Henrik Rydgard
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cc6681cd0b
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Compile Ced's DX9 GPU on Windows. Not hooked up yet.
This needs work, has several problems that must be fixed to run on Windows.
Ced, you'll have to fix up your xb project file a bit, sorry.
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2013-09-15 12:52:44 +02:00 |
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Ced2911
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0a29202e12
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sync gpu with gles
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2013-09-12 09:54:48 +02:00 |
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Ced2911
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746e7d5ff8
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sync with gles
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2013-09-12 09:53:52 +02:00 |
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Ced2911
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e4344b9fb3
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use some memory limit
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2013-09-12 09:53:50 +02:00 |
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Ced2911
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a6c3421f00
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fix for debug build
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2013-09-12 09:53:49 +02:00 |
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Ced2911
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16f68fec5c
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sync dx9 gpu with gles
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2013-09-12 09:52:00 +02:00 |
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Ced2911
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83d0b7f01e
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update gpu code
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2013-09-12 09:45:30 +02:00 |
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Ced2911
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76b11b88b8
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redid endian on indexed texture => fix ff2 blur
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2013-09-12 09:44:52 +02:00 |
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Ced2911
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1c7cae2139
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use vmx for QuickTexHash
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2013-09-12 09:44:51 +02:00 |
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Ced2911
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f3612b2afb
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update gpu
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2013-09-12 09:44:50 +02:00 |
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Ced2911
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72cb7739b6
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update gpu
Conflicts:
GPU/GPUState.cpp
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2013-09-12 09:43:57 +02:00 |
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Ced2911
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3188c00629
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Directx9 Gpu
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2013-09-12 09:37:19 +02:00 |
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