Unknown W. Brackets
46e0ac5f23
Logging tweak.
2013-12-19 00:18:29 -08:00
Unknown W. Brackets
183b4cb45c
Add a static method for creating PSPPointers.
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This is still kinda ugly, but the assignment thing was just too ugly, I
couldn't do it anymore.
2013-12-16 23:50:52 -08:00
Unknown W. Brackets
ae0560a1db
Ignore bad video decode addresses.
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Instead of crashing, even if that's more fun.
2013-12-11 08:21:01 -08:00
Unknown W. Brackets
21c617a7be
Correct some syscall names.
2013-12-02 23:40:16 -08:00
Henrik Rydgård
0e54e24b24
Revert "Use swap code from native instead. Remove all other versions of it."
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Broke movie playback.
This reverts commit 9fcb08a326
.
Conflicts:
native
2013-10-28 17:24:03 +01:00
Sacha
9fcb08a326
Use swap code from native instead. Remove all other versions of it.
2013-10-28 03:07:32 +10:00
Unknown W. Brackets
e95f55a5fe
Fix some enum type warnings.
2013-10-19 14:57:45 -07:00
Unknown W. Brackets
a1713e620b
Initialize some psmf values.
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This was causing glitches when loading game A and then game B.
2013-09-22 21:19:59 -07:00
The Dax
d102baacd0
Prep PPSSPP for Visual Studio 2013.
2013-09-17 10:27:06 -04:00
Unknown W. Brackets
50e9e45d65
Check version in each DoState() func.
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They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
Henrik Rydgard
8c88dff5a4
More log categories, use them (and existing ones). Improve log config.
2013-09-07 22:02:55 +02:00
Unknown W. Brackets
2ef650aa2d
Add a bunch of HLE functions for better reporting.
2013-08-22 23:04:55 -07:00
Unknown W. Brackets
008052e6d6
Fix some variable hiding warnings.
2013-08-12 23:32:38 -07:00
Unknown W. Brackets
bfb05440e2
Specify memory layout in sceMpeg/scePsmf.
2013-07-27 15:53:30 -07:00
Henrik Rydgard
9d76ba7dd2
Minor cleanup in texcache, fix some warnings
2013-07-22 19:26:16 +02:00
Unknown W. Brackets
10f1f198fb
Fix some type conversions warnings.
2013-07-07 19:16:25 -07:00
oioitff
97c6b96408
Remove IsAudioEnd(), use IsNoAudioData() instead.
2013-07-02 17:20:46 +08:00
oioitff
c93a1b6f33
Implement scePsmfSpecifyStreamWithStreamType
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and scePsmfSpecifyStreamWithStreamTypeNumber.
2013-07-01 14:02:12 +08:00
oioitff
d8a661e71f
Tiny bug fix for scePsmfSetPsmf.
2013-07-01 04:25:04 +08:00
oioitff
db668f74db
delete previous psmf if exists.
2013-07-01 04:17:09 +08:00
oioitff
b119356e9a
Improve getPsmf for scePsmf.
2013-07-01 03:52:35 +08:00
Unknown W. Brackets
d8eede0b9a
Add some unknown syscalls from reporting.
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These are being linked in by games, so defining them will log them when
they are hit.
2013-06-30 12:05:14 -07:00
Henrik Rydgård
d18eb994da
Merge pull request #2502 from oioitff/mpeg-fix2
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Improve PsmfPlayer, and implement video loop for PsmfPlayer.
2013-06-29 04:21:14 -07:00
oioitff
a86ddab8d0
Tiny bug fix.
2013-06-28 05:44:57 +08:00
mschic
47b690918d
Update scePsmf.cpp
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Fixing for AKB48 MPEG crash because wrong pointer
Has been tested with:
- AKB148 Idol to koi shitara, Idol to Guam de Koishitara
- AKB149 Renai Sousenkyo
2013-06-27 23:56:01 +07:00
oioitff
ecffab317a
Improve PsmfPlayer.
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Implement video loop for PsmfPlayer.
2013-06-27 23:46:26 +08:00
Henrik Rydgard
604ad0181b
Merge branch 'new-ui'. Still incomplete. Enable by setting NewUI=True in ppsspp.ini
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Conflicts:
UI/MenuScreens.cpp
2013-06-27 16:28:38 +02:00
Henrik Rydgård
872366a137
Merge pull request #2284 from oioitff/mpeg-fix2
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Use ringbuffer as a real PSP instead the huge buffer.
2013-06-26 13:55:50 -07:00
Henrik Rydgard
5297b6274d
Add a stub impl of the last scePsmf function
2013-06-24 18:58:54 +02:00
oioitff
fa4ad234a1
Use ERROR_LOG for error messages instead.
2013-06-25 00:16:55 +08:00
oioitff
1e4d896980
Implement scePsmfPlayerSetPsmfOffset and
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scePsmfPlayerSetPsmfOffsetCB. And use memory buffer for PsmfPlayer
directly instead.
2013-06-25 00:16:51 +08:00
oioitff
7bde93d534
Fix corrupted frames and implement savestate
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for mpeg.
2013-06-25 00:16:42 +08:00
oioitff
c970a7e689
Use ringbuffer as a real PSP instead huge buffer.
2013-06-25 00:16:38 +08:00
Unknown W. Brackets
ee2a99adee
Correctly read 48-bit pts in scePsmf as well.
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Attempt to fix #2347 .
2013-06-18 23:58:52 -07:00
oioitff
00e6873a30
Bug fix for scepsmf.
2013-06-16 01:35:47 +08:00
oioitff
f2af925015
fix wrong video/audio stream channel.
2013-06-15 01:42:19 +08:00
oioitff
94bc8d0cd6
Implement scePsmfGetNumberOfSpecificStreams.
2013-06-15 01:39:56 +08:00
Unknown W. Brackets
e36da8b49f
Clean up scePsmfPlayer logging.
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Move a bunch of things from errors.
2013-06-13 22:33:59 -07:00
Unknown W. Brackets
1af3ef0880
Clean up scePsmf logging.
2013-06-13 22:21:39 -07:00
Unknown W. Brackets
5b17005e31
Correct result of scePsmfGetVideoInfo().
2013-06-13 22:12:16 -07:00
raven02
9b164958a2
Change to DEBUG_LOG
2013-06-14 07:19:52 +08:00
raven02
0bb7462e2d
Implement scePsmfVerifyPsmf
2013-06-14 07:15:57 +08:00
oioitff
77a17cacc5
Add support for multiple video/audio stream.
2013-06-11 19:04:14 +08:00
Henrik Rydgård
e5050442be
Merge pull request #2177 from oioitff/mpeg-fix
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Improve mpeg timestamp.
2013-06-09 14:05:03 -07:00
oioitff
32fb534375
Improve mpeg timestamp.
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Read 6 bytes timestamp instead.
2013-06-10 04:21:36 +08:00
Unknown W. Brackets
46227c8473
Don't delay psmf video when the audio has ended.
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Lunar shows logos without any audio, which means the audio pts is always
0. That meant it delayed more each frame...
2013-06-09 10:53:49 -07:00
oioitff
cdebf89584
Improve some functions for scePsmfPlayer.
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Fix video end issue for Mahou Shoujo Nanoha A's Portable: The Gears of
Destiny
2013-06-10 01:07:43 +08:00
Unknown W. Brackets
14034fd9c1
PSP can decode directly to vram, so detect that.
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Not sure if any games do this but I did it in a test.
2013-06-08 04:52:37 -07:00
Unknown W. Brackets
51d0f73008
Apparently, return 1 is not needed now. Hurray.
2013-06-08 03:00:47 -07:00
oioitff
5be3a6e748
PsmfPlayer seems to step video and sync
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in scePsmfPlayerGetVideoData.
2013-06-08 00:27:31 +08:00