Commit graph

984 commits

Author SHA1 Message Date
Henrik Rydgård
57c6ab7206 Android: Remove the popup message when falling back to OpenGL. Fixes #12284 . 2019-09-02 20:02:40 +02:00
Henrik Rydgård
7610220b30 Vulkan: Prepare for adding a second init path for VulkanContext.
Will eventually be used for libretro.
2019-09-01 22:21:19 +02:00
Florin9doi
e1164cfe4f [Android] Updates for camera
-rotate camera frames to follow display orientation
-release camera resources when a game is closed
-release camera resources when the activity is paused
2019-08-24 22:54:45 +03:00
Florin9doi
187dfb2816 Update PowerSaveModeReceiver (again) 2019-08-20 11:32:39 +03:00
Unknown W. Brackets
9f694afcc3
Merge pull request #12237 from hrydgard/vulkan-device-name-blacklist
Vulkan: Simple blacklist of device names that are not allowed to check for Vulkan
2019-08-13 19:03:20 -07:00
Florin9doi
18e7877526 Update PowerSaveModeReceiver 2019-08-13 21:00:36 +03:00
Henrik Rydgård
caa8f1a433 Android: NativeApp.Init: Log the device name. 2019-08-13 10:15:39 +02:00
Henrik Rydgård
dc9e794867
Merge pull request #12213 from Florin9doi/sceUsbMic
sceUsbMic
2019-08-04 18:23:49 +02:00
Henrik Rydgård
96a15cf525 Fix the indirect postprocessing path. Fixes #12133 (but see the issue for a secondary bug). 2019-08-04 18:01:36 +02:00
Florin9doi
99c4a00dae sceUsbMic 2019-08-03 21:09:33 +03:00
Henrik Rydgård
e284d9f00d Remove Google Cardboard support. Fixes #11668 2019-07-01 14:47:42 +02:00
Henrik Rydgård
2ecec84c84
Merge pull request #12127 from unknownbrackets/ge-record
Cleanup GE dump playback
2019-06-24 12:28:32 +02:00
Henrik Rydgård
aff429ee09 For the non-vulkan backends, zero display rotation settings just to be sure. 2019-06-24 10:30:32 +02:00
Unknown W. Brackets
93069756e6 GE Debugger: Split playback into a separate file. 2019-06-23 18:49:27 -07:00
Henrik Rydgård
2ed535af29 Update SPIRV-Cross 2019-06-20 00:41:47 +02:00
Silent
bb2ba8086b
Improved Show in Folder:
- Not spawning cmd.exe anymore, rather using the same way Chromium does to spawn a shell window with a file focused
- Hid a nonfunctional "Show In Folder" button for UWP builds
2019-05-23 19:59:08 +02:00
Robert Carr
c01186d35c Android: Display measurement fixes
No longer set display parameters on surface create - surface is resized
after create to match screen dimensions. Fixes offset issue when started
in immersive mode.

Also update measurements on multi-window change, and use getMetrics when
in multi-window mode as getRealMetrics returns full screen size, not
window size.
2019-05-12 23:24:46 +10:00
Unknown W. Brackets
812e84e4a7 Android: Allow less common sample rates.
Just assume anything we received is a valid one.
2019-03-23 12:12:13 -07:00
Henrik Rydgård
e66f019ffa Update the version number in AndroidManifest.xml (pretty sure we don't really still need to do this, but whatever). 2019-03-14 09:00:50 +01:00
Henrik Rydgård
aba375e2f7 Remove old resolution hackery that didn't fix anything. 2019-02-28 14:16:20 +01:00
Henrik Rydgård
3e1197f5f3 Android: Add some logging 2019-02-10 20:13:13 +01:00
Henrik Rydgard
478b0b4278 Further improve VK extension loading. Switch to VK_EXT_debug_utils (but fallback to VK_EXT_debug_report if only that is available). 2019-02-05 21:31:38 +01:00
Henrik Rydgard
3fd216ad3a Better handling of swap chain size, add PowerVR hack. Fixes #11743 2019-01-25 20:19:55 +01:00
Henrik Rydgård
46585a5da9 Additional logging 2019-01-23 18:34:25 +01:00
Henrik Rydgård
b86c96261a Update to latest gradle, update lang submodule. 2019-01-15 23:35:59 +01:00
Unknown W. Brackets
adeca2c3ba GLES: Move some vendor bug checks to Draw. 2018-12-23 20:27:22 -08:00
Henrik Rydgård
015c314fb1 Android EGL config: Always require 8888, stencil if version >= ICS 2018-12-19 23:05:48 +01:00
Henrik Rydgård
c8f86def97 Android EGL: Add logging of depth and stencil bits 2018-12-19 22:52:44 +01:00
Henrik Rydgård
04646fe678 Build system updates 2018-12-19 14:01:19 +01:00
Henrik Rydgård
683a4e0fb2
Merge pull request #11676 from unknownbrackets/gles-depth
WIP - GLES: Download depth values via shader
2018-12-19 09:58:38 +01:00
Unknown W. Brackets
e49568f67d GLES: Move depth packing code to dedicated file. 2018-12-16 17:34:16 -08:00
Unknown W. Brackets
ba7c8bee5b Merge remote-tracking branch 'upstream/1.7-hotfixes' into tag 2018-12-10 23:13:32 -08:00
Henrik Rydgård
46f11fbfed Just make the optimized (non-release) android build debuggable. 2018-12-09 21:37:03 +01:00
Henrik Rydgård
74d87fa2b4 Update to 1.7.5, update lang 2018-12-04 14:43:39 +01:00
Henrik Rydgård
04b4dedfca Have to increment the build number due to a mistake, so make it 1.7.4 2018-11-23 16:17:54 +01:00
Henrik Rydgård
a59019a43a Update readme for 1.7.3 2018-11-23 16:05:31 +01:00
Henrik Rydgård
2a65f224e6 1.7.3 2018-11-23 13:29:42 +01:00
Henrik Rydgård
fedc72eff5 Revert "Android: Fix Vulkan immersive startup."
This reverts commit 5a5483ca93.
2018-11-23 09:51:16 +01:00
Henrik Rydgård
429a1fce01 Assert even in release mode if preset shaders fail to compile. This is just to help track down a Play crash. 2018-11-21 18:14:26 +01:00
Henrik Rydgård
f2244f789e VK: Add extra safety checks around font texture creation. Motivated by some Play crashes. 2018-11-21 17:34:54 +01:00
Henrik Rydgård
7af93d08cf VK: Add extra safety checks around font texture creation. Motivated by some Play crashes. 2018-11-21 17:33:30 +01:00
Florin9doi
8694c33119 F-droid lite version - create stubs for Moga Controller 2018-11-07 14:02:16 +02:00
Henrik Rydgård
fdb07323e0 Update AndroidManifest.xml to 1.7.1 2018-11-01 14:51:14 +01:00
Henrik Rydgård
caa506bf2a Update AndroidManifest.xml for 1.7.0 2018-10-27 11:29:42 +02:00
Henrik Rydgård
61e38b4539 On older Android versions, densityDpi can't change and is thus not present in the Configuration objects.
Fixes crash opening/closing the Xperia Play (and probably lots of others).
2018-10-27 10:25:19 +02:00
Henrik Rydgård
3c3aaf5bc7 Just fix some gradle build warnings. It's using platform 16 anyway (but somehow it all still works back on -9) 2018-10-25 01:20:41 +02:00
Henrik Rydgård
a0b019d473
Merge pull request #11455 from unknownbrackets/android-resize
Android: Fix Vulkan immersive startup
2018-10-08 07:52:47 +02:00
Unknown W. Brackets
5a5483ca93 Android: Fix Vulkan immersive startup.
Would commonly not actually start with immersive resolution due to race
conditions in setting the resolution and ui visibility.
2018-10-07 16:15:23 -07:00
Unknown W. Brackets
9cb471e5bd Android: Avoid race on surface destroyed.
Avoids a segfault in this scenario.
2018-10-07 16:13:34 -07:00
Unknown W. Brackets
d5d572d38e Android: Consistently use version constants. 2018-10-07 15:24:04 -07:00