Unknown W. Brackets
de7aa5b64e
Windows: Show a message when failing over backend.
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Best that we make sure people know when this has happened, probably.
Also, fix the fallback to OpenGL, which was broken on Windows.
2020-03-28 06:19:11 -07:00
Henrik Rydgård
01179c2d90
Remove outdated code that reset the logenabled flags on non-Windows. Fixes #12291
2020-03-28 13:24:48 +01:00
Unknown W. Brackets
c65bfdffc6
UI: Avoid crash when atlas metadata is missing.
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See #12722 .
2020-03-21 21:10:20 -07:00
orbea
39576814ac
Add more assets directory paths.
2020-03-18 09:59:20 -07:00
Henrik Rydgård
4501045224
Merge pull request #12691 from unknownbrackets/inputbox
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Android: Process input prompts more clearly
2020-03-09 20:28:25 +01:00
Unknown W. Brackets
a3e12f4242
Android: Process input prompts more clearly.
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This way, the processing is generally inline or explicitly a callback.
There's also less parsing issues since all the parsing is centralized.
2020-03-08 20:45:01 -07:00
Unknown W. Brackets
9d7dc97c3e
Android: Reload game config on storage permission.
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Before, we were saving out the global values on top of the game config
while loading them.
We seem to get the storage permission event twice sometimes, which is what
causes this to happen after we've already loaded the game config.
2020-03-08 15:26:44 -07:00
Unknown W. Brackets
fc8306dde1
Android: Ensure we forget the shortcut on next run.
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Prevents an issue where we would use the shortcut param again when
starting the app directly.
2020-03-08 14:58:42 -07:00
Henrik Rydgård
8f2a52ccab
Merge branch 'rechat' of https://github.com/ANR2ME/ppsspp into ANR2ME-rechat
2020-03-08 14:28:10 +01:00
Unknown W. Brackets
cb1b7b1e43
Core: Bring over some file related Switch changes.
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Reducing the distance from the Switch port code.
2020-03-03 22:53:03 -08:00
ANR2ME
142e60974c
Merge branch 'rechat' of https://github.com/adenovan/amultios-ppsspp into rechat
2020-03-02 22:25:18 +07:00
Henrik Rydgård
45d94c4877
Switch all images to dynamic lookup in the atlas by string ID.
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SLN fix
It works, but with the wrong images and the wrong characters!
Fix another bug in atlastool's binary output
Get Android building again.
Oops, didn't mean to disable this permanently.
Error checking
Minor cleanup
Gotta tweak my git ignores...
Regenerate metadata
2020-03-01 12:06:47 +01:00
Henrik Rydgård
76e0d02059
Merge pull request #12657 from unknownbrackets/debugger
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Debugger: Stop remote server in full shutdown
2020-03-01 09:16:16 +01:00
Unknown W. Brackets
8afcb2416d
UI: Respect resize flag during graphics init.
2020-02-29 19:31:58 -08:00
Unknown W. Brackets
b37a906649
Debugger: Stop remote server in full shutdown.
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Hopefully helps #12630 , we shouldn't have tied it to graphics.
2020-02-29 18:45:14 -08:00
Unknown W. Brackets
5009698cc0
Core: Use a shared_ptr for i18n categories.
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This does not make them thread safe, but it reduces the chances of a crash
a bit (see #12594.)
2020-02-09 07:35:16 -08:00
Henrik Rydgård
9394f0f7e0
Merge pull request #12592 from Florin9doi/iosCam
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Camera updates (iOS/Android)
2020-01-26 10:58:48 +01:00
Florin9doi
2b57d2365f
Android satellites info
2020-01-26 09:22:24 +02:00
Florin9doi
5fbf2d7713
Add camera/location support for iOS
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Add front camera support for Android
Allow to change the active camera in-game
2020-01-25 16:54:45 +02:00
shenweip
3f585782f1
Don't shut down camera when exiting games,also re-enumerating devices if
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received WM_DEVICECHANGE.
2020-01-24 16:05:28 +08:00
shenweip
d1e354ce04
Improve compatibility.
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Don't implemente on vista and UWP,they don't have a full support for this.
2020-01-14 17:15:11 +08:00
shenweip
5c4a1e00fc
BuildFix
2020-01-14 08:19:44 +08:00
shenweip
034a257baf
Add camera support for windows.
2020-01-13 15:06:02 +08:00
Henrik Rydgård
13f87301cf
Merge pull request #12371 from unknownbrackets/thread-detach
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Avoid thread.detach(), join when needed instead
2019-10-07 20:27:42 +02:00
Henrik Rydgård
cb8c57f8e3
Merge pull request #12370 from unknownbrackets/switch
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Pull some base parts of the Switch PR
2019-10-07 20:01:36 +02:00
Henrik Rydgård
f342d8d856
Logging improvements
2019-10-06 13:21:57 +02:00
Unknown W. Brackets
029dd07c8e
UI: Minor assert fix.
2019-09-28 21:10:26 -07:00
Unknown W. Brackets
e639dc801f
http: Ensure webserver shutdown on exit.
2019-09-28 11:12:12 -07:00
M4xw
30fc4c7869
Switch: Configure base paths.
2019-09-28 09:23:18 -07:00
Henrik Rydgård
22ee875ffc
Fix nasty race condition with menu background audio. Fixes #12365
2019-09-27 23:53:31 +02:00
Henrik Rydgård
a461dbeecb
Fix crash in Zip UI. Make another crash happen earlier.
2019-09-27 22:56:37 +02:00
Henrik Rydgård
4cebea6a14
Don't let a delayed config load mess with the GPU backend option. Fixes #12284 .
2019-09-17 10:50:25 +02:00
Henrik Rydgård
96a15cf525
Fix the indirect postprocessing path. Fixes #12133 (but see the issue for a secondary bug).
2019-08-04 18:01:36 +02:00
Unknown W. Brackets
df6c5f38dc
Core: Use readable names for failed backends.
2019-06-22 12:48:56 -07:00
driver1998
8fab38ecdd
TextDrawerUWP based on DirectWrite
2019-06-07 05:20:21 +08:00
LunaMoo
da031ebbdb
Fix avi dump via render buffer instead,
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with an option to use output buffer since recording with
post process effects will often be desirable.
2019-06-04 07:54:17 +02:00
LunaMoo
57bd3c63f4
Block savestates OSM when video frames are dumped.
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Also make the dump messages shorter,
especially dump start since it will be recorded.
2019-05-27 23:43:39 +02:00
Unknown W. Brackets
03bec46b93
UI: Make the screenshot key configurable.
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Affects #10825 .
2019-04-30 19:01:20 -07:00
LunaMoo
53daa0d844
Remove some unused code.
2019-04-28 13:17:08 +02:00
Henrik Rydgård
d91f706206
Log why the config is being saved (we seem to do it a bit much at times)
2019-02-23 11:55:44 +01:00
Unknown W. Brackets
1e943549c2
Android: Allow using custom storage paths.
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This allows a user to keep their save data on an insertable card, or
otherwise. Currently, the UI isn't great - errors are easy to miss,
and the path must be typed manually.
2019-02-18 09:15:15 -08:00
Henrik Rydgard
58db029f7e
Android .nomedia: Don't hide everything under PSP, too harsh.
2019-02-05 16:40:10 +01:00
Henrik Rydgard
217205e433
To avoid strange images in Android gallery, pre-create TEXTURES with a .nomedia, and add .nomedia to the PSP directory.
2019-02-05 15:57:43 +01:00
Henrik Rydgård
2c83574377
Finish up the test
2018-12-19 13:48:58 +01:00
Henrik Rydgård
c2319cd6d1
thin3d: Make the stencil ref value dynamic state (all APIs support this directly).
2018-12-19 13:48:58 +01:00
Henrik Rydgård
df98721e73
Write rough framework for GPU discard test screen
2018-12-19 13:48:54 +01:00
Henrik Rydgård
2d01db805e
Remove no-op DrawBuffer::End()
2018-12-18 10:10:53 +01:00
Henrik Rydgård
fedc72eff5
Revert "Android: Fix Vulkan immersive startup."
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This reverts commit 5a5483ca93
.
2018-11-23 09:51:16 +01:00
Henrik Rydgard
5a224d7a2b
Disable CheckFailedGPUBackends() in debug builds, for convenience
2018-10-08 13:34:41 +02:00
Henrik Rydgård
a0b019d473
Merge pull request #11455 from unknownbrackets/android-resize
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Android: Fix Vulkan immersive startup
2018-10-08 07:52:47 +02:00