Henrik Rydgård
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7aacf3df37
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Remove time_now() - time_now_d() is the replacement. Absolute time values can't be stored reliably in floats.
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2020-08-16 09:37:18 +02:00 |
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Henrik Rydgård
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ccc0331279
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Move timeutil to Common. (Experiment to see how much work it is to move these).
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2020-08-15 20:53:08 +02:00 |
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Henrik Rydgård
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8835728f87
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Replace base/logging.h in VulkanContext and parts of native
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2020-08-15 19:08:44 +02:00 |
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Henrik Rydgård
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dee0f3f9ec
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Vulkan debug log: Remove some old exclusions, add a new one (for an old issue)
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2020-08-02 15:41:44 +02:00 |
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Henrik Rydgård
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c5e0b799d9
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Remove category from _assert_msg_ functions. We don't filter these by category anyway.
Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
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2020-07-19 20:33:25 +02:00 |
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Unknown W. Brackets
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8524dbdf13
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Vulkan: Check coherent bit.
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2019-09-29 10:53:00 -07:00 |
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Henrik Rydgård
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a355f49c91
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Also experiment with a "copy shader" that just does raw data manipulation into GPU local memory, then copies to image from there.
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2019-09-29 10:39:12 -07:00 |
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Henrik Rydgård
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b0048525a1
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Merge pull request #11884 from hrydgard/vulkan-buffer-usage
Vulkan: Tighten up push buffer usage flags a little bit.
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2019-03-18 11:17:49 +01:00 |
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Henrik Rydgård
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d6d6dbb772
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Finish up the fix attempt for #11882
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2019-03-14 15:15:13 +01:00 |
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Henrik Rydgård
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06b04f65a0
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Vulkan: Narrow down buffer usage flags a little bit.
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2019-03-14 12:41:39 +01:00 |
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Henrik Rydgård
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036aeda512
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Correctly handle memory types in VulkanPushBuffer. Should help #11882.
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2019-03-14 11:43:44 +01:00 |
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Henrik Rydgård
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46585a5da9
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Additional logging
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2019-01-23 18:34:25 +01:00 |
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Henrik Rydgard
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c8e5dd325a
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VK device allocator: Support separate memory type per slab.
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2019-01-23 10:36:08 +01:00 |
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Unknown W. Brackets
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f65481668c
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Vulkan: Fix a log formatting issue.
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2018-04-14 10:47:06 -07:00 |
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Unknown W. Brackets
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7811c03c3b
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Vulkan: Report old allocations when enabled.
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2018-04-06 21:43:18 -07:00 |
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Unknown W. Brackets
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3445a82567
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Vulkan: Allow reusing memory more aggressively.
This causes allocated slabs to get reused more, which means more smaller
slabs are kept around. However, it also reduces fragmentation.
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2018-04-06 21:42:32 -07:00 |
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Unknown W. Brackets
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1c253ee271
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Vulkan: Add code to track allocator usage info.
This way we can potentially debug leaks, if any.
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2018-04-06 21:42:32 -07:00 |
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Henrik Rydgård
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83c82a5ebd
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GL: Fix depal issue where we forgot to set vp/scissor properly. Update some asserts.
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2018-02-28 18:45:14 +01:00 |
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Henrik Rydgård
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eb014e8c6b
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Try to be more consistent when initializing vulkan structs.
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2018-02-25 12:15:29 +01:00 |
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Unknown W. Brackets
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0e2a586c1b
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Global: Fix some type comparison/shadow warnings.
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2018-02-11 07:03:23 -08:00 |
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Henrik Rydgård
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c3629b4a53
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Warning fixes
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2018-02-04 13:42:04 +01:00 |
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Henrik Rydgård
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22e28e218b
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Merge pull request #10411 from hrydgard/gl-render-manager
GL render manager - new faster GL multithreading
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2018-01-31 12:22:07 +01:00 |
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Henrik Rydgård
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c60c8ed68a
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Debug visualization for the Vulkan memory allocator. Shows some interesting behaviour.
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2018-01-29 19:38:10 +01:00 |
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Henrik Rydgård
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2656ad7d40
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Vulkan: Use push_back instead of resize(+1)
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2018-01-27 15:10:17 +01:00 |
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Henrik Rydgård
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60a966c5ec
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PushBuffer added. Thin3d works now on top of GLRenderManager, except framebuffers.
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2018-01-27 15:10:17 +01:00 |
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Unknown W. Brackets
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a7b3a1eb96
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Vulkan: Decimate the texture allocator.
Thin3D wasn't calling Begin/End, which lead to leaks eventually and OOM.
Was causing softgpu to crash.
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2017-12-24 10:39:42 -08:00 |
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Henrik Rydgård
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cca4e0b2ca
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Fix another case where we trusted std::move to clear the origin, which is not guaranteed.
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2017-12-10 14:37:28 +01:00 |
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Henrik Rydgård
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91b089d90d
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Tweak logging and asserts in VulkanDeviceMemory::Destroy
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2017-12-10 14:22:35 +01:00 |
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Henrik Rydgård
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aa0cc6712f
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Clip block transfer destinations. Should fix crash in #10011. Stats: Invent some sort of usage metric for device memory allocators.
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2017-12-03 15:00:25 +01:00 |
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Henrik Rydgård
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6a2f0f4191
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Revert "Fix memory-scan bug in VulkanDeviceAllocator that probably causes some fragmentation."
This reverts commit ac6b491287 .
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2017-12-03 11:31:25 +01:00 |
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Henrik Rydgård
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ac6b491287
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Fix memory-scan bug in VulkanDeviceAllocator that probably causes some fragmentation.
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2017-12-03 11:10:40 +01:00 |
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Henrik Rydgård
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1bf44b7ca3
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Shutdown fix.
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2017-12-03 11:02:49 +01:00 |
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Henrik Rydgård
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5d53f5e24c
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Add another assert, which gets hit.. Hm. Something is wrong..
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2017-12-03 10:42:19 +01:00 |
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Henrik Rydgård
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ff264efe7e
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Change some Crash() to asserts in VulkanDeviceAllocator
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2017-12-03 10:35:34 +01:00 |
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Henrik Rydgård
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04913be779
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Move pushbuffer map/unmap to the .cpp file to avoid inlining (for stack traces)
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2017-11-29 20:13:38 +01:00 |
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Henrik Rydgård
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b6911d2764
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Add a hidden debug option [Graphics]GfxDebugSplitSubmit to try to narrow down some Vulkan issues, see #10163. Also improve some asserts.
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2017-11-22 10:47:04 +01:00 |
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Henrik Rydgård
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27a60f5e58
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Fix message asserts on Android. Add more of them to check things in Vulkan code.
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2017-11-20 12:11:47 +01:00 |
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Henrik Rydgård
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4346a54eb7
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Vulkan: Speed up and simplify hardware tesselation by using storage buffers.
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2017-11-12 13:55:42 +01:00 |
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Henrik Rydgård
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8b42d83123
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Vulkan: Remove duplicate depalShaderCache, fix a number of instances where we didn't use the deleter properly.
Plus more logging, of course.
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2017-11-09 17:25:37 +01:00 |
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Henrik Rydgård
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833916a906
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A multitude of fixes. The UI now works correctly, though of course ingame still broken.
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2017-10-26 10:56:59 +02:00 |
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Henrik Rydgård
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804aa79376
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Various Vulkan image transition fixes and related
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2017-10-20 18:09:05 +02:00 |
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Henrik Rydgård
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3757070fe2
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Extra safety when switching GPU backends, fix possible Vulkan shutdown issue. Should help #10005
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2017-10-09 12:17:54 +02:00 |
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Henrik Rydgård
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5e788ffadf
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Implement vertex caching for Vulkan.
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2017-08-17 11:22:45 +02:00 |
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Henrik Rydgard
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d4e1fc8d93
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More vulkan shutdown fixes
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2017-05-07 11:08:09 +02:00 |
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Unknown W. Brackets
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a1f59deafe
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Fix some type narrowing warnings and typos.
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2017-03-19 07:44:31 -07:00 |
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Unknown W. Brackets
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8dd93576ec
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Vulkan: Ignore queued frees after destroy.
We flush slabs so this gives false assertions in some cases.
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2016-03-27 12:38:15 -07:00 |
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Unknown W. Brackets
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3352608027
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Vulkan: Free texture slabs on exit.
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2016-03-27 08:30:43 -07:00 |
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Unknown W. Brackets
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62b6432121
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Vulkan: Allocate forwards in device slabs.
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2016-03-27 08:30:41 -07:00 |
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Unknown W. Brackets
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87d65e696c
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Vulkan: Correct alloc near slab end.
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2016-03-27 08:30:40 -07:00 |
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Unknown W. Brackets
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9921fd2ea7
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Vulkan: Don't bother with extra userdata, comments.
Was a failed attempt to avoid new/delete.
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2016-03-27 08:30:40 -07:00 |
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