scummvm/backends/platform/psp/osys_psp.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
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*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
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* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
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* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
*/
#ifndef OSYS_PSP_H
#define OSYS_PSP_H
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#include "common/scummsys.h"
#include "graphics/surface.h"
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#include "graphics/palette.h"
#include "audio/mixer_intern.h"
#include "backends/base-backend.h"
#include "backends/fs/psp/psp-fs-factory.h"
#include "backends/platform/psp/display_client.h"
#include "backends/platform/psp/default_display_client.h"
#include "backends/platform/psp/cursor.h"
#include "backends/platform/psp/pspkeyboard.h"
#include "backends/platform/psp/image_viewer.h"
#include "backends/platform/psp/display_manager.h"
#include "backends/platform/psp/input.h"
#include "backends/platform/psp/audio.h"
#include "backends/platform/psp/thread.h"
class OSystem_PSP : public EventsBaseBackend, public PaletteManager {
private:
Audio::MixerImpl *_mixer;
bool _pendingUpdate; // save an update we couldn't perform
uint32 _pendingUpdateCounter; // prevent checking for pending update too often, in a cheap way
// All needed sub-members
Screen _screen;
Overlay _overlay;
Cursor _cursor;
DisplayManager _displayManager;
PSPKeyboard _keyboard;
InputHandler _inputHandler;
PspAudio _audio;
ImageViewer _imageViewer;
public:
OSystem_PSP() : _mixer(0), _pendingUpdate(false), _pendingUpdateCounter(0) {}
~OSystem_PSP();
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static OSystem *instance();
void initBackend();
// Feature related
bool hasFeature(Feature f);
void setFeatureState(Feature f, bool enable);
bool getFeatureState(Feature f);
// Graphics related
const GraphicsMode *getSupportedGraphicsModes() const;
int getDefaultGraphicsMode() const;
bool setGraphicsMode(int mode);
int getGraphicsMode() const;
#ifdef USE_RGB_COLOR
virtual Graphics::PixelFormat getScreenFormat() const;
virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const;
#endif
// Screen size
void initSize(uint width, uint height, const Graphics::PixelFormat *format);
int16 getWidth();
int16 getHeight();
// Palette related
PaletteManager *getPaletteManager() { return this; }
protected:
// PaletteManager API
void setPalette(const byte *colors, uint start, uint num);
void grabPalette(byte *colors, uint start, uint num) const;
public:
void setCursorPalette(const byte *colors, uint start, uint num);
// Screen related
void copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h);
Graphics::Surface *lockScreen();
void unlockScreen();
void updateScreen();
void setShakePos(int shakeXOffset, int shakeYOffset);
// Overlay related
void showOverlay();
void hideOverlay();
bool isOverlayVisible() const;
void clearOverlay();
BACKENDS: fixed segfault in EventRecorder with buffer out of bounds writes ==3124361== Invalid write of size 8 ==3124361== at 0x483F803: memmove (vg_replace_strmem.c:1270) ==3124361== by 0x4DBF61: SurfaceSdlGraphicsManager::grabOverlay(void*, int) const (surfacesdl-graphics.cpp:1753) ==3124361== by 0x482051: ModularGraphicsBackend::grabOverlay(void*, int) (modular-backend.cpp:215) ==3124361== by 0x434EE1: GUI::ThemeEngine::clearAll() (ThemeEngine.cpp:376) ==3124361== by 0x40128E: GUI::EventRecorder::preDrawOverlayGui() (EventRecorder.cpp:558) ==3124361== by 0x481DB2: ModularGraphicsBackend::updateScreen() (modular-backend.cpp:173) ==3124361== by 0x559967: Graphics::Screen::updateScreen() (screen.cpp:62) ==3124361== by 0x55991C: Graphics::Screen::update() (screen.cpp:56) ==3124361== by 0x38AFC7: TwinE::TwineScreen::update() (twine.cpp:126) ==3124361== by 0x3B8759: TwinE::Screens::adjustPalette(unsigned char, unsigned char, unsigned char, unsigned int const*, int) (screens.cpp:150) ==3124361== by 0x3B8A89: TwinE::Screens::fadeToPal(unsigned int const*) (screens.cpp:207) ==3124361== by 0x3B8403: TwinE::Screens::loadImage(int, int, bool) (screens.cpp:80) ==3124361== Address 0x31453050 is 16 bytes after a block of size 512,000 alloc'd ==3124361== at 0x483AB65: calloc (vg_replace_malloc.c:760) ==3124361== by 0x55B38C: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:75) ==3124361== by 0x551111: Graphics::ManagedSurface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (managed_surface.cpp:153) ==3124361== by 0x4352D5: GUI::ThemeEngine::setGraphicsMode(GUI::ThemeEngine::GraphicsMode) (ThemeEngine.cpp:453) ==3124361== by 0x434A52: GUI::ThemeEngine::init() (ThemeEngine.cpp:324) ==3124361== by 0x43501B: GUI::ThemeEngine::refresh() (ThemeEngine.cpp:394) ==3124361== by 0x405780: GUI::GuiManager::screenChange() (gui-manager.cpp:603) ==3124361== by 0x405C6B: GUI::GuiManager::processEvent(Common::Event const&, GUI::Dialog*) (gui-manager.cpp:677) ==3124361== by 0x404EBA: GUI::GuiManager::runLoop() (gui-manager.cpp:429) ==3124361== by 0x3FD847: GUI::Dialog::runModal() (dialog.cpp:77) ==3124361== by 0x36D747: launcherDialog() (main.cpp:106) ==3124361== by 0x36FF92: scummvm_main (main.cpp:552) It looks like the _videoMode.overlayHeight in SurfaceSdlGraphicsManager::grabOverlay and ThemeEngine::_backBuffer::h are somehow out of sync after starting the game in a different resolution as the gui was started with. So the overlayHeight is updated - but the backbuffer (Surface) is not resized. This is with event recorder being active - right after starting the game and switching the resolution.
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void grabOverlay(Graphics::Surface &surface);
void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
int16 getOverlayHeight();
int16 getOverlayWidth();
Graphics::PixelFormat getOverlayFormat() const { return Graphics::PixelFormat(2, 4, 4, 4, 4, 0, 4, 8, 12); }
// Mouse related
bool showMouse(bool visible);
void warpMouse(int x, int y);
void setMouseCursor(const void *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, bool dontScale, const Graphics::PixelFormat *format);
// Events and input
bool pollEvent(Common::Event &event);
bool processInput(Common::Event &event);
// Time
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uint32 getMillis(bool skipRecord = false);
void delayMillis(uint msecs);
// Mutex
MutexRef createMutex(void);
void lockMutex(MutexRef mutex);
void unlockMutex(MutexRef mutex);
void deleteMutex(MutexRef mutex);
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// Sound
static void mixCallback(void *sys, byte *samples, int len);
void setupMixer(void);
Audio::Mixer *getMixer() { return _mixer; }
// Misc
FilesystemFactory *getFilesystemFactory() { return &PSPFilesystemFactory::instance(); }
void getTimeAndDate(TimeDate &td, bool skipRecord = false) const;
virtual void engineDone();
void quit();
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void logMessage(LogMessageType::Type type, const char *message);
virtual Common::String getDefaultConfigFileName();
};
#endif /* OSYS_PSP_H */