Commit graph

113 commits

Author SHA1 Message Date
Unknown W. Brackets
b2795b31c0 Only draw visible savedata icons, fix leak.
Fixes #4870.
2013-12-17 08:07:30 -08:00
Unknown W. Brackets
f7bad51cc7 Clip in PPGe, fixing issues in softgpu.
We were just drawing wrong, so softgpu was correct.
2013-12-15 11:59:23 -08:00
The Dax
814a81b692 Allow held directional buttons to scroll up and down the list repeatedly. 2013-12-08 20:33:16 -05:00
Unknown W. Brackets
2d3f0758c1 Dynamically manage PPGe images so 50+ are okay.
Otherwise, we try to allocate all at once and could run out of ram.

Should fix #2242.
2013-12-08 11:06:18 -08:00
Henrik Rydgård
c9475b17b8 Merge pull request #4514 from shenweip/patch-3
Skip the read of secure files which are not in SFO.
2013-11-14 14:02:21 -08:00
shenweip
37e477f6e5 Add a log and fix typo. 2013-11-14 22:49:26 +08:00
Henrik Rydgård
66581c4d83 Merge pull request #4517 from Kingcom/SaveDialog
Partially implement SCE_UTILITY_SAVEDATA_FOCUS_NAME
2013-11-12 01:42:20 -08:00
Kingcom
7f9182033e Partially implement SCE_UTILITY_SAVEDATA_FOCUS_NAME 2013-11-12 10:10:56 +01:00
shenweip
d3fbbebe16 Only skip when load fail. 2013-11-12 12:14:16 +08:00
shenweip
c5a6e4653b Only check in secure mode. 2013-11-12 12:08:11 +08:00
shenweip
02ceb312cf Skip the load of secure files which are not in SFO. 2013-11-12 11:21:26 +08:00
shenweip
0a9cf9b1bc Turn up logging. 2013-11-10 10:40:56 +08:00
Henrik Rydgard
a028f07951 Turn down some logging. 2013-11-08 18:52:07 +01:00
shenweip
b9d655f602 Code CleanUp,make it clearer. 2013-11-03 23:10:05 +08:00
shenweip
07e39b2247 Implemented DELETEDATA mode of saveDialog. 2013-11-02 19:48:25 +08:00
Henrik Rydgard
1ec0a977e4 Fix too-slow fade in/out of save dialogs and others in 30hz games. 2013-10-16 18:54:40 +02:00
Unknown W. Brackets
50e9e45d65 Check version in each DoState() func.
They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
Henrik Rydgard
8c88dff5a4 More log categories, use them (and existing ones). Improve log config. 2013-09-07 22:02:55 +02:00
Unknown W. Brackets
c8716d9a02 Fix a few minor typos + small reporting change. 2013-08-12 23:02:39 -07:00
Yaroslav
62835aad40 Make more strings translatable. 2013-08-11 22:25:50 +07:00
Unknown W. Brackets
0b5bdeb1d3 Fix some compile failures under big endian. 2013-07-28 21:04:17 -07:00
Unknown W. Brackets
777074cfe1 Switch to _le memory layout specs in dialogs. 2013-07-27 15:30:18 -07:00
raven02
cfd8ef494a Add text shadow to Save Dialog 2013-07-20 21:33:40 +08:00
raven02
00fe237f45 Fix YES/NO selection color in save dialog 2013-07-13 22:56:46 +08:00
raven02
3382e73063 Fix YES/NO background color in save dialog 2013-07-10 11:20:24 +02:00
Lioncash
ea830774c8 Fix a missing 'break' in a date formatting switch statement in PSPSaveDialog.cpp. 2013-07-02 16:28:34 -04:00
raven02
66c1f59b42 Small fix to right border 2013-07-01 21:07:52 +08:00
raven02
ae796ad5c7 Add fake glowing effect to save icon 2013-07-01 20:42:10 +08:00
raven02
2db74a7088 Use "NEW DATA" as real PSP does for new save 2013-07-01 07:39:36 +08:00
raven02
78742a0ddb Match transition in save dialog as real PSP does 2013-07-01 07:39:27 +08:00
raven02
0c22bcf2e4 Fix wrong YES/NO color of save dialog 2013-06-29 04:58:44 +08:00
raven02
1ecde43163 Match the font size of save dialog with real PSP 2013-06-29 04:28:50 +08:00
raven02
5b920e1d86 Add square icon to LOAD/SAVE/DELETE 2013-06-29 03:37:30 +08:00
Unknown W. Brackets
f1659a228c Dumb typo. 2013-06-24 08:38:06 -07:00
Unknown W. Brackets
ab353a4624 Compare with the old savedata params, not current.
Some savedata modes make changes that aren't flushed to memory right away.
Although, maybe/probably they shouldn't...

Fixes #2440, fixes #2439 (which is a duplicate.)
2013-06-24 07:59:23 -07:00
Unknown W. Brackets
9032fc274f Reload the savedata request if it changes.
This happens in "Where Is My Heart?", and if it's ignored the save is
created with the wrong name and cannot be loaded properly later.
2013-06-23 22:30:23 -07:00
Unknown W. Brackets
73acbe556d Use the specified game/save name for SIZES.
It doesn't use the global one (not sure why...)
2013-06-23 22:22:24 -07:00
Unknown W. Brackets
3672b591bb Return error codes from SavedataParam::GetSizes().
Rather than true/false, makes things simpler.
2013-06-23 22:22:23 -07:00
Unknown W. Brackets
63ceec35ac For AUTOSAVE/MAKEDATA type modes, "" is valid.
Don't try to use the saveNameList in this case, use "".
2013-06-23 22:22:22 -07:00
Unknown W. Brackets
eb1f39f0eb Use the saveName by default in MAKE/WRITE/READDATA.
Suspected this, but wasn't sure.  Tests confirm it works like AUTOLOAD.
2013-06-22 14:48:09 -07:00
raven02
de4d970ab6 Toggle to adjust VPS/FPS/Both , new timeFormat/dateFormat/buttonPerference 2013-06-19 15:09:01 +08:00
aquanull
96f9bfd792 Now the icon is missing. 2013-06-11 16:37:50 +08:00
aquanull
b5440ecb65 Unify some common elements of dialogs. 2013-06-10 21:24:49 +08:00
aquanull
3c140106be Auto-height the "borders" of the message text area.
More dialog tweaks.
2013-06-10 21:24:48 +08:00
aquanull
ddc85988ab Improve PSP system dialogs' looks.
Format date according to configurations.
Swap positions of button tips.
Fix text wrapping with non-top-left text alignment.
2013-06-10 21:24:48 +08:00
Unknown W. Brackets
7d17ed8a8e Correctly shutdown dialogs on game reset. 2013-05-31 01:41:04 -07:00
Unknown W. Brackets
1d2476f28e Add error handling to the FILES savedata mode.
Not actually changed yet.
2013-05-31 01:40:36 -07:00
Unknown W. Brackets
2bc5deb659 Skip <> in MAKEDATA/etc. savedata modes. 2013-05-31 01:33:24 -07:00
aquanull
c316bc9a33 Support more list focus settings. 2013-05-20 23:54:01 +08:00
aquanull
dc25e6d223 Always pick up the saveID by latest file time instead of the previously used one.
This fixes SRWAP & SRWMXP.
2013-05-20 23:54:00 +08:00