Unknown W. Brackets
d0d4e665d1
Clean up double creation of memory debugger.
2014-02-14 21:17:36 -08:00
The Dax
965a3333b4
Don't crash by reading a nullptr when changing the rendering resolution.
2014-02-13 16:30:08 -05:00
Henrik Rydgard
3b2d61af09
Win32: Don't flicker when moving around the window. Fixes #5429
2014-02-13 17:56:26 +01:00
Henrik Rydgard
e0c81ab662
Fix remaining problems in #5396 and #5401
2014-02-12 11:35:38 +01:00
Henrik Rydgard
fb3febb22b
Fix in-game rendering resolution changes on Windows. Fixes #5401
2014-02-12 10:43:10 +01:00
Henrik Rydgard
49de482e6a
Fix blank screen on fullscreen bug ( #5396 )
2014-02-10 18:34:57 +01:00
Henrik Rydgard
8a2b50af64
Fix bug causing the screen to go blank when resizing the window using scale factors on Windows.
2014-02-10 16:22:16 +01:00
Henrik Rydgard
ca9d0ea5cf
Remove more bad uses of dp_xres. Fix a data flow issue
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(could end up with "feedback" if modifying the screen bounds)
2014-02-10 15:55:21 +01:00
Henrik Rydgard
c6caff61bf
Update native with buildfix. Fix some resizing issues.
2014-02-10 15:14:45 +01:00
Henrik Rydgard
8b6b491820
Remove obsolete outputWidth/outputHeight
2014-02-10 12:44:35 +01:00
Henrik Rydgård
d055954a83
Merge pull request #5241 from DanyalZia/patch-50
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Properly show OSD information of resolution
2014-01-27 01:01:13 -08:00
DanyalZia
afc36d557e
Properly show OSD information of resolution
2014-01-27 11:46:09 +05:00
Henrik Rydgård
241c78fb4c
Merge pull request #5221 from unknownbrackets/debugger
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Add module info to the symbol maps
2014-01-26 14:07:29 -08:00
Henrik Rydgård
289729f43c
Merge pull request #5216 from DanyalZia/frameskip
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Separates out auto-skip from frameskiping
2014-01-26 14:06:45 -08:00
DanyalZia
61a15c1465
Fix a bug where changing resolution wouldn't make a difference on a fly
2014-01-26 19:02:21 +05:00
Unknown W. Brackets
b1af4f4911
Write symbol maps as ".ppmap" instead.
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This has some benefits:
* They are smaller, but zgrep/zcat etc. still work.
* Since the format is slightly different, bisecting won't overwrite.
* It avoids conflicts with .map file associations.
2014-01-25 21:12:16 -08:00
DanyalZia
251b0e86ee
Separates out auto-skip from frameskipping
2014-01-26 00:50:00 +05:00
Peter Tissen
e1d115284e
remove more test code
2014-01-23 20:50:33 +01:00
Peter Tissen
d8b4d653f1
revert test code
2014-01-23 20:30:35 +01:00
Peter Tissen
4a4488eb98
Enable touch support by default
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Check for touch support and enable it automatically if available.
It's probably possible to hack around Vista with the HID stuff but
I don't think Vista that want multitouch is a large enough group
to invest the time.
2014-01-23 20:16:38 +01:00
Peter Tissen
b991d49049
Add Windows touch support
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This is disabled by default
break out WindowsTouchHandler into a seperate Class , that file is way too big anyway
2014-01-22 21:25:49 +01:00
Unknown W. Brackets
83eb5f05bc
windows: Ignore key/mouse input while menu focused.
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This prevents arrow and shortcut keys from being considered inputs to the
game or UI.
2014-01-20 00:57:20 -08:00
Unknown W. Brackets
0e286d6603
windows: Re-enable scaling on gl_extensions change.
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This fixes the fact that it's not filled in the first time UpdateMenus()
is called, since it's called again whenever you open the menu anyway.
2014-01-20 00:42:04 -08:00
Henrik Rydgård
70f8b14156
Merge pull request #5155 from unknownbrackets/texscaling
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Disable scaling to odd multiples when unsupported.
2014-01-19 23:57:20 -08:00
Unknown W. Brackets
eeaeb91610
Disable scaling to odd multiples when unsupported.
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May help #4000 .
2014-01-19 21:14:21 -08:00
Unknown W. Brackets
360068075b
windows: Show the open dialog on a separate thread.
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Allows the screen to continue rendering, which should prevent black
screens, etc. while browsing.
May help #2755 .
2014-01-19 20:15:08 -08:00
Unknown W. Brackets
0421207d8b
windows: Clean up rawinput code a bit.
2014-01-19 12:16:52 -08:00
Unknown W. Brackets
8af9f62f6b
windows: Move rawinput stuff into its own file.
2014-01-19 11:59:11 -08:00
shenweip
b5d1ebf71d
Win32: Fix wrong menu position.
2014-01-09 21:15:46 +08:00
The Dax
c07702e7ef
Win32 buildfix.
2014-01-08 19:11:32 -05:00
The Dax
c8535ced2a
Remove keyboard hook and make the ignore Windows key option work.
2014-01-08 19:08:32 -05:00
Henrik Rydgård
51484e48a9
Merge pull request #5043 from thedax/win32IgnoreWindowsKeyOption
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Win32: Add an option to disable the Windows key when the emulator is the active window.
2014-01-08 10:46:47 -08:00
The Dax
f6606e2e2b
Win32: Add the option to the Game Settings menu, too, and add a separator in NewUI.
2014-01-07 16:08:11 -05:00
The Dax
9dc2a67076
Let's be consistent with our spacing and if's.
2014-01-07 16:02:00 -05:00
The Dax
8f86f5898a
Add a comment for the keyboard hook.
2014-01-07 16:02:00 -05:00
The Dax
9d2868b7ce
Win32: Add option to disable the Windows key.
2014-01-07 16:02:00 -05:00
zack-vii
26fbb4c32c
"Next Slot" control mapping
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-added "Next Slot" to control mapping menu
-added VIRTKEY_NEXT_SLOT -> incremented VIRTKEY_TOGGLE_FULLSCREEN
-added SaveState::NextSlot(); as replacement for code in
WndMainWindow
-added entry in EmuScreen using SaveState::NextSlot();
2014-01-07 15:56:04 +01:00
vnctdj
522f9176a4
Make "Extract File..." menu item translatable
2014-01-04 12:33:02 +01:00
The Dax
910d8c2e13
Use a std::set instead.
2014-01-03 13:13:24 -05:00
The Dax
55d716fb19
Rename keyHeld to keyDown, too.
2014-01-03 13:13:24 -05:00
The Dax
a5873ab7a4
Change bool name for better readability.
2014-01-03 13:13:23 -05:00
The Dax
f90aebcebf
Release held keys on the keyboard when window focus is lost.
2014-01-03 13:13:23 -05:00
Henrik Rydgard
9bde25dfa9
Moving the lang mapping to Config clears up some obcure file-to-file build dependency.
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Should fix the build.
2014-01-03 19:04:43 +01:00
Unknown W. Brackets
2618f2ed39
Add a simple extract file command.
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Mostly useful for quickly/easily extracting pmf/atrac/etc. files.
2014-01-01 16:47:15 -08:00
Unknown W. Brackets
db77dcd149
Fix some includes on Windows/etc.
2013-12-29 15:59:36 -08:00
Unknown W. Brackets
438361d0bc
Clean up code pointer naming for the jit.
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Now it properly identifies thunk code which is actually a decent percent
when fastmem is off at least.
2013-12-18 23:57:39 -08:00
The Dax
4a2b984e5f
Fix minor styling issue.
2013-12-10 19:31:29 -05:00
The Dax
f3e76d6d79
Win32 UI: Enable sound properly when Enable Sound is chosen.
2013-12-10 19:24:50 -05:00
pal1000
4a00383f4b
Fix typo
2013-12-09 17:01:00 +02:00
pal1000
7ff511ed63
Add .ZIP files to load ROM. Also made some organizing in the Load ROM dialog
2013-12-09 16:47:37 +02:00