Henrik Rydgård
|
944cc94630
|
Vulkan: Better way to make sure we bind the backbuffer at some point.
|
2017-11-06 23:48:47 +01:00 |
|
Unknown W. Brackets
|
9dfc9ff6ae
|
Vulkan: Allow clearing the backbuffer to any color.
Helps with debugging sometimes.
|
2017-11-05 22:14:53 -08:00 |
|
Unknown W. Brackets
|
ead4c5f9a8
|
Vulkan: Make sure backbuffer is bound for UI.
Fixes #10048.
|
2017-11-05 09:22:14 -08:00 |
|
Henrik Rydgård
|
8d0209c7e4
|
Stop leaking framebuffers on shutdown. Fix other shutdown issues.
|
2017-11-01 21:43:08 +01:00 |
|
vnctdj
|
7f37c40382
|
Make dev menu pop-up title translatable
|
2017-08-17 23:10:12 +02:00 |
|
Gde Made Novan Priambhada
|
4420719a86
|
Bug fix
|
2017-08-09 03:50:31 +08:00 |
|
Unknown W. Brackets
|
7e753ed24a
|
GLES: Set target w/h in buffered rendering.
Otherwise, the flipped scissors don't update on window resize.
Example: when toggling fullscreen.
|
2017-07-30 14:44:38 -07:00 |
|
Gde Made Novan Priambhada
|
8ec2d50c28
|
Add virtual key for opening chat
|
2017-07-02 01:28:38 +08:00 |
|
Gde Made Novan Priambhada
|
97a4d6424f
|
Rebased and fix the update scroll
|
2017-07-02 01:28:38 +08:00 |
|
Ade Novan
|
6706698d21
|
build fix
|
2017-07-02 01:28:38 +08:00 |
|
Ade Novan
|
624d1cd82f
|
chat screen & chat button position and hide ui on show chat
|
2017-07-02 01:28:38 +08:00 |
|
Ade Novan
|
6121dce9e1
|
remove pointer and using update() should fix random crash (thanks Uknown)
|
2017-07-02 01:28:38 +08:00 |
|
Ade Novan
|
f514b25c79
|
Windows CTRL + C Hotkey
|
2017-07-02 01:28:38 +08:00 |
|
Ade Novan
|
5187b9f118
|
Add New Chat Counter
|
2017-07-02 01:28:38 +08:00 |
|
Ade Novan
|
07b1d8b845
|
pointer fix random crash & better substring logic
|
2017-07-02 01:28:38 +08:00 |
|
sum2012
|
08a1cc7075
|
Add translation
|
2017-07-02 01:28:38 +08:00 |
|
sum2012
|
bd2342ad59
|
Enable chat box
|
2017-07-02 01:28:38 +08:00 |
|
Ade Novan
|
10e874cefd
|
PPSSPP early chat feature rebranched
|
2017-07-02 01:28:38 +08:00 |
|
Unknown W. Brackets
|
979bc58cac
|
UI: Translate AVI start/stop strings.
|
2017-06-03 08:37:55 -07:00 |
|
Unknown W. Brackets
|
d1c9cb8c63
|
UI: Start a render pass while stepping.
We won't start one otherwise. This fixes a crash when auto run is off.
|
2017-05-31 20:04:02 -07:00 |
|
Henrik Rydgård
|
c173da49d3
|
Fix a number of bugs and stuff affecting Vulkan on Mali
|
2017-05-30 09:36:17 +02:00 |
|
Henrik Rydgard
|
32728553bd
|
Further steps towards Vulkan framebuffer support
|
2017-05-30 09:36:17 +02:00 |
|
Henrik Rydgård
|
6bcfe539f7
|
Use vulkan-style clear-on-bind when switching render targets. Not optimally used yet.
Also removes a bunch of redundant render target binds.
|
2017-05-30 09:36:17 +02:00 |
|
Henrik Rydgård
|
0f171acacb
|
Start refactoring things to be more vulkan-friendly
|
2017-05-30 09:36:17 +02:00 |
|
Unknown W. Brackets
|
259af56ee6
|
SoftGPU: Fix rendering when using Direct3D 9.
Since we restore dxstate when setting a framebuffer or backbuffer, we need
something that populates it.
|
2017-05-20 21:29:09 -07:00 |
|
Henrik Rydgård
|
df6ce90c84
|
When what we need is a shared_ptr, we should just go ahead and use one.
One of the top crashes reported in the Play Console is a ManagedTexture crash, so seeing if this might help.
|
2017-05-18 13:28:56 +02:00 |
|
Unknown W. Brackets
|
75898392b9
|
UI: Proxy devmenu keypress through an event.
This prevents a mutex issue in #9626.
|
2017-04-17 20:33:22 -07:00 |
|
Unknown W. Brackets
|
e59ebf8ad9
|
Windows: Add option to browse for bg image.
And also to clear the image.
|
2017-04-02 10:50:09 -07:00 |
|
Henrik Rydgard
|
3c52570552
|
Add UWP projects and rough UWP entry point application based on the sample
Delete sample load, hook things up. It now builds but doesn't run
Reformat, add an event
|
2017-03-23 10:02:27 +01:00 |
|
Unknown W. Brackets
|
07d2b4fb46
|
UI: Make popups transition their button.
|
2017-03-21 18:45:49 -07:00 |
|
zminhquanz
|
ea0aab9340
|
Add warning simulate block transfer , setting info
Add some games compatibility required buffered rendering and warning
required simulate block transfer set to on
|
2017-03-21 14:23:31 +07:00 |
|
Henrik Rydgård
|
e17772b58d
|
Merge pull request #9430 from unknownbrackets/input-state
Remove legacy InputState tracking
|
2017-03-15 10:16:14 +01:00 |
|
Unknown W. Brackets
|
9e390510df
|
Remove legacy InputState.
|
2017-03-14 22:07:07 -07:00 |
|
Unknown W. Brackets
|
2a745f86ac
|
Switch to axis for accelerometer usage.
|
2017-03-14 22:07:03 -07:00 |
|
Henrik Rydgard
|
e37decc9a8
|
Warn if trying to run some games that are known to require buffered rendering with it not enabled.
|
2017-03-14 10:36:51 +01:00 |
|
Henrik Rydgård
|
a895936913
|
More log cleanup. Fix resize issue: Fixes #9392
|
2017-03-06 13:50:22 +01:00 |
|
Henrik Rydgård
|
440e72d250
|
Clean up among the logs. Remove MASTER_LOG.
|
2017-03-06 13:10:23 +01:00 |
|
Henrik Rydgard
|
fa80cfa4aa
|
Additional UWP preparations
|
2017-02-25 09:57:14 +01:00 |
|
Henrik Rydgard
|
900539e200
|
Fix #9340 (touch controls not always getting repositioned correctly)
|
2017-02-23 09:31:45 +01:00 |
|
Henrik Rydgard
|
5c918da774
|
Minor cleanups (combined two identical enums, misc)
|
2017-02-15 11:06:59 +01:00 |
|
Henrik Rydgard
|
0b7f3720ae
|
More FBO api cleanup
|
2017-02-04 22:25:34 +01:00 |
|
Henrik Rydgard
|
daee5c24e5
|
Work towards unifying the GL and DX FBO APIs
|
2017-02-04 22:25:34 +01:00 |
|
Henrik Rydgard
|
20d9e60a67
|
Just some renaming. Start moving away from the "thin3d" name
|
2017-01-30 14:38:31 +01:00 |
|
Henrik Rydgard
|
d9acd27126
|
Rename GLES files to match the convention the other backends use.
|
2017-01-23 17:08:58 +01:00 |
|
Henrik Rydgård
|
f86b9f7900
|
Guess what? More renaming
|
2016-12-27 11:59:06 +01:00 |
|
Henrik Rydgård
|
463251908b
|
Rename things to closer match another project which I plan to share some code with
|
2016-12-27 11:59:02 +01:00 |
|
Henrik Rydgård
|
10393f5d4e
|
Move Thin3D into the Draw namespace.
|
2016-12-27 11:58:03 +01:00 |
|
Florent Castelli
|
70593d1004
|
android: Change preprocessor define to standard __ANDROID__
ANDROID is only standard to the old Makefile buildsystem, not the platform.
|
2016-10-12 11:14:09 +02:00 |
|
Unknown W. Brackets
|
379ec56f0d
|
Tweak wording to clarify battery save message.
|
2016-10-10 17:32:25 -07:00 |
|
Unknown W. Brackets
|
6bbb3c0442
|
Handle clear gpu cache as a global message.
This makes it so if you change texture scaling in the Windows menu on the
pause menu, it actually clears the cache.
|
2016-09-28 22:35:09 -07:00 |
|