Unknown W. Brackets
b2795b31c0
Only draw visible savedata icons, fix leak.
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Fixes #4870 .
2013-12-17 08:07:30 -08:00
Unknown W. Brackets
f7bad51cc7
Clip in PPGe, fixing issues in softgpu.
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We were just drawing wrong, so softgpu was correct.
2013-12-15 11:59:23 -08:00
The Dax
814a81b692
Allow held directional buttons to scroll up and down the list repeatedly.
2013-12-08 20:33:16 -05:00
Unknown W. Brackets
2d3f0758c1
Dynamically manage PPGe images so 50+ are okay.
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Otherwise, we try to allocate all at once and could run out of ram.
Should fix #2242 .
2013-12-08 11:06:18 -08:00
Henrik Rydgård
c9475b17b8
Merge pull request #4514 from shenweip/patch-3
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Skip the read of secure files which are not in SFO.
2013-11-14 14:02:21 -08:00
shenweip
37e477f6e5
Add a log and fix typo.
2013-11-14 22:49:26 +08:00
Henrik Rydgård
66581c4d83
Merge pull request #4517 from Kingcom/SaveDialog
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Partially implement SCE_UTILITY_SAVEDATA_FOCUS_NAME
2013-11-12 01:42:20 -08:00
Kingcom
7f9182033e
Partially implement SCE_UTILITY_SAVEDATA_FOCUS_NAME
2013-11-12 10:10:56 +01:00
shenweip
d3fbbebe16
Only skip when load fail.
2013-11-12 12:14:16 +08:00
shenweip
c5a6e4653b
Only check in secure mode.
2013-11-12 12:08:11 +08:00
shenweip
02ceb312cf
Skip the load of secure files which are not in SFO.
2013-11-12 11:21:26 +08:00
shenweip
0a9cf9b1bc
Turn up logging.
2013-11-10 10:40:56 +08:00
Henrik Rydgard
a028f07951
Turn down some logging.
2013-11-08 18:52:07 +01:00
shenweip
b9d655f602
Code CleanUp,make it clearer.
2013-11-03 23:10:05 +08:00
shenweip
07e39b2247
Implemented DELETEDATA mode of saveDialog.
2013-11-02 19:48:25 +08:00
Henrik Rydgard
1ec0a977e4
Fix too-slow fade in/out of save dialogs and others in 30hz games.
2013-10-16 18:54:40 +02:00
Unknown W. Brackets
50e9e45d65
Check version in each DoState() func.
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They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
Henrik Rydgard
8c88dff5a4
More log categories, use them (and existing ones). Improve log config.
2013-09-07 22:02:55 +02:00
Unknown W. Brackets
c8716d9a02
Fix a few minor typos + small reporting change.
2013-08-12 23:02:39 -07:00
Yaroslav
62835aad40
Make more strings translatable.
2013-08-11 22:25:50 +07:00
Unknown W. Brackets
0b5bdeb1d3
Fix some compile failures under big endian.
2013-07-28 21:04:17 -07:00
Unknown W. Brackets
777074cfe1
Switch to _le memory layout specs in dialogs.
2013-07-27 15:30:18 -07:00
raven02
cfd8ef494a
Add text shadow to Save Dialog
2013-07-20 21:33:40 +08:00
raven02
00fe237f45
Fix YES/NO selection color in save dialog
2013-07-13 22:56:46 +08:00
raven02
3382e73063
Fix YES/NO background color in save dialog
2013-07-10 11:20:24 +02:00
Lioncash
ea830774c8
Fix a missing 'break' in a date formatting switch statement in PSPSaveDialog.cpp.
2013-07-02 16:28:34 -04:00
raven02
66c1f59b42
Small fix to right border
2013-07-01 21:07:52 +08:00
raven02
ae796ad5c7
Add fake glowing effect to save icon
2013-07-01 20:42:10 +08:00
raven02
2db74a7088
Use "NEW DATA" as real PSP does for new save
2013-07-01 07:39:36 +08:00
raven02
78742a0ddb
Match transition in save dialog as real PSP does
2013-07-01 07:39:27 +08:00
raven02
0c22bcf2e4
Fix wrong YES/NO color of save dialog
2013-06-29 04:58:44 +08:00
raven02
1ecde43163
Match the font size of save dialog with real PSP
2013-06-29 04:28:50 +08:00
raven02
5b920e1d86
Add square icon to LOAD/SAVE/DELETE
2013-06-29 03:37:30 +08:00
Unknown W. Brackets
f1659a228c
Dumb typo.
2013-06-24 08:38:06 -07:00
Unknown W. Brackets
ab353a4624
Compare with the old savedata params, not current.
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Some savedata modes make changes that aren't flushed to memory right away.
Although, maybe/probably they shouldn't...
Fixes #2440 , fixes #2439 (which is a duplicate.)
2013-06-24 07:59:23 -07:00
Unknown W. Brackets
9032fc274f
Reload the savedata request if it changes.
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This happens in "Where Is My Heart?", and if it's ignored the save is
created with the wrong name and cannot be loaded properly later.
2013-06-23 22:30:23 -07:00
Unknown W. Brackets
73acbe556d
Use the specified game/save name for SIZES.
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It doesn't use the global one (not sure why...)
2013-06-23 22:22:24 -07:00
Unknown W. Brackets
3672b591bb
Return error codes from SavedataParam::GetSizes().
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Rather than true/false, makes things simpler.
2013-06-23 22:22:23 -07:00
Unknown W. Brackets
63ceec35ac
For AUTOSAVE/MAKEDATA type modes, "" is valid.
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Don't try to use the saveNameList in this case, use "".
2013-06-23 22:22:22 -07:00
Unknown W. Brackets
eb1f39f0eb
Use the saveName by default in MAKE/WRITE/READDATA.
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Suspected this, but wasn't sure. Tests confirm it works like AUTOLOAD.
2013-06-22 14:48:09 -07:00
raven02
de4d970ab6
Toggle to adjust VPS/FPS/Both , new timeFormat/dateFormat/buttonPerference
2013-06-19 15:09:01 +08:00
aquanull
96f9bfd792
Now the icon is missing.
2013-06-11 16:37:50 +08:00
aquanull
b5440ecb65
Unify some common elements of dialogs.
2013-06-10 21:24:49 +08:00
aquanull
3c140106be
Auto-height the "borders" of the message text area.
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More dialog tweaks.
2013-06-10 21:24:48 +08:00
aquanull
ddc85988ab
Improve PSP system dialogs' looks.
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Format date according to configurations.
Swap positions of button tips.
Fix text wrapping with non-top-left text alignment.
2013-06-10 21:24:48 +08:00
Unknown W. Brackets
7d17ed8a8e
Correctly shutdown dialogs on game reset.
2013-05-31 01:41:04 -07:00
Unknown W. Brackets
1d2476f28e
Add error handling to the FILES savedata mode.
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Not actually changed yet.
2013-05-31 01:40:36 -07:00
Unknown W. Brackets
2bc5deb659
Skip <> in MAKEDATA/etc. savedata modes.
2013-05-31 01:33:24 -07:00
aquanull
c316bc9a33
Support more list focus settings.
2013-05-20 23:54:01 +08:00
aquanull
dc25e6d223
Always pick up the saveID by latest file time instead of the previously used one.
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This fixes SRWAP & SRWMXP.
2013-05-20 23:54:00 +08:00