 2013-07-19 20:36:58 -04:00
The Dax
0dd12765f8 Fix typos. 2013-07-19 20:27:34 -04:00
The Dax
9e535717f9 UI on all platforms(including NewUI!): Add options to change FramebufferCPUConvert without manual editing of INI file. 2013-07-19 19:23:17 -04:00
papel
9b6f1abed8 Version to savestate and open other game in other screens. 2013-07-17 02:33:26 -03:00
Henrik Rydgard
09a7bd08fa Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later. 2013-07-15 17:41:24 +02:00
raven02
fa0af3c150 Back to use "Read Framebuffers to Memory" 2013-07-11 08:12:19 +08:00
The Dax
32bb4d7db5 Windows UI: Add INI option to allow emulator to start in fullscreen mode on launch. 2013-07-10 14:22:22 -04:00
Henrik Rydgård
4930c26082 Merge pull request #2723 from papel/master
More shortcuts for the Windows version
2013-07-10 10:30:04 -07:00
papel
abf2faec67 Put back savestate error message. 2013-07-10 13:45:26 -03:00
papel
1e0c0dbab9 Fix shortcuts in pause menu. 2013-07-10 11:49:48 -03:00
papel
314d286e37 Changed pause and speed shortcuts. Fixed disabled run on load. 2013-07-09 21:54:42 -03:00
Henrik Rydgard
34d1643213 Minor improvements to mouse handling in Windows.
* Don't lock the input_state mutex too much
* Capture the cursor so that the joystick follows the mouse even if you leave the window when holding down the mouse button.
2013-07-09 22:51:02 +02:00
papel
22de16d178 Improving shortcuts of Windows version. 2013-07-09 17:25:29 -03:00
Henrik Rydgard
43205362fd Fix mouse issues with newUI stuff in 1x mode 2013-07-09 14:46:48 +02:00
Henrik Rydgard
f2e739992d More mousewheel support 2013-07-08 12:35:08 +02:00
Unknown W. Brackets
55a060332e Clean up some magic numbers, remove old code. 2013-07-07 09:27:53 -07:00
Henrik Rydgard
cee45d0ad2 Win32: Switch to RawInput for keyboard processing. Lets us distinguish LSHIFT/RSHIFT and LCTRL/RCTRL. 2013-07-07 11:25:18 +02:00
Unknown W. Brackets
3e634e7677 Remove some no longer used xinput stuff. 2013-07-06 23:16:36 -07:00
Unknown W. Brackets
a37a6a8d54 Remove some unused keyboard code, avoid confusion. 2013-07-06 23:11:43 -07:00
Unknown W. Brackets
39fc7931bb Add keymap support for alt/shift/ctrl on Windows.
WM_KEYDOWN only gets VK_SHIFT, not L or R.  We could detect which on
press, but not on release.  It's simpler to just resend both.
2013-07-06 23:06:33 -07:00
Henrik Rydgard
cb87340e71 win: don't queue up key presses at all, send them instantly. 2013-07-06 21:49:28 +02:00
Henrik Rydgard
cc58e34cf8 Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
The Dax
7421877ece Windows UI: Fix bug where topmost doesn't work on starting a new PPSSPP session, even if it's checked. 2013-07-06 13:47:37 -04:00
The Dax
7ab2da6dfc Simplify loop. 2013-07-02 16:21:42 -04:00
The Dax
2430324c40 Rename "Off" to "Auto", and fix buggy menu. 2013-07-02 16:21:42 -04:00
The Dax
2f2a9073b3 Add ID_OPTIONS_TEXTUREFILTERING_OFF to the int array. Thanks to @unknownbrackets for pointing it out. 2013-07-02 16:21:10 -04:00
The Dax
84702f87d8 Windows GUI: Add option to disable texture filtering to Options menu, since it's missing. 2013-07-02 16:21:10 -04:00
raven02
5d275d7fe9 Consolildate Texture filtering option 2013-06-30 14:58:46 +08:00
oioitff
dc04584ca1 Add a new option to enable
Linear Filtering only for CGs.
2013-06-30 03:35:28 +08:00
Admiral H. Curtiss
802fa0de4c Merge remote-tracking branch 'upstream/master' into nearest_filtering 2013-06-23 23:16:48 +02:00
Admiral H. Curtiss
505f8559c1 Added a "Nearest Filtering" option for testing. 2013-06-23 21:56:07 +02:00
Henrik Rydgard
23ee9b8cd5 Add "Take Screenshot" to Windows version. Writes to "screenshots" subdirectory. No smart file naming yet. 2013-06-22 22:28:48 +02:00
raven02
de4d970ab6 Toggle to adjust VPS/FPS/Both , new timeFormat/dateFormat/buttonPerference 2013-06-19 15:09:01 +08:00
Henrik Rydgard
e782b6f20e Add VSync option in Windows. Turns itself off when unthrottled. 2013-06-16 23:45:06 +02:00
Henrik Rydgard
ffb1d65313 Add forum link to help menu on Windows, and under the website link on the main menu screen. 2013-06-15 11:44:06 +02:00
aquanull
5898b6872c Show the mouse cursor on full screen when it is moved or clicked. 2013-06-15 13:07:09 +08:00
aquanull
bb5fce600e Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization.
Fix missing ppsspp.ini loading log (only 1 unimportant line though).
Fix loading ui_atlas.zim failure when [General]Browse = True is set in ppsspp.ini.
Some other minor fixes as well.
2013-06-15 13:06:43 +08:00
Henrik Rydgard
4bc25c91d8 Add option to have PPSSPP stay on top of other windows. Fixes #2199 2013-06-10 23:45:12 +02:00
Henrik Rydgard
51daa1f878 Delete the "Use Media Engine" option. 2013-06-08 22:53:36 +02:00
Henrik Rydgard
0c7833796b Merge branch 'master' into plugindownload
Conflicts:
	Core/Core.vcxproj
	Windows/PPSSPP.vcxproj
	native
2013-06-03 23:42:49 +02:00