Henrik Rydgård
f17f2f5bb5
Remove more dead code in app-android.cpp
2022-12-22 10:03:28 +01:00
Henrik Rydgård
e209227be1
Delete dead code path (initialize EGL from C++ on Android)
2022-12-20 23:17:51 +01:00
Henrik Rydgård
d8cf7ce30c
Add stub symbol for 'utimensat', making it work on Android 2.3 again
2022-12-14 16:10:21 +01:00
Lubos
3cc979859c
OpenXR - Release keys on activation of camera adjust
2022-12-10 21:31:39 +01:00
Lubos
db8b159d9e
OpenXR - Force PSP menu aspect ratio
2022-11-17 17:30:29 +01:00
Lubos
ddad6b3760
OpenXR - Support axis
2022-11-17 10:52:12 +01:00
Henrik Rydgård
dd0409d68c
OpenGL ES: Crash as early as possible if things are bad
...
There's a huge variety of crash report in the Play Console of various
opengl failures. Try to concentrate them to early points in
initialization
2022-11-08 10:43:38 +01:00
Henrik Rydgård
ecd62e7eb2
Lift length limit on Android logging
2022-11-08 00:21:37 +01:00
Henrik Rydgård
b4507cd5cc
Make a lot more code VR build for all platforms
2022-11-06 14:36:51 +01:00
Lubos
aacbe4f4a3
OpenXR - Get platform flags in runtime
2022-11-04 14:53:07 +01:00
Lubos
7c6cff5ae9
Merge branch 'master' into feature_openxr_vulkan
2022-10-09 17:48:23 +02:00
Lubos
bf14ca84d3
OpenXR - Revision of VR rendering
2022-10-08 14:38:49 +02:00
Lubos
d8fbc7ce56
OpenXR - Vulkan support in progress
2022-09-14 19:53:55 +02:00
Lubos
044d9a416b
OpenXR - Emulate mouse cursor
2022-09-01 18:08:08 +02:00
Lubos
c2c0561be2
OpenXR - OPENXR ifdef removal
2022-08-27 17:33:37 +02:00
Lubos
4603ccdd92
OpenXR - Initialization errors fixed
2022-08-19 15:17:42 +02:00
Lubos
2887671e6f
OpenXR - Refactor display framerate
2022-08-17 16:55:19 +02:00
Lubos
92d631966f
OpenXR - Resuming renderer fixed, haptics support added
2022-08-16 16:47:31 +02:00
Lubos
ab9a48d750
OpenXR - Static added to global variables
2022-07-26 17:44:38 +02:00
Lubos
b2509ad4dd
OpenXR - Version info refactor
2022-07-26 17:40:10 +02:00
Lubos
19ebbb6a30
OpenXR - Integrate SYSPROP_HAS_FILE_BROWSER
2022-07-26 17:32:03 +02:00
Lubos
b1e3d8beb3
OpenXR - Code formatting fixed
2022-07-24 16:44:16 +02:00
Lubos
8f2904ecac
OpenXR - Default device config added
2022-07-24 15:38:30 +02:00
Lubos
28d598b9ba
OpenXR - Button repeating implemented
2022-07-22 22:19:49 +02:00
Lubos
67821ca942
OpenXR - Controller mapping better
2022-07-22 18:47:37 +02:00
Lubos
cc833faa13
OpenXR - Hacky mapping to make the games playable
2022-07-17 20:03:37 +02:00
Lubos
29ff6af7da
OpenXR - UI controls integrated
2022-07-17 19:09:18 +02:00
Lubos
a08325e52f
OpenXR - UI scale/resolution fixed
2022-07-17 14:55:20 +02:00
Lubos
0d41691413
OpenXR - Input class added
2022-07-17 14:45:02 +02:00
Lubos
553363a5b5
OpenXR - Rendering into VR framebuffer works
2022-07-15 15:41:21 +02:00
Lubos
08e01c9a2a
OpenXR - Dummy rendering working
2022-07-15 13:52:15 +02:00
Lubos
d109e7c1d7
Merge branch 'master' into feature_openxr_quest
2022-07-12 18:54:47 +02:00
Lubos
f693850d94
OpenXR - Initial version of VR renderer added
2022-07-12 18:53:46 +02:00
Henrik Rydgård
a831cab14c
Remove unmotivated check preventing texture ini creation on mobile. ( #15647 )
...
* Remove unmotivated check preventing texture ini creation on mobile.
Fixes #15644
* Show a "toast" message on platforms that don't support opening a text editor, when you try to create/open a texture ini file.
* Avoid the need to ifdef around calls to SystemToast
* UWP buildfix (and some warning fixes).
And possibly libretro fix
* Rename for a bit more consistency
2022-07-10 22:34:44 +02:00
Lubos
9893e5c4ab
OpenXR - VR mode initialization added
2022-07-08 14:44:20 +02:00
Unknown W. Brackets
8e15f755e6
UI: Add a sysprop for if the device has a keyboard.
...
Still left some ifdefs because of System_InputBoxGetString(), but
hopefully we can move away from them. Some devices (like SDL) may only
optionally have a keyboard, so it's a runtime check.
2021-10-19 10:01:52 -07:00
Henrik Rydgård
e6857388c7
Add input device debug info to touchscreen test screen
...
(yeah maybe there's a better place but it's fine).
Also make a slight tweak to the detection order which I don't think
matters much.
2021-10-10 11:50:20 +02:00
Henrik Rydgård
1d08317766
Valiant attempt to fix queryGameName
2021-09-08 23:25:39 +02:00
Henrik Rydgård
81b4c3b376
Auto-pause on app switch. Will be made conditional in the next commit.
2021-08-11 23:31:51 +02:00
Henrik Rydgård
a0a5f7a67a
Minor improvements on Android 9/10. Let the user reset to root of storage.
...
This includes handling weird "raw:/" content URIs. These I haven't seen
on newer versions.
2021-08-04 23:22:43 +02:00
Henrik Rydgård
93673cb565
Correct the cutoff for scoped storage. Android 9,10 (API 28,29) shouldn't use it.
2021-08-04 23:22:43 +02:00
Henrik Rydgård
793e79945f
Enable scoped storage enforcement on Android 11+.
...
This has a number of UX issues and bugs we need to work through, but at least
games are playable, things mostly work. Upgrades are handled smoothly by
keeping existing storage access until you uninstall. After a reinstall, you'll
need to re-select your old PSP directory manually in settings :(
2021-08-04 23:22:43 +02:00
Yifan Gu
633a6f612b
Refactor and unify analog input settings
2021-07-05 12:38:46 +02:00
Henrik Rydgård
90cb284837
Remove asserts from OpenSL init. Expose error inside audio settings
2021-06-15 23:13:07 +02:00
Henrik Rydgård
27dbcd3b34
Revert "Turn on scoped storage, for the purposes of testing on this branch."
...
This reverts commit 4b337303a4b2aa49aac6296609331e7c87e61085.
2021-06-07 00:26:26 +02:00
Henrik Rydgård
9b32ea2f55
Split out AndroidStorage.cpp from android/jni/app-android.cpp, move to Common
2021-06-07 00:26:24 +02:00
Henrik Rydgård
1aed8ce7b1
Add content URI support to LocalFileLoader, remove ContentUriFileLoader
2021-06-07 00:24:52 +02:00
Henrik Rydgård
2f31cb12fb
Add support for writing to file. Basics work now (having memstick on a content path)
2021-06-07 00:24:52 +02:00
Henrik Rydgård
b397e5c455
Assorted plumbing.
...
wip
Buildfix
2021-06-07 00:24:51 +02:00
Henrik Rydgård
beb0b4e9f3
More work on AndroidStorageFileSystem.cpp. Fix current directory getting reset.
2021-06-07 00:24:51 +02:00