Henrik Rydgård
57c6ab7206
Android: Remove the popup message when falling back to OpenGL. Fixes #12284 .
2019-09-02 20:02:40 +02:00
Henrik Rydgård
7610220b30
Vulkan: Prepare for adding a second init path for VulkanContext.
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Will eventually be used for libretro.
2019-09-01 22:21:19 +02:00
Florin9doi
e1164cfe4f
[Android] Updates for camera
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-rotate camera frames to follow display orientation
-release camera resources when a game is closed
-release camera resources when the activity is paused
2019-08-24 22:54:45 +03:00
Florin9doi
187dfb2816
Update PowerSaveModeReceiver (again)
2019-08-20 11:32:39 +03:00
Unknown W. Brackets
9f694afcc3
Merge pull request #12237 from hrydgard/vulkan-device-name-blacklist
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Vulkan: Simple blacklist of device names that are not allowed to check for Vulkan
2019-08-13 19:03:20 -07:00
Florin9doi
18e7877526
Update PowerSaveModeReceiver
2019-08-13 21:00:36 +03:00
Henrik Rydgård
caa8f1a433
Android: NativeApp.Init: Log the device name.
2019-08-13 10:15:39 +02:00
Henrik Rydgård
dc9e794867
Merge pull request #12213 from Florin9doi/sceUsbMic
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sceUsbMic
2019-08-04 18:23:49 +02:00
Henrik Rydgård
96a15cf525
Fix the indirect postprocessing path. Fixes #12133 (but see the issue for a secondary bug).
2019-08-04 18:01:36 +02:00
Florin9doi
99c4a00dae
sceUsbMic
2019-08-03 21:09:33 +03:00
Henrik Rydgård
e284d9f00d
Remove Google Cardboard support. Fixes #11668
2019-07-01 14:47:42 +02:00
Henrik Rydgård
2ecec84c84
Merge pull request #12127 from unknownbrackets/ge-record
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Cleanup GE dump playback
2019-06-24 12:28:32 +02:00
Henrik Rydgård
aff429ee09
For the non-vulkan backends, zero display rotation settings just to be sure.
2019-06-24 10:30:32 +02:00
Unknown W. Brackets
93069756e6
GE Debugger: Split playback into a separate file.
2019-06-23 18:49:27 -07:00
Henrik Rydgård
2ed535af29
Update SPIRV-Cross
2019-06-20 00:41:47 +02:00
Silent
bb2ba8086b
Improved Show in Folder:
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- Not spawning cmd.exe anymore, rather using the same way Chromium does to spawn a shell window with a file focused
- Hid a nonfunctional "Show In Folder" button for UWP builds
2019-05-23 19:59:08 +02:00
Robert Carr
c01186d35c
Android: Display measurement fixes
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No longer set display parameters on surface create - surface is resized
after create to match screen dimensions. Fixes offset issue when started
in immersive mode.
Also update measurements on multi-window change, and use getMetrics when
in multi-window mode as getRealMetrics returns full screen size, not
window size.
2019-05-12 23:24:46 +10:00
Unknown W. Brackets
812e84e4a7
Android: Allow less common sample rates.
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Just assume anything we received is a valid one.
2019-03-23 12:12:13 -07:00
Henrik Rydgård
e66f019ffa
Update the version number in AndroidManifest.xml (pretty sure we don't really still need to do this, but whatever).
2019-03-14 09:00:50 +01:00
Henrik Rydgård
aba375e2f7
Remove old resolution hackery that didn't fix anything.
2019-02-28 14:16:20 +01:00
Henrik Rydgård
3e1197f5f3
Android: Add some logging
2019-02-10 20:13:13 +01:00
Henrik Rydgard
478b0b4278
Further improve VK extension loading. Switch to VK_EXT_debug_utils (but fallback to VK_EXT_debug_report if only that is available).
2019-02-05 21:31:38 +01:00
Henrik Rydgard
3fd216ad3a
Better handling of swap chain size, add PowerVR hack. Fixes #11743
2019-01-25 20:19:55 +01:00
Henrik Rydgård
46585a5da9
Additional logging
2019-01-23 18:34:25 +01:00
Henrik Rydgård
b86c96261a
Update to latest gradle, update lang submodule.
2019-01-15 23:35:59 +01:00
Unknown W. Brackets
adeca2c3ba
GLES: Move some vendor bug checks to Draw.
2018-12-23 20:27:22 -08:00
Henrik Rydgård
015c314fb1
Android EGL config: Always require 8888, stencil if version >= ICS
2018-12-19 23:05:48 +01:00
Henrik Rydgård
c8f86def97
Android EGL: Add logging of depth and stencil bits
2018-12-19 22:52:44 +01:00
Henrik Rydgård
04646fe678
Build system updates
2018-12-19 14:01:19 +01:00
Henrik Rydgård
683a4e0fb2
Merge pull request #11676 from unknownbrackets/gles-depth
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WIP - GLES: Download depth values via shader
2018-12-19 09:58:38 +01:00
Unknown W. Brackets
e49568f67d
GLES: Move depth packing code to dedicated file.
2018-12-16 17:34:16 -08:00
Unknown W. Brackets
ba7c8bee5b
Merge remote-tracking branch 'upstream/1.7-hotfixes' into tag
2018-12-10 23:13:32 -08:00
Henrik Rydgård
46f11fbfed
Just make the optimized (non-release) android build debuggable.
2018-12-09 21:37:03 +01:00
Henrik Rydgård
74d87fa2b4
Update to 1.7.5, update lang
2018-12-04 14:43:39 +01:00
Henrik Rydgård
04b4dedfca
Have to increment the build number due to a mistake, so make it 1.7.4
2018-11-23 16:17:54 +01:00
Henrik Rydgård
a59019a43a
Update readme for 1.7.3
2018-11-23 16:05:31 +01:00
Henrik Rydgård
2a65f224e6
1.7.3
2018-11-23 13:29:42 +01:00
Henrik Rydgård
fedc72eff5
Revert "Android: Fix Vulkan immersive startup."
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This reverts commit 5a5483ca93
.
2018-11-23 09:51:16 +01:00
Henrik Rydgård
429a1fce01
Assert even in release mode if preset shaders fail to compile. This is just to help track down a Play crash.
2018-11-21 18:14:26 +01:00
Henrik Rydgård
f2244f789e
VK: Add extra safety checks around font texture creation. Motivated by some Play crashes.
2018-11-21 17:34:54 +01:00
Henrik Rydgård
7af93d08cf
VK: Add extra safety checks around font texture creation. Motivated by some Play crashes.
2018-11-21 17:33:30 +01:00
Florin9doi
8694c33119
F-droid lite version - create stubs for Moga Controller
2018-11-07 14:02:16 +02:00
Henrik Rydgård
fdb07323e0
Update AndroidManifest.xml to 1.7.1
2018-11-01 14:51:14 +01:00
Henrik Rydgård
caa506bf2a
Update AndroidManifest.xml for 1.7.0
2018-10-27 11:29:42 +02:00
Henrik Rydgård
61e38b4539
On older Android versions, densityDpi can't change and is thus not present in the Configuration objects.
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Fixes crash opening/closing the Xperia Play (and probably lots of others).
2018-10-27 10:25:19 +02:00
Henrik Rydgård
3c3aaf5bc7
Just fix some gradle build warnings. It's using platform 16 anyway (but somehow it all still works back on -9)
2018-10-25 01:20:41 +02:00
Henrik Rydgård
a0b019d473
Merge pull request #11455 from unknownbrackets/android-resize
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Android: Fix Vulkan immersive startup
2018-10-08 07:52:47 +02:00
Unknown W. Brackets
5a5483ca93
Android: Fix Vulkan immersive startup.
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Would commonly not actually start with immersive resolution due to race
conditions in setting the resolution and ui visibility.
2018-10-07 16:15:23 -07:00
Unknown W. Brackets
9cb471e5bd
Android: Avoid race on surface destroyed.
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Avoids a segfault in this scenario.
2018-10-07 16:13:34 -07:00
Unknown W. Brackets
d5d572d38e
Android: Consistently use version constants.
2018-10-07 15:24:04 -07:00