Unknown W. Brackets
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41e167f384
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http: Oops, fix crash.
Huh, I thought I tested this?
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2016-07-03 22:13:52 -07:00 |
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Unknown W. Brackets
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eb674b4699
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Reduce load delay with many recent http files.
If we have data for them, we can start up fairly quickly.
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2016-06-26 20:45:04 -07:00 |
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Unknown W. Brackets
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8dd7527dc8
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Clamp reads at the beginning too.
Safer, avoids an index overrun in disk cache.
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2016-05-26 00:07:46 -07:00 |
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Unknown W. Brackets
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1c357f7f7b
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Fix reads from cache outside the file.
Homebrew seems to all trigger us to read after the end of file, which was
looping infinitely. Fixes #8773.
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2016-05-25 18:42:21 -07:00 |
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Unknown W. Brackets
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0517d3721c
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Correct recovery of locked disk cache files.
We were keeping the index when creating a new file, rather than clearing
it. Additionally, flush before all reads - in case of overlap.
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2016-02-06 19:49:33 -08:00 |
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Unknown W. Brackets
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288a5c7aab
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Lock the diskcache while in use.
This prevents it from being corrupted due to a crash.
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2016-01-30 20:50:37 -08:00 |
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Unknown W. Brackets
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0264422b8d
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Add a bit more error detection to the disk cache.
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2015-11-18 21:56:07 -08:00 |
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Unknown W. Brackets
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475964133c
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Make disk cache size a bit more flexible.
This way it will shrink to allow a few games to be cached simultaneously.
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2015-11-18 21:56:06 -08:00 |
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Unknown W. Brackets
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f2cefebcb6
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Garbage collect files when low on free cache space.
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2015-11-18 21:56:04 -08:00 |
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Unknown W. Brackets
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df6cbafe0f
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Measure free disk space to size block count.
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2015-11-18 21:56:03 -08:00 |
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Unknown W. Brackets
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f0ec6fab4d
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Reorganize disk cache to allow for dynamic size.
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2015-11-18 21:56:02 -08:00 |
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Unknown W. Brackets
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88b23460f1
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Add a file loader to perform disk caching.
Had to do some tricks to handle gameinfocache threads properly.
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2015-07-02 20:58:58 -07:00 |
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