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base
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Support drawing around notches on Android displays. Fixes #12261
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2020-03-31 00:47:01 +02:00 |
data
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Debugger: Add APIs to retrieve render image.
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2018-06-16 15:33:02 -07:00 |
ext
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Delete unused support for ETC1 texture compression
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2020-02-29 17:50:35 +01:00 |
file
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Core: Bring over some file related Switch changes.
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2020-03-03 22:53:03 -08:00 |
gfx
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Fix atlas tool build on linux
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2020-03-03 23:52:56 +01:00 |
gfx_es2
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Windows: Fix GL reinit on backend switch.
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2020-05-09 12:20:42 -07:00 |
i18n
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Core: Use a lock for i18n categories.
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2020-03-14 22:57:20 -07:00 |
image
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cmake: Improve building with the system libpng.
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2020-03-22 18:43:51 -07:00 |
input
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Also memset.
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2017-05-04 08:57:06 +02:00 |
json
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Core: Quiet some warnings.
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2020-03-10 22:19:59 -07:00 |
math
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DarkStalkers: Fix display on OpenGL ES.
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2019-10-27 20:54:36 +01:00 |
net
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http: Avoid detach() in webserver code.
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2020-03-03 23:08:34 -08:00 |
profiler
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add an include for PPSSPP_PLATFORM
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2017-12-30 22:44:41 -08:00 |
thin3d
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D3D11: Allow pixel shader uniforms in Draw.
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2020-05-13 18:10:09 -07:00 |
thread
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http: Correct new thread executor.
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2020-03-09 19:57:15 -07:00 |
tools
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Fix SDK requirements of Atlas and Zim tools.
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2020-04-05 16:56:08 +02:00 |
ui
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UI: Return to game settings after restart.
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2020-05-09 13:53:42 -07:00 |
util
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Osk: Correct UCS2 conversion.
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2020-03-22 18:34:03 -07:00 |
.gitignore
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Android.mk
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cmake: Improve building with the system libpng.
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2020-03-22 18:43:51 -07:00 |
LICENSE.TXT
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native.vcxproj
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cmake: Improve building with the system libpng.
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2020-03-22 18:43:51 -07:00 |
native.vcxproj.filters
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UI: Break out the hierarchy functions into ui/root.cpp/h
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2020-03-08 14:49:29 +01:00 |