The Dax
b2dfdf6401
Perform some Windows UI cleanups. Dozens of unused IDs were leftover from Dolphin, and I doubt they'll ever be used again. Also remove several magic numbers, instead using enumerators to clarify code.
2013-07-29 15:34:50 -04:00
Henrik Rydgård
c68f5f78fb
Merge pull request #2970 from raven02/patch-5
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Assign HW select button on X360 to "SELECT" button
2013-07-29 09:32:05 -07:00
Unknown W. Brackets
97098f109a
Use CommonWindows.h from Windows/ too.
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Might as well. Everything still builds fine.
2013-07-28 21:04:20 -07:00
raven02
ebeb2e3399
Remove obsolete control in option menu #2
2013-07-29 07:42:32 +08:00
The Dax
0f66272dbf
Remove extraneous if statement.
2013-07-27 20:49:36 -04:00
The Dax
3aa04df23b
Restructure the code slightly, make the old UI send a message to the emulator window to reflect the new logging status(to enable/disable the menu item, and possibly close the console), move the custom WM messages to an enum.
2013-07-27 20:47:06 -04:00
The Dax
b07c8155de
Correct checkboxes and remove old comments.
2013-07-27 19:50:23 -04:00
The Dax
528d81151a
Initial support for disabling logging, to provide a possible boost in performance for games that spam the log like crazy.
2013-07-27 19:39:49 -04:00
The Dax
c7a82b59e9
Convert all of the checkbox loops to use ARRAY_SIZE instead of magic numbers.
2013-07-26 19:36:16 -04:00
The Dax
883db82255
Win32 UI: Fix frameskipping menu. Picking 9 would never be checked or work.
2013-07-26 19:29:47 -04:00
The Dax
738338f8be
Fix typo.
2013-07-26 19:08:24 -04:00
The Dax
116d238d2e
Win32 UI: Remove secondary loop for unchecking/checking Window Zoom options. It was not needed, and caused a bug..
2013-07-26 19:06:29 -04:00
raven02
d836527254
NewUI fix and add selectable frameskipping/Resolution to winUI
2013-07-26 22:10:03 +08:00
Henrik Rydgård
61351e4b59
Merge branch 'patch-1' of https://github.com/raven02/ppsspp into raven02-patch-1
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Conflicts:
Windows/ppsspp.rc
native
2013-07-25 18:20:08 +02:00
raven02
82b2581d79
Remove 'Display raw framebuffer' option
2013-07-25 20:23:22 +08:00
Kingcom
cedb41a10c
Merge branch 'master' of https://github.com/hrydgard/ppsspp into DiscDirectory
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Conflicts:
Windows/ppsspp.rc
Windows/resource.h
2013-07-25 13:49:53 +02:00
The Dax
d83064e483
Add a couple comments.
2013-07-23 17:08:42 -04:00
The Dax
faa2932c88
Update F5 key behaviour to cycle all buffered rendering modes.
2013-07-23 17:05:58 -04:00
Kingcom
97b89c50df
Fix stupid mistake
2013-07-23 18:16:21 +02:00
Kingcom
8955fedf44
Open directory as disc image
2013-07-23 17:24:33 +02:00
raven02
76bd4e3120
Fix rendering mode switching issue in old & new UI
2013-07-22 08:41:58 +08:00
raven02
0216f52359
Merge remote-tracking branch 'upstream/master'
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Conflicts:
UI/GameSettingsScreen.cpp
UI/MenuScreens.cpp
Windows/ppsspp.rc
2013-07-22 00:03:54 +08:00
raven02
87fc81e56d
Consolidate Rendering Mode
2013-07-21 23:17:42 +08:00
Unknown W. Brackets
8717e745a8
Call SetCursor always on the UI thread.
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Fixes #2862 .
2013-07-21 02:21:50 -07:00
raven02
39c6c7f634
Merge items to new UI
2013-07-20 22:03:52 +08:00
The Dax
ab59235367
Win32 UI: Fix minor texture filtering bug. Someone changed the default value from 0 to 1, so auto didn't actually do anything.
2013-07-20 08:52:46 -04:00
The Dax
28af84ba89
Capitalise all phrases in the key; I forgot it's a key value, eheh.
2013-07-19 20:36:58 -04:00
The Dax
0dd12765f8
Fix typos.
2013-07-19 20:27:34 -04:00
The Dax
9e535717f9
UI on all platforms(including NewUI!): Add options to change FramebufferCPUConvert without manual editing of INI file.
2013-07-19 19:23:17 -04:00
papel
9b6f1abed8
Version to savestate and open other game in other screens.
2013-07-17 02:33:26 -03:00
Henrik Rydgard
09a7bd08fa
Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later.
2013-07-15 17:41:24 +02:00
raven02
fa0af3c150
Back to use "Read Framebuffers to Memory"
2013-07-11 08:12:19 +08:00
The Dax
32bb4d7db5
Windows UI: Add INI option to allow emulator to start in fullscreen mode on launch.
2013-07-10 14:22:22 -04:00
Henrik Rydgård
4930c26082
Merge pull request #2723 from papel/master
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More shortcuts for the Windows version
2013-07-10 10:30:04 -07:00
papel
abf2faec67
Put back savestate error message.
2013-07-10 13:45:26 -03:00
papel
1e0c0dbab9
Fix shortcuts in pause menu.
2013-07-10 11:49:48 -03:00
papel
314d286e37
Changed pause and speed shortcuts. Fixed disabled run on load.
2013-07-09 21:54:42 -03:00
Henrik Rydgard
34d1643213
Minor improvements to mouse handling in Windows.
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* Don't lock the input_state mutex too much
* Capture the cursor so that the joystick follows the mouse even if you leave the window when holding down the mouse button.
2013-07-09 22:51:02 +02:00
papel
22de16d178
Improving shortcuts of Windows version.
2013-07-09 17:25:29 -03:00
Henrik Rydgard
43205362fd
Fix mouse issues with newUI stuff in 1x mode
2013-07-09 14:46:48 +02:00
Henrik Rydgard
f2e739992d
More mousewheel support
2013-07-08 12:35:08 +02:00
Unknown W. Brackets
55a060332e
Clean up some magic numbers, remove old code.
2013-07-07 09:27:53 -07:00
Henrik Rydgard
cee45d0ad2
Win32: Switch to RawInput for keyboard processing. Lets us distinguish LSHIFT/RSHIFT and LCTRL/RCTRL.
2013-07-07 11:25:18 +02:00
Unknown W. Brackets
3e634e7677
Remove some no longer used xinput stuff.
2013-07-06 23:16:36 -07:00
Unknown W. Brackets
a37a6a8d54
Remove some unused keyboard code, avoid confusion.
2013-07-06 23:11:43 -07:00
Unknown W. Brackets
39fc7931bb
Add keymap support for alt/shift/ctrl on Windows.
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WM_KEYDOWN only gets VK_SHIFT, not L or R. We could detect which on
press, but not on release. It's simpler to just resend both.
2013-07-06 23:06:33 -07:00
Henrik Rydgard
cb87340e71
win: don't queue up key presses at all, send them instantly.
2013-07-06 21:49:28 +02:00
Henrik Rydgard
cc58e34cf8
Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
2013-07-06 20:45:44 +02:00
The Dax
7421877ece
Windows UI: Fix bug where topmost doesn't work on starting a new PPSSPP session, even if it's checked.
2013-07-06 13:47:37 -04:00
The Dax
7ab2da6dfc
Simplify loop.
2013-07-02 16:21:42 -04:00