Unknown W. Brackets
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abc9ce671a
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Draw: Atomically release objects.
There may be scenarios where we release objects from separate threads,
just make them safe.
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2021-10-07 18:22:23 -07:00 |
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Unknown W. Brackets
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e869a3979b
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Draw: Centralize funcs in ColorConv.
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2021-05-01 11:20:05 -07:00 |
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Unknown W. Brackets
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8a8328c431
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Common: Move ColorConv to a more appropriate place.
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2021-05-01 11:20:05 -07:00 |
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Henrik Rydgård
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f2e315b9a6
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More shadergen work
Buildfix
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2020-11-08 11:32:53 +01:00 |
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Henrik Rydgård
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6db943e831
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Merge the two ShaderStage enums
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2020-11-05 08:34:35 +01:00 |
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Henrik Rydgård
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03e8eac6ef
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Merge the two ShaderLanguage enums.
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2020-11-04 09:40:11 +01:00 |
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Henrik Rydgård
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7d43ca5125
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Fix Qt build by simply moving the offending file to the native project. No idea why Qt include paths only work there.
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2020-10-05 10:36:57 +02:00 |
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Henrik Rydgård
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0e3a84b4a8
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Move most GPU things to Common.
It works after the move, on Windows and Android at least.
Deletes the D3DX9 shader compiler loader, which was not used.
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2020-10-04 23:39:02 +02:00 |
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