Henrik Rydgård
381313ec9e
Fix check for Android version in whether to display "ignore camera notch when centering" Fixes #13774
2020-12-16 12:00:26 +01:00
Henrik Rydgård
1640a39de8
Add developer setting "Show on screen messages". Uncheck to hide them.
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Fixes #13682 .
Might move to system settings or something next release, don't want to
cause a mess in translations.
2020-11-22 19:08:14 +01:00
Henrik Rydgård
ecb1c46574
Translation: Fix issue #13685
2020-11-22 18:06:26 +01:00
Henrik Rydgård
b9bbc18561
Translation: Fix issues #13686 and #13687
2020-11-22 18:02:23 +01:00
ANR2ME
2432c51f01
Updated Minimum Timeout workaround settings to use 0 as default (no override)
2020-10-31 13:15:24 +07:00
gary-ts
d5ea12d08b
Fix a section of the translatable message
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I don't know this is OK. Please check it.
2020-10-23 03:17:02 +09:00
Henrik Rydgård
0ee996b2a0
Merge pull request #13520 from shenweip/memStickSize
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Simulates memory stick size to get fixed free space.
2020-10-10 15:41:44 +02:00
ANR2ME
bf8d49a5f0
Added socom.cc as an alternative Public Adhoc Server, just because they have statistic web page for players to find out which games are being played and how many players are there.
2020-10-10 01:01:45 +07:00
ANR2ME
fabcb60c9a
Making the workaround that fix Gundam vs Gundam Next Plus to be optional as it can improve connectivity on other games over high latency networks, and fix GvG Next Plus properly.
2020-10-10 01:00:32 +07:00
shenweip
0eb9577562
Sets the maximum memory stick size to 32GB like a Memory Stick Duo.
2020-10-09 01:12:12 +08:00
shenweip
166035a87b
Simulates memory stick size to get fixed free space.
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Some games may be sensitive to the changes of free space of memory stick, and Android's free space is usually variable.
2020-10-08 23:51:56 +08:00
Henrik Rydgård
0e3a84b4a8
Move most GPU things to Common.
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It works after the move, on Windows and Android at least.
Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
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* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
f01ba6dc84
Move NativeApp.h to Common/System, split into NativeApp.h and System.h
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Buildfix
2020-10-04 11:42:16 +02:00
Henrik Rydgård
b7edf75437
Move Display.cpp/h to Common.
2020-10-04 11:42:16 +02:00
Henrik Rydgård
9e41fafd0d
Move math and some file and data conversion files out from native to Common.
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Buildfixing
Move some file util files
Buildfix
Move KeyMap.cpp/h to Core where they belong better.
libretro buildfix attempt
Move ini_file
More buildfixes
2020-10-04 09:12:46 +02:00
Henrik Rydgård
ff8148dd92
Move native/util, native/data and native/i18 to Common/Data.
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Also move colorutil.cpp/h
linking build fix experiment
Delete a bunch of unused CMakeLists.txt files
CMakeLists.txt linking fix
Don't include NativeApp.h from any headers.
Android.mk buildfix
Half of the UWP fix
Buildfix
Minor project file cleanup
Buildfixes
Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Henrik Rydgård
ed88761ecc
Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h.
2020-09-29 15:51:51 +02:00
Henrik Rydgård
4ccde48485
Merge pull request #12924 from iota97/user-chain
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Postprocessing: User chain support
2020-09-22 09:20:51 +02:00
Henrik Rydgård
1b3413945b
Some header include cleanup
2020-09-16 09:20:41 +02:00
iota97
fe86f257b5
Cache 60 FPS requirement
2020-09-15 07:49:01 +02:00
iota97
0c885db052
User chain support
2020-09-13 21:48:00 +02:00
Henrik Rydgård
cea35007ae
Always use a linear filter for video, unless forcing NEAREST filtering.
2020-09-13 16:40:37 +02:00
Henrik Rydgård
406fed7914
Add option for the clear-fb-on-first-use speedhack. See #13295
2020-09-10 23:52:35 +02:00
Henrik Rydgård
e0d797a9be
Forgot the if, oops.
2020-08-30 22:43:13 +02:00
Henrik Rydgård
cdf11dffd1
Shrink the "Cardboard VR Off" button.
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Got a complaint through email that it was so large it could be visible with
the cardboard on, despite its location.
2020-08-30 17:50:42 +02:00
ANR2ME
0298f59fd5
Avoid using getaddrinfo during initialization as it could blocked the thread if there is no network
2020-08-19 12:33:20 +07:00
Henrik Rydgård
ccc0331279
Move timeutil to Common. (Experiment to see how much work it is to move these).
2020-08-15 20:53:08 +02:00
Henrik Rydgård
c41f875df4
Remove base/logging.h in a whole lot more places.
2020-08-15 19:09:00 +02:00
iota97
d2a9bc6bcc
Remove double disable function on frame duplication
2020-08-07 10:48:11 +02:00
Henrik Rydgård
f9a1a0eee5
Fix issue where after a backend change restart, the new instance was considered secondary.
2020-08-06 10:19:58 +02:00
Henrik Rydgård
d57edfbdac
Rename FramebufferCommon.cpp/h to FramebufferManagerCommon.cpp/h for consistency
2020-08-03 23:17:22 +02:00
Henrik Rydgård
b77d954bc1
Off by default
2020-08-03 12:14:38 +02:00
Henrik Rydgård
3fd8f3d86d
Add a setting. Various tweaks to sound triggering.
2020-08-03 12:08:11 +02:00
Unknown W. Brackets
93a32c285b
UI: Simplify on/off for hardware tex scaling.
2020-08-01 22:32:55 -07:00
Unknown W. Brackets
5ff75f4ca8
UI: Add setting for texture upload shader.
2020-08-01 21:28:18 -07:00
Henrik Rydgård
45b05b386b
Merge pull request #13229 from shenweip/UsbMic
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Add basic Microphone support on Windows.
2020-08-01 19:26:35 +02:00
AdamN
04761c238f
Reorganized Networking UI ( #13232 )
2020-08-01 18:36:17 +02:00
shenweip
c7e2eba231
Add basic Microphone support on Windows.
2020-07-31 10:24:17 +08:00
Unknown W. Brackets
b6e98374d3
UI: Fix consistency in vsync setting for iOS.
2020-07-24 21:05:28 -07:00
ANR2ME
596fad3f42
Provides quick IP fill on Adhoc Server IP address setting to makes player's life easier :)
2020-07-23 12:41:13 +02:00
ANR2ME
65bc68609c
Added an option to Disable Nagle Algorithm (Enable TCP No Delay)
2020-07-22 23:13:41 +02:00
ANR2ME
b9025b50bd
Added a UPnP option to use original port for external port instead of using the shifted port by port offset, to be compatible with real PSP or other PSP emulators
2020-07-22 23:13:41 +02:00
ANR2ME
8daf2ff66e
Added UI to change WLAN Channel.
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Currently Ridge Racer 2 doesn't works with Auto channel (TODO: Making sure sceUtilityGetSystemParamInt doesn't returns channel 0 when connected to a network for Ridge Racer 2 to works with Auto channel)
2020-07-22 16:46:39 +02:00
ANR2ME
d0045947f1
An attempt to fix socket's behavior inconsistencies across platforms.
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Added an option to override minimum socket's timeout to prevent getting timeouts on high latency networks.
2020-07-22 16:46:34 +02:00
ANR2ME
33d3ac28de
Added UPnP Support
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Fix i18n type
2020-07-21 23:02:58 +02:00
Henrik Rydgård
6560192d8e
Support full VSync control in SDL OpenGL.
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(Not yet Qt).
Forgot about iOS
SDL headless buildfix
Additional iOS buildfix
2020-07-19 12:07:16 +02:00
Henrik Rydgård
697c3b8b36
Cleanup log output on swapchain/surface recreation.
2020-07-18 20:35:39 +02:00
Unknown W. Brackets
500107a540
Savedata: Correct AM/PM and time/date settings.
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The defaults and exposed system param values were out of sync.
2020-07-14 18:59:23 -07:00
Henrik Rydgard
873c11d7f9
Draw a minimal crash dump on the emu screen after a caught crash.
2020-07-12 15:25:21 +02:00