Commit graph

72 commits

Author SHA1 Message Date
Peter Thoman
ec52816c17 Merge 2013-05-02 20:09:43 +02:00
Jacky TSUI
3d27799601 Add xBRZ texture scaling to Android/iOS 2013-05-02 20:51:02 +08:00
Peter Thoman
3e5023ea97 Refactored Texture Scaling, changed options & gui to separately select scaling level and method 2013-05-01 23:55:34 +02:00
Peter Thoman
0ef103525f Added Global Threadpool to common 2013-05-01 14:12:09 +02:00
Peter Thoman
6950cfef35 Changed xBRZ UI to have separate off option 2013-04-30 12:14:34 +02:00
Peter Thoman
04d0a61968 Added config option for xBR texture scaling 2013-04-30 03:46:27 +02:00
raven02
1405b43b2d Change to ERROR_LOG , add True Color/Anisotropic Filtering 2013-04-28 09:46:18 +08:00
raven02
5768947f9d Add configurable frameskip 2013-04-23 21:16:27 +08:00
mgaver
60f9906bf2 Update Config.cpp
Add jailbreak detection(Non-jailbreak iDevice doesn't support JIT Compiler)
2013-04-23 14:51:48 +09:00
mgaver
989c9b4371 Update Config.cpp
Add jailbreak detection(Non-jailbreak iDevice doesn't support JIT Compiler)
2013-04-23 14:38:28 +09:00
Henrik Rydgard
c83cf1497c Change back default button preference to cross. Oops, accidentally released 0.7.6 with circle.. oh well. 2013-04-22 23:40:24 +02:00
Unknown W. Brackets
1fe7242e47 Store parental level as an integer. 2013-04-20 09:37:47 -07:00
CrazyMax
61a7c821d2 add save/load PSP parameters from ini file; 2013-04-19 21:59:24 +03:00
Henrik Rydgard
32f344d6bd Very basic internationalization. Does not work on Android yet due to location of ini files. 2013-04-18 12:06:26 +02:00
CrazyMax
e864569d0c Windows: add Force Input Device option; 2013-04-16 17:34:20 +03:00
raven02
d899d45309 Use 12 recent items for both Andriod/iOS & Windows plaform 2013-04-15 08:23:57 +08:00
Henrik Rydgard
e3fb88de68 Background thread for icon loading, show in game list. Switch to GNU STL in Android port. 2013-04-13 21:24:07 +02:00
raven02
16d4f2e318 Mipmapping default true for Android/iOS , false for Desktop 2013-04-11 23:05:48 +08:00
raven02
ed27e7c25d Show upto 8 recent item for Android/iOS 2013-04-07 21:38:08 +08:00
Unknown W. Brackets
c93aa872ca Show up to 12 items in recent on Windows.
It's a tiny bit cluttered, and I know more is coming, but it's pretty
convenient for now...
2013-04-06 17:48:36 -07:00
raven02
87e24ea938 Add option to toggle mipmapping , default false 2013-04-03 07:38:13 +08:00
Unknown W. Brackets
8f911a0ebe Add a setting to autosave the symbol map.
And move it into system, needs to be after the coreParameter too.
2013-03-30 22:28:55 -07:00
Henrik Rydgard
e78193b907 win32: Save/restore window position 2013-03-30 17:49:02 +01:00
Henrik Rydgard
8833f6eb25 Don't swapbuffer if stepping. Default to 2x zoom on Windows. Alert on missing atlases. 2013-03-30 08:35:47 +01:00
Henrik Rydgard
84fd5781de GL UI in Win32: Some basics work. 2013-03-29 18:50:08 +01:00
Henrik Rydgård
be70c8ab04 Add buttons for recently played games to the empty space on the menu screen. 2013-03-24 20:04:29 +01:00
Henrik Rydgard
34c0c204bc Simple tilt controls (horizontal axis only, good for racing games) 2013-03-10 13:22:38 +01:00
Henrik Rydgård
baf805f883 Merge pull request #851 from sum2012/master
Add Ini for use Media Engine
2013-03-04 06:51:39 -08:00
sum2012
47db8612ca Change default to true 2013-03-04 22:39:42 +08:00
Unknown W. Brackets
8d38596cc9 Add config setting for api reporting.
For now, will be disabled in some cases, but I want people to be able
to set to "" so that it will always be disabled.
2013-03-04 00:01:37 -08:00
sum2012
bfe8752a18 Add Ini for use Media Engine
Better to solve blackscreen and flash issue.
2013-03-03 23:04:36 +08:00
raven02
fd8bcf98df Remove DisableG3Dlog 2013-02-25 22:54:18 +08:00
sum2012
0538592f3e Make default FastMM off
UNIMPL _sceAtracGetContextAddress make game crash when FastMM on
2013-02-25 05:22:01 +08:00
Henrik Rydgård
d47c9fa999 Merge pull request #744 from raven02/truecolor
Toggle 32 bit truecolor in option , default true
2013-02-19 11:42:36 -08:00
raven02
c0dc85b99d Toggle 32 bit truecolor in option , default true
Update Core/Config.cpp
2013-02-20 02:10:35 +08:00
Henrik Rydgard
1aa3a657c0 Very rough and basic implementation of frameskipping. 2013-02-19 00:45:26 +01:00
raven02
8425a123e2 Browse and Boot 2013-02-18 03:39:31 +08:00
Henrik Rydgard
37f998407b Replace "Core" with "Jit" in ini. Don't show Open dialog by default (use Ctrl+A or Ctrl+O to open it).
Delete "Slightly Faster Interpreter".
2013-02-16 09:49:33 +01:00
Henrik Rydgard
b21d358f1b Default JIT to on. 2013-02-15 19:28:40 +01:00
Henrik Rydgard
36f49706e0 Add option to stretch to display (turns off the black bars fixing the aspect ratio). 2013-02-13 18:21:21 +01:00
Henrik Rydgard
f0c632131e Flush the draw buffer less. Default aniso to 0 on mobile, 8 on PC/the rest. 2013-02-11 19:03:11 +01:00
raven02
66417155c9 Add option to set AnisotropyLevel , default 4 2013-02-11 21:03:53 +08:00
Xele02
d5c2560212 Add window to config key bindings
Save the bindings in the conf file in a map.
2013-02-02 17:43:56 +01:00
Xele02
aa01751589 Save encryption. Load/Save encrypted/decrypted save
RE of Chnnlsv lib
Correct size bug in kirk
2013-01-29 00:11:02 +01:00
raven02
b74b215f34 Add option fullscreen , make default to false 2013-01-27 21:05:09 +08:00
Henrik Rydgard
d1b3fd0e49 Better window resize handling 2013-01-27 00:15:39 +01:00
Henrik Rydgard
1ed9a6ba56 Small fixes. v0.6. 2013-01-26 21:39:35 +01:00
raven02
4d1903f50c Set time format in config 2013-01-21 21:35:31 +08:00
Henrik Rydgard
611fb3536f Try to use glDrawArrays in more situations, saving us a buffer. Misc. 2013-01-20 21:52:54 +01:00
Henrik Rydgard
04860322f4 Merge branch 'master' into vertexcache 2013-01-20 11:30:11 +01:00