173 lines
5.2 KiB
C++
173 lines
5.2 KiB
C++
// Copyright (c) 2016- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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// Additionally, Common/Vulkan/* , including this file, are also licensed
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// under the public domain.
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#include "Common/Math/math_util.h"
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#include "Common/Log.h"
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#include "Common/TimeUtil.h"
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#include "Common/GPU/Vulkan/VulkanMemory.h"
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using namespace PPSSPP_VK;
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VulkanPushBuffer::VulkanPushBuffer(VulkanContext *vulkan, size_t size, VkBufferUsageFlags usage, PushBufferType type)
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: vulkan_(vulkan), size_(size), usage_(usage), type_(type) {
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bool res = AddBuffer();
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_assert_(res);
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}
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VulkanPushBuffer::~VulkanPushBuffer() {
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_assert_(buffers_.empty());
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}
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bool VulkanPushBuffer::AddBuffer() {
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BufInfo info;
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VkDevice device = vulkan_->GetDevice();
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VkBufferCreateInfo b{ VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
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b.size = size_;
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b.flags = 0;
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b.usage = usage_;
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b.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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b.queueFamilyIndexCount = 0;
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b.pQueueFamilyIndices = nullptr;
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VkResult res = vkCreateBuffer(device, &b, nullptr, &info.buffer);
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if (VK_SUCCESS != res) {
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_assert_msg_(false, "vkCreateBuffer failed! result=%d", (int)res);
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return false;
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}
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VkMemoryPropertyFlags memoryPropertyMask_;
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if (type_ == PushBufferType::CPU_TO_GPU) {
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memoryPropertyMask_ = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
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} else {
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memoryPropertyMask_ = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
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}
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// Get the buffer memory requirements. None of this can be cached!
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VkMemoryRequirements reqs;
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vkGetBufferMemoryRequirements(device, info.buffer, &reqs);
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// Okay, that's the buffer. Now let's allocate some memory for it.
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VkMemoryAllocateInfo alloc{ VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO };
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alloc.allocationSize = reqs.size;
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vulkan_->MemoryTypeFromProperties(reqs.memoryTypeBits, memoryPropertyMask_, &alloc.memoryTypeIndex);
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res = vkAllocateMemory(device, &alloc, nullptr, &info.deviceMemory);
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if (VK_SUCCESS != res) {
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_assert_msg_(false, "vkAllocateMemory failed! size=%d result=%d", (int)reqs.size, (int)res);
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vkDestroyBuffer(device, info.buffer, nullptr);
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return false;
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}
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res = vkBindBufferMemory(device, info.buffer, info.deviceMemory, 0);
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if (VK_SUCCESS != res) {
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ERROR_LOG(G3D, "vkBindBufferMemory failed! result=%d", (int)res);
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vkFreeMemory(device, info.deviceMemory, nullptr);
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vkDestroyBuffer(device, info.buffer, nullptr);
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return false;
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}
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buffers_.push_back(info);
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buf_ = buffers_.size() - 1;
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return true;
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}
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void VulkanPushBuffer::Destroy(VulkanContext *vulkan) {
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for (BufInfo &info : buffers_) {
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vulkan->Delete().QueueDeleteBuffer(info.buffer);
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vulkan->Delete().QueueDeleteDeviceMemory(info.deviceMemory);
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}
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buffers_.clear();
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}
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void VulkanPushBuffer::NextBuffer(size_t minSize) {
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// First, unmap the current memory.
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if (type_ == PushBufferType::CPU_TO_GPU)
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Unmap();
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buf_++;
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if (buf_ >= buffers_.size() || minSize > size_) {
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// Before creating the buffer, adjust to the new size_ if necessary.
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while (size_ < minSize) {
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size_ <<= 1;
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}
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bool res = AddBuffer();
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_assert_(res);
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if (!res) {
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// Let's try not to crash at least?
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buf_ = 0;
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}
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}
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// Now, move to the next buffer and map it.
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offset_ = 0;
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if (type_ == PushBufferType::CPU_TO_GPU)
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Map();
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}
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void VulkanPushBuffer::Defragment(VulkanContext *vulkan) {
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if (buffers_.size() <= 1) {
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return;
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}
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// Okay, we have more than one. Destroy them all and start over with a larger one.
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size_t newSize = size_ * buffers_.size();
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Destroy(vulkan);
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size_ = newSize;
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bool res = AddBuffer();
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_assert_(res);
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}
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size_t VulkanPushBuffer::GetTotalSize() const {
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size_t sum = 0;
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if (buffers_.size() > 1)
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sum += size_ * (buffers_.size() - 1);
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sum += offset_;
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return sum;
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}
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void VulkanPushBuffer::Map() {
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_dbg_assert_(!writePtr_);
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VkResult res = vkMapMemory(vulkan_->GetDevice(), buffers_[buf_].deviceMemory, 0, size_, 0, (void **)(&writePtr_));
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_dbg_assert_(writePtr_);
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_assert_(VK_SUCCESS == res);
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}
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void VulkanPushBuffer::Unmap() {
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_dbg_assert_msg_(writePtr_ != nullptr, "VulkanPushBuffer::Unmap: writePtr_ null here means we have a bug (map/unmap mismatch)");
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if (!writePtr_)
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return;
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/*
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// We could never hit this path before because we specified the mask explicitly.
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if ((memoryPropertyMask_ & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) == 0) {
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VkMappedMemoryRange range{ VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE };
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range.offset = 0;
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range.size = offset_;
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range.memory = buffers_[buf_].deviceMemory;
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vkFlushMappedMemoryRanges(vulkan_->GetDevice(), 1, &range);
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}
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*/
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vkUnmapMemory(vulkan_->GetDevice(), buffers_[buf_].deviceMemory);
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writePtr_ = nullptr;
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}
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