Henrik Rydgård
22ee875ffc
Fix nasty race condition with menu background audio. Fixes #12365
2019-09-27 23:53:31 +02:00
Henrik Rydgård
a461dbeecb
Fix crash in Zip UI. Make another crash happen earlier.
2019-09-27 22:56:37 +02:00
Henrik Rydgård
4cebea6a14
Don't let a delayed config load mess with the GPU backend option. Fixes #12284 .
2019-09-17 10:50:25 +02:00
Henrik Rydgård
96a15cf525
Fix the indirect postprocessing path. Fixes #12133 (but see the issue for a secondary bug).
2019-08-04 18:01:36 +02:00
Unknown W. Brackets
df6c5f38dc
Core: Use readable names for failed backends.
2019-06-22 12:48:56 -07:00
driver1998
8fab38ecdd
TextDrawerUWP based on DirectWrite
2019-06-07 05:20:21 +08:00
LunaMoo
da031ebbdb
Fix avi dump via render buffer instead,
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with an option to use output buffer since recording with
post process effects will often be desirable.
2019-06-04 07:54:17 +02:00
LunaMoo
57bd3c63f4
Block savestates OSM when video frames are dumped.
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Also make the dump messages shorter,
especially dump start since it will be recorded.
2019-05-27 23:43:39 +02:00
Unknown W. Brackets
03bec46b93
UI: Make the screenshot key configurable.
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Affects #10825 .
2019-04-30 19:01:20 -07:00
LunaMoo
53daa0d844
Remove some unused code.
2019-04-28 13:17:08 +02:00
Henrik Rydgård
d91f706206
Log why the config is being saved (we seem to do it a bit much at times)
2019-02-23 11:55:44 +01:00
Unknown W. Brackets
1e943549c2
Android: Allow using custom storage paths.
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This allows a user to keep their save data on an insertable card, or
otherwise. Currently, the UI isn't great - errors are easy to miss,
and the path must be typed manually.
2019-02-18 09:15:15 -08:00
Henrik Rydgard
58db029f7e
Android .nomedia: Don't hide everything under PSP, too harsh.
2019-02-05 16:40:10 +01:00
Henrik Rydgard
217205e433
To avoid strange images in Android gallery, pre-create TEXTURES with a .nomedia, and add .nomedia to the PSP directory.
2019-02-05 15:57:43 +01:00
Henrik Rydgård
2c83574377
Finish up the test
2018-12-19 13:48:58 +01:00
Henrik Rydgård
c2319cd6d1
thin3d: Make the stencil ref value dynamic state (all APIs support this directly).
2018-12-19 13:48:58 +01:00
Henrik Rydgård
df98721e73
Write rough framework for GPU discard test screen
2018-12-19 13:48:54 +01:00
Henrik Rydgård
2d01db805e
Remove no-op DrawBuffer::End()
2018-12-18 10:10:53 +01:00
Henrik Rydgård
fedc72eff5
Revert "Android: Fix Vulkan immersive startup."
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This reverts commit 5a5483ca93
.
2018-11-23 09:51:16 +01:00
Henrik Rydgard
5a224d7a2b
Disable CheckFailedGPUBackends() in debug builds, for convenience
2018-10-08 13:34:41 +02:00
Henrik Rydgård
a0b019d473
Merge pull request #11455 from unknownbrackets/android-resize
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Android: Fix Vulkan immersive startup
2018-10-08 07:52:47 +02:00
Unknown W. Brackets
5a5483ca93
Android: Fix Vulkan immersive startup.
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Would commonly not actually start with immersive resolution due to race
conditions in setting the resolution and ui visibility.
2018-10-07 16:15:23 -07:00
Henrik Rydgård
83bf001a31
Disable Android HW scale on TV type devices.
2018-10-06 13:43:11 +02:00
Henrik Rydgård
f8ea364371
Cleanup: Split out the WASAPI code into its own file.
2018-09-30 20:29:39 -07:00
Unknown W. Brackets
120cf59237
Core: Reset working graphics backend on restart.
2018-09-06 18:31:09 -07:00
Unknown W. Brackets
fb8f408db0
Core: Don't consider graphics failed on shutdown.
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On some devices, we'll lose context or get a resize mid-startup, so make
sure we don't detect that as a graphics crash.
2018-09-06 07:31:15 -07:00
Unknown W. Brackets
db93a08fc9
Core: Log more on graphics backend failures.
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Just so we can tell for sure in logs what's happening.
2018-09-05 23:13:15 -07:00
Henrik Rydgård
562c5f6485
Merge pull request #11346 from unknownbrackets/startup-fail
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Core: Track graphics startup failures and cycle
2018-09-04 21:14:15 +02:00
Unknown W. Brackets
d715ed8fba
Core: More consistently use directory constants.
2018-09-02 10:27:11 -07:00
Unknown W. Brackets
d1c5668612
Android: Add .nomedia files to system and textures.
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Due it on all platforms when saving textures to encourage including
.nomedia in texture packs.
2018-09-02 10:19:08 -07:00
Unknown W. Brackets
e246a946c3
Core: Add flag to prevent graphics cycling.
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For debugging graphics crashes.
2018-09-01 19:59:13 -07:00
Unknown W. Brackets
f906fbed35
Core: Track graphics startup failures and cycle.
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If the graphics driver segfaults, or some plugin segfaults, let's try a
different one next time. This gives better hope of starting up next time.
2018-09-01 19:59:13 -07:00
Henrik Rydgård
785858dbf8
Basic Discord presence integration.
2018-08-13 00:20:09 +02:00
Unknown W. Brackets
b4496f1975
Core: Move config enums to separate file.
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These are a bit strewn about and there are constants that aren't
consistently used, which just adds confusion.
2018-06-23 10:59:18 -07:00
Henrik Rydgård
a9eb786811
Merge pull request #11181 from unknownbrackets/savestate
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SaveState: Show warning on old / long use state
2018-06-16 17:45:58 +02:00
Unknown W. Brackets
a5efb85ab7
SaveState: Show warning on old / long use state.
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Using save states instead of in game saves causes bugs in games, and
preserves bugs from bad settings and old PPSSPP versions.
This tells users when they might be affected.
2018-06-14 18:29:55 -07:00
Unknown W. Brackets
a448ef536b
Qt: Toggle fullscreen like on all other platforms.
2018-06-09 16:36:41 -07:00
Unknown W. Brackets
9d96e6579c
Merge pull request #10909 from unknownbrackets/debugger
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WebSocket based debugger interface
2018-06-09 15:37:06 -04:00
Unknown W. Brackets
cc1fa20afb
Qt: Use Roboto Condensed like on other platforms.
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May improve font fallback issues in #7581 .
2018-06-09 11:36:00 -07:00
Unknown W. Brackets
a676721683
Qt: Remove bundled assets reader.
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It was no longer being used or linked, so it just meant the assets were missing.
With this removed, the assets (lang inis, shaders, etc.) are available again.
Fixes #9831 - likely broken since #9061 , which stopped using the qrc.
2018-06-09 10:47:53 -07:00
Unknown W. Brackets
f81fa27abe
Debugger: Add config for remote debugger on start.
2018-06-08 06:59:16 -07:00
Unknown W. Brackets
3a8a2ff933
http: Move web server to core and use flags.
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This way we can independently control the debugger and disc sharing, since
debugger could have security impact.
2018-06-07 16:28:01 -07:00
Henrik Rydgård
c1d113e0e9
When creating temp framebuffers for download, size them using bufferWidth/Height instead of width/height.
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Or maybe we should make sure to only download within the width/height by
adding more clamps at the beginning of ReadFramebufferToMemory but seems
more dangerous.
Plus some minor things.
Should help #11113
2018-06-01 21:16:07 +02:00
Henrik Rydgård
d35de81a76
Check for a valid screen manager in NativeIsAtTopLevel
2018-05-26 17:50:37 +02:00
Henrik Rydgård
775a25e530
Another directory, plus no need to use c_str
2018-05-10 20:52:21 +02:00
Henrik Rydgård
3976b03bcd
Create vital directories on Android storage permission grant. Should help #11020
2018-05-10 19:32:28 +02:00
Henrik Rydgård
3c066de158
Win32: Not really appropriate to call exit() on a bad filename. Fixes #11030
2018-05-10 00:59:21 +02:00
Unknown W. Brackets
074f52b819
Android: Properly reset home on config reload.
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We reload the config once we know we have permission to read it, but that
means we have to run any cleanup logic on it again.
2018-04-29 11:45:32 -07:00
LunaMoo
e5e19554e6
Add "--pause-menu-exit" option.
2018-04-02 16:31:26 +02:00
Unknown W. Brackets
895de164ed
Android: Fix initial start from shortcut.
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Fixes #10855 . We have to wait for the permission request to complete.
2018-04-01 23:28:36 -07:00