Henrik Rydgård
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f7df69f50c
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Change a Crash() to an _assert_msg_
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2023-01-01 17:23:24 +01:00 |
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Unknown W. Brackets
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49f6c461ad
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Reporting: Fix some header includes.
Particularly in Common, avoid including Core/Reporting.h.
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2022-12-27 14:58:20 -08:00 |
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Henrik Rydgård
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b4507cd5cc
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Make a lot more code VR build for all platforms
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2022-11-06 14:36:51 +01:00 |
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Henrik Rydgård
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aa51bfd1ef
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Use GPU "use" flags to replace IsVRBuild in the renderer. It remains elsewhere.
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2022-10-17 19:57:11 +02:00 |
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Henrik Rydgård
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eb18a87eee
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Merge pull request #16186 from lvonasek/feature_openxr_vulkan
OpenXR - Initial work to support multiple render APIs
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2022-10-17 14:47:47 +02:00 |
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Lubos
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ade606bc3c
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OpenXR - Hookup VR API into Vulkan
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2022-10-12 16:21:54 +02:00 |
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Unknown W. Brackets
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b991a84b91
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GLES: Allow stencil texturing if supported.
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2022-10-10 16:43:19 -07:00 |
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Unknown W. Brackets
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38818f9f6e
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GLES: Fix colortest/logicop uint/int conversion.
Shown well in #16119.
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2022-09-27 19:24:54 -07:00 |
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Lubos
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5b334a7945
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OpenXR - PreprocessStep function implemented
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2022-09-24 16:32:55 +02:00 |
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Lubos
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c4dbd6d045
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Merge branch 'master' into compat_openxr_gta
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2022-09-20 21:46:33 +02:00 |
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Unknown W. Brackets
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c08c873462
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GLES: Support more clip distances.
Will be used later, for now just the enable/disable logic.
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2022-09-18 13:16:59 -07:00 |
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Luboš Vonásek
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861af63be9
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Merge branch 'hrydgard:master' into compat_openxr_gta
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2022-09-16 10:20:11 +02:00 |
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Henrik Rydgård
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a52e62a187
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Enable depth uploads on render-to-clut-buffer. Esoteric but needed for #11100. Compat flag for now.
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2022-09-14 22:18:34 +02:00 |
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Lubos
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e406dc4730
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Merge branch 'master' into compat_openxr_gta
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2022-09-13 21:01:55 +02:00 |
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Lubos
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c6ff56d4a3
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OpenXR - Crash when using 3D stereo fixed
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2022-09-12 22:55:53 +02:00 |
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Lubos
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214a5572c3
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OpenXR - Compile fix
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2022-09-08 19:00:41 +02:00 |
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Lubos
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6e4849b910
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OpenXR - Refactor
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2022-09-08 18:05:12 +02:00 |
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Lubos
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52af230210
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OpenXR - Use fog color to replace the sky
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2022-09-07 19:57:26 +02:00 |
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Lubos
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4b129bb9c3
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OpenXR - Refactor VR compat integration
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2022-09-07 15:52:50 +02:00 |
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Lubos
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4ff3e496c5
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Merge branch 'master' into compat_openxr_gta
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2022-09-07 14:58:18 +02:00 |
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Lubos
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08226d8396
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OpenXR - Stereo matrices fixed
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2022-09-05 20:49:25 +02:00 |
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Lubos
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4ce0579f70
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OpenXR - Split projection matrix for color and depth buffer
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2022-09-04 21:12:18 +02:00 |
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Lubos
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93a2817062
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Merge branch 'feature_openxr_stereo' into compat_openxr_gta
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2022-09-04 16:33:33 +02:00 |
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Lubos
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fb875b94de
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OpenXR - Multipass rendering fixed
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2022-09-04 14:01:17 +02:00 |
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Lubos
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30a3cb622a
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Force clearing framebuffer for GTA games
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2022-08-30 21:09:12 +02:00 |
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Lubos
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4bd5a28604
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OpenXR - Flag to easily disable multiview shaders added
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2022-08-28 14:49:27 +02:00 |
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Lubos
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c2c0561be2
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OpenXR - OPENXR ifdef removal
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2022-08-27 17:33:37 +02:00 |
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Luboš Vonásek
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ce55449d03
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Assert removed
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2022-08-24 23:38:57 +02:00 |
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Luboš Vonásek
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11a6318509
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Merge branch 'hrydgard:master' into feature_openxr_stereo
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2022-08-24 19:50:45 +02:00 |
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Henrik Rydgård
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bd674c47b6
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OpenGL: Fix regular depal (shader depal still worked) that broke recently
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2022-08-24 11:01:57 +02:00 |
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Henrik Rydgård
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eb2f12e64a
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Drive-by texture slot management cleanup
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2022-08-24 10:22:58 +02:00 |
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Lubos
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4026d49104
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OpenXR - Multiview uniforms working
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2022-08-17 19:14:36 +02:00 |
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Lubos
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22e7f87e33
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OpenXR - Disable multiview for now
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2022-08-16 21:32:11 +02:00 |
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Lubos
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71df50a354
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OpenXR - GL and OXR logging added
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2022-08-16 17:39:54 +02:00 |
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Lubos
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ab6c91c203
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OpenXR - Integrate multiview into system
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2022-08-14 18:51:45 +02:00 |
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Lubos
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c71ecd7756
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OpenXR - Unused parameter removed
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2022-08-14 11:47:33 +02:00 |
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Henrik Rydgård
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5bf7b56305
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Oops, this iOS check was still required.
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2022-08-07 12:04:41 +02:00 |
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Henrik Rydgård
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6f1f482432
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Make GLQueueRunner/RenderManager aware of device caps, use it to check for NPOT and some other stuff
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2022-08-07 11:15:23 +02:00 |
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Henrik Rydgård
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8aebf0dca4
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Port the OpenGL depal path to thin3d
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2022-08-06 18:27:02 +02:00 |
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Henrik Rydgård
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e1956b47a0
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Merge pull request #15727 from hrydgard/texture-3d
Implement the PSP's equal-size mips "3D texturing"
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2022-08-01 08:35:43 +02:00 |
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Henrik Rydgård
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392d83fb22
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Merge pull request #15659 from lvonasek/feature_openxr_quest
Oculus Quest native support
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2022-07-31 16:34:45 +02:00 |
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Henrik Rydgård
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fecf9127a0
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Implement 3D texturing in the OpenGL backend too. Assorted fixes.
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2022-07-31 10:43:48 +02:00 |
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Henrik Rydgård
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d0d53091a8
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Change from maxLevel to levelsToLoad, for better readability. Cleanup.
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2022-07-30 10:45:02 +02:00 |
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Lubos
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8daba0d881
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OpenXR - Finalize VR renderer interface
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2022-07-24 14:14:21 +02:00 |
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Lubos
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553363a5b5
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OpenXR - Rendering into VR framebuffer works
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2022-07-15 15:41:21 +02:00 |
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Henrik Rydgård
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e98e48e2e9
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Merge pull request #15416 from unknownbrackets/gles-invalidate
GLES: Remove old invalidation code
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2022-02-21 22:03:01 +01:00 |
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Unknown W. Brackets
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1ba8f1fa0a
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GLES: Remove old invalidation code.
We must've changed something to a KEEP, this never seems to catch anything
now.
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2022-02-21 09:34:16 -08:00 |
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Unknown W. Brackets
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c20f352be2
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GLES: Add asserts for correct blend usage.
Also make sure we don't try to use ARB blending on GLES.
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2022-02-21 08:57:21 -08:00 |
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Unknown W. Brackets
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bbce43684c
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GLES: Use EXT not GLES3 for dualsrc blend support.
See #15413, thanks icecream95.
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2022-02-20 23:19:43 -08:00 |
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Unknown W. Brackets
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2718e81c0e
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GPU: Expand lines to triangles.
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2021-10-31 14:46:46 -07:00 |
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