.github
|
README: Add more to the issue template.
|
2018-04-21 21:56:34 -07:00 |
android
|
Call updateSustainedPerformanceMode from surfaceChanged as well. May help #11018
|
2018-05-09 22:03:45 +02:00 |
assets
|
Update lang submodule
|
2018-05-04 22:36:19 +02:00 |
cmake
|
Check for Wayland headers in CMake
|
2017-12-26 16:09:31 +03:00 |
com.bda.controller
|
Add Gradle build. This time, we don't remove the old build system and we don't switch Travis.
|
2017-03-15 19:42:17 +01:00 |
Common
|
Vulkan: Fix a log formatting issue.
|
2018-04-14 10:47:06 -07:00 |
Core
|
SaveState: Fix rename when undo disabled.
|
2018-05-20 20:51:29 -07:00 |
dx9sdk@7751cf73f5
|
Windows: d3dcompiler_47.dll is redistributable, so add it to our installation package scripts.
|
2017-03-22 13:44:44 +01:00 |
ext
|
D3D11 CopyFBToMemory: Clamp rect to fb size. Last-minute style fix, should really debug where the bad parameters came from.
|
2018-05-03 23:12:39 +02:00 |
ffmpeg@a2e98d7ba4
|
Update submodules
|
2017-03-29 10:29:16 +02:00 |
GPU
|
Minor optimization
|
2018-05-07 00:05:35 +02:00 |
gradle/wrapper
|
Update to the current gradle version, 4.4
|
2018-05-08 18:44:41 +02:00 |
headless
|
Revert "Remove further remains of hardware skinning."
|
2018-04-10 12:22:41 +02:00 |
icons
|
Move unix-icons out of assets
|
2016-10-14 22:38:33 +02:00 |
ios
|
Android: Add missing graphics shutdown calls.
|
2018-04-21 08:33:53 -07:00 |
libretro
|
Fix libretro compile for gles platforms
|
2018-03-28 14:15:39 -05:00 |
pspautotests@d02ba74070
|
Further steps towards Vulkan framebuffer support
|
2017-05-30 09:36:17 +02:00 |
Qt
|
Qt: Set window title asynchronously. Should fix #10674
|
2018-03-03 08:56:56 +01:00 |
SDL
|
Merge pull request #10801 from unknownbrackets/sdl-shutdown
|
2018-03-26 21:10:48 +02:00 |
source_assets
|
UWP: Add simple script to produce the square-shaped UWP logos. Add gold assets
|
2017-03-23 10:02:27 +01:00 |
Tools
|
Add compiled file
|
2014-04-28 21:47:14 +08:00 |
UI
|
Win32: Not really appropriate to call exit() on a bad filename. Fixes #11030
|
2018-05-10 00:59:21 +02:00 |
unittest
|
Revert "Remove further remains of hardware skinning."
|
2018-04-10 12:22:41 +02:00 |
UWP
|
Update UWP.vcxproj
|
2018-04-21 02:19:11 -05:00 |
Windows
|
Windows: If neither OpenGL nor D3D9 is available, offer an escape route into D3D11.
|
2018-05-03 22:19:07 +02:00 |
.editorconfig
|
Revert "EditorConfig: Workaround MSVC2017 bug."
|
2018-01-18 17:47:40 +09:00 |
.gitattributes
|
Add a .gitattributes to normalize newlines.
|
2014-09-26 21:20:50 -07:00 |
.gitignore
|
Assorted cleanups. Don't assert on no clear mask.
|
2018-04-06 23:29:44 +02:00 |
.gitmodules
|
Import SPIRV-Cross. This will be used later to translate post-processing shaders to the various shader languages we use.
|
2017-02-14 23:33:27 +01:00 |
.travis.sh
|
Libretro port.
|
2018-03-24 12:44:53 +01:00 |
.travis.yml
|
Libretro port.
|
2018-03-24 12:44:53 +01:00 |
.ycm_extra_conf.py
|
glew: Move to ext
|
2016-12-18 21:13:45 +01:00 |
appveyor.yml
|
Appveyor: disable scanning for tests.
|
2017-03-20 07:22:11 -07:00 |
atlasscript.txt
|
Implement on-screen touch combo keys.
|
2015-10-24 13:22:43 +02:00 |
atlasscript_lowmem.txt
|
Implement on-screen touch combo keys.
|
2015-10-24 13:22:43 +02:00 |
b.sh
|
Libretro port.
|
2018-03-24 12:44:53 +01:00 |
build.gradle
|
Update to the current gradle version, 4.4
|
2018-05-08 18:44:41 +02:00 |
build_ppgeatlas.sh
|
Minor script updates
|
2017-03-18 16:33:16 +01:00 |
buildatlas.sh
|
Minor script updates
|
2017-03-18 16:33:16 +01:00 |
chinese.txt
|
Update chinese.txt korean.txt (learning files for font atlas)
|
2016-09-17 12:38:07 +02:00 |
CMakeLists.txt
|
add updated Obj-C version of SubtleVolume
|
2018-04-08 13:29:38 -04:00 |
copyrelease.sh
|
Update copyrelease.sh
|
2017-05-17 20:20:47 +03:00 |
git-version.cmake
|
Fix PPSSPP_GIT_VERSION_NO_UPDATE 1.
|
2015-09-21 19:26:29 -03:00 |
gradlew
|
Add Gradle build. This time, we don't remove the old build system and we don't switch Travis.
|
2017-03-15 19:42:17 +01:00 |
gradlew.bat
|
Add Gradle build. This time, we don't remove the old build system and we don't switch Travis.
|
2017-03-15 19:42:17 +01:00 |
history.md
|
README: Cleanup and move some out to history.
|
2018-04-21 21:13:42 -07:00 |
korean.txt
|
Update chinese.txt korean.txt (learning files for font atlas)
|
2016-09-17 12:38:07 +02:00 |
LICENSE.TXT
|
Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
|
2012-11-04 23:24:00 +01:00 |
macshaders.sh
|
Add Gradle build. This time, we don't remove the old build system and we don't switch Travis.
|
2017-03-15 19:42:17 +01:00 |
make-font-textfiles.sh
|
Move lang into assets.
|
2016-10-14 22:33:45 +02:00 |
notinstalled.txt
|
Add InnoSetup script to make a basic installer.
|
2013-10-15 11:55:02 +02:00 |
ppge_atlasscript.txt
|
Update PPGE atlas (font used for in-game save dialogs etc)
|
2016-02-15 19:24:39 +01:00 |
ppsspp.iss
|
Update Inno installer
|
2018-01-12 22:39:35 +02:00 |
ppsspp_config.h
|
Windows: Avoid UWP for desktop api family.
|
2017-11-25 14:08:51 -08:00 |
README.md
|
Correct compatibility server link.
|
2018-05-05 19:16:51 -07:00 |
settings.gradle
|
Add Gradle build. This time, we don't remove the old build system and we don't switch Travis.
|
2017-03-15 19:42:17 +01:00 |
tesselationhwON-mesa3drun.sh
|
Script mesa3d enable for HW Tesselation
|
2017-01-28 04:47:41 +11:00 |
test.py
|
Make test.py python3-compatible, print out command lines better.
|
2017-11-15 17:44:53 +01:00 |