Henrik Rydgård
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c84ca2968e
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Merge pull request #1626 from tpunix/master
DLC bug fix
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2013-05-02 03:30:48 -07:00 |
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tpu
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f3d6cffd72
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npdrmLseek/npdrmRead BUG fix
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2013-05-02 17:47:34 +08:00 |
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raven02
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bbff79a894
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Several CMD update in sceIoDevctl()
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2013-04-28 19:39:47 +08:00 |
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tpu
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641b78ab67
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add DLC support
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2013-04-20 13:51:40 +08:00 |
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Unknown W. Brackets
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c1d72b4210
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Fix sceIoCloseAsync so it closes on wait.
Oops.
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2013-04-16 00:16:22 -07:00 |
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Unknown W. Brackets
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b03b88b7ed
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Fix small reporting typo.
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2013-04-13 00:36:32 -07:00 |
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Unknown W. Brackets
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ff8c128d20
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Trim the newline at the end of stdout output.
Makes the log a bit easier to read.
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2013-04-09 23:26:27 -07:00 |
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Unknown W. Brackets
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57963a3de3
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sceIoRead/Write doesn't work without dispatch.
Except stdout/etc.
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2013-04-06 17:04:19 -07:00 |
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Unknown W. Brackets
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2a9354dc1a
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IO waits don't work without dispatch enabled.
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2013-04-06 17:04:19 -07:00 |
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Unknown W. Brackets
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f380075e2a
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Only OpenAsync works with dispatch disabled.
And it even re-enables dispatch.
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2013-04-06 17:04:18 -07:00 |
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Unknown W. Brackets
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0d4b0a1246
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Track unknown sceIoIoctl commands better.
Also an mpeg stub.
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2013-03-29 01:54:04 -07:00 |
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Henrik Rydgard
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e7027b6c9c
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win32: Add menu option to open memory stick directory
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2013-03-28 20:19:10 +01:00 |
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Unknown W. Brackets
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e4223dbcb0
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Simplify adding report messages, add a bunch more.
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2013-03-26 00:54:00 -07:00 |
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Henrik Rydgard
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576d07719c
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Add a few stubs
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2013-03-24 22:06:58 +01:00 |
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raven02
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a64f4839be
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Add ERROR_PGD_INVALID_HEADER , 0x80510204
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2013-03-19 07:53:21 +08:00 |
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Henrik Rydgard
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e20e5f49b9
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Stub sceIoChstat and an icache invalidate function
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2013-03-16 09:39:22 +01:00 |
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Henrik Rydgard
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8021e49c7f
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Apply tpunix' PGD fix from #998
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2013-03-16 09:15:11 +01:00 |
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Unknown W. Brackets
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6e54ce5551
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Fix some minor warnings.
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2013-03-15 00:45:47 -07:00 |
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raven02
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a974c65ad1
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Set Log level to ERROR when invalid PGD file found
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2013-03-13 17:04:13 +08:00 |
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Unknown W. Brackets
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34865fee34
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Remove io debugging code accidentally left in.
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2013-03-12 01:00:15 -07:00 |
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Unknown W. Brackets
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f1e324da47
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Add delays to sceIoDread(), which needs them.
Only the first time though.
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2013-03-11 02:50:36 -07:00 |
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Unknown W. Brackets
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2b62bf5181
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Add io delays to some misc io funcs.
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2013-03-11 02:50:36 -07:00 |
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Unknown W. Brackets
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7726b95037
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Reschedule / async in sceIoWrite as well.
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2013-03-11 02:50:35 -07:00 |
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Unknown W. Brackets
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0fe7f3e8d3
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Add delays for open, close, and getstat.
Actual delays for these seem much higher, but not sure.
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2013-03-11 02:50:34 -07:00 |
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Unknown W. Brackets
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fff8d0c7c4
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Add a memory stick devctl to check writable.
Final Fantasy 4 seemed to want this.
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2013-03-11 02:50:34 -07:00 |
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Unknown W. Brackets
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f8d9846179
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Add a few more umd devctl commands.
With help from jpcsp and testing.
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2013-03-11 02:50:33 -07:00 |
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Unknown W. Brackets
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4a18ace1aa
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Cleanup some sceIoDevctl() umd commands.
Based on tests.
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2013-03-11 02:50:33 -07:00 |
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Unknown W. Brackets
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70cbe30e45
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Clean up sceIoIoctl() async and add delay.
A low estimate based on tests.
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2013-03-11 02:50:33 -07:00 |
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Unknown W. Brackets
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0b9c248856
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Reschedule in sceIoLseek() etc.
Also make it so we can return u64s easily in places...
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2013-03-11 02:50:32 -07:00 |
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Unknown W. Brackets
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feba421566
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Make sceIoLseekAsync() etc. work better + cleanup.
No need to have this logic duplicated.
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2013-03-11 02:50:32 -07:00 |
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Unknown W. Brackets
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0b097fb67b
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Make async IO actually wait for completion.
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2013-03-11 02:50:32 -07:00 |
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Unknown W. Brackets
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2b8cb0011c
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sceIoRead() always reschedules, and handle async.
Tried to estimate some rough timing. Fixes Unchained Blades.
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2013-03-11 02:50:31 -07:00 |
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Unknown W. Brackets
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99240914ea
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sceIoLseek() should sign extend error codes.
< 0 means error, and 0x0000000080000000 is not < 0.
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2013-03-11 02:50:31 -07:00 |
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Unknown W. Brackets
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da7dfb07c3
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Correctly notify callbacks on sceIoCloseAsync().
And remove defAction, it was the wrong way.
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2013-03-11 02:50:31 -07:00 |
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Unknown W. Brackets
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56d369b4d7
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Tests show async result is a sign-extended s64.
Errors become fffffff80010002, etc.
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2013-03-11 02:50:30 -07:00 |
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Unknown W. Brackets
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60e6fa514a
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Start with sceIoOpenAsync() cleaning up async io.
Now it actually fires the callback as necessary. Some games care.
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2013-03-11 02:50:30 -07:00 |
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Henrik Rydgard
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6702f0c78c
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Tiny optimization and bugfix
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2013-03-07 00:47:48 +01:00 |
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Henrik Rydgard
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a0cf3b9151
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Restore a log statement, #pragma once.
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2013-03-07 00:27:00 +01:00 |
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Henrik Rydgard
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57d4544ef4
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Basic testrunner for Android.
Running it as-is reveals that clo and rotrv are broken in ARMJIT.
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2013-03-07 00:10:53 +01:00 |
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Unknown W. Brackets
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e6375fe84d
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Fix initialization problems in sceIo.
These were making savestates unstable.
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2013-03-03 16:05:05 -08:00 |
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Henrik Rydgård
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2211711164
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Merge pull request #845 from raven02/master
Put PPGeDraw into CalculateFPS() and add enableColorDoubling alias
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2013-03-03 00:42:50 -08:00 |
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raven02
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b862841dd4
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Put PPGeDraw into CalculateFPS() and add enableColorDoubling alias
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2013-03-03 15:33:03 +08:00 |
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Unknown W. Brackets
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a3f93ed203
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Fix some printf size warnings, signed warnings.
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2013-03-02 15:34:15 -08:00 |
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Henrik Rydgard
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aa06c1452e
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Allow mounting VFS directories. Used to provide flash0 from within APK on Android.
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2013-02-27 17:41:40 +01:00 |
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Henrik Rydgard
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ba0362d817
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PGF font support. Mostly an adaptation and cleanup of JPCSP's font system.
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2013-02-27 17:41:39 +01:00 |
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raven02
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a569fd4a18
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Add INFO_LOG for PGD DRM decryption
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2013-02-25 23:31:32 +08:00 |
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tpu
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25a54edc49
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add pgd_close, match with pgd_open
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2013-02-24 20:19:54 +08:00 |
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tpu
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a4f65624c3
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add PGD file support.
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2013-02-24 16:28:40 +08:00 |
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Unknown W. Brackets
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d8a55756f3
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Always return a file descriptor in sceIoOpenAsync.
Fixes #646.
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2013-02-10 18:21:25 -08:00 |
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Unknown W. Brackets
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5f2ec45203
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sceIoDread() should return 1 when there are more.
Before it was returning > 1 if there were many more, which the PSP
did not do.
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2013-02-09 20:40:06 -08:00 |
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