scummvm/backends/platform/sdl/sdl.h

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/* ScummVM - Graphic Adventure Engine
*
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* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
*/
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#ifndef PLATFORM_SDL_H
#define PLATFORM_SDL_H
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#include "backends/platform/sdl/sdl-sys.h"
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#ifdef USE_OPENGL
#include <SDL_opengl.h>
#endif
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#include "backends/modular-backend.h"
#include "backends/mixer/sdl/sdl-mixer.h"
#include "backends/events/sdl/sdl-events.h"
#include "backends/log/log.h"
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/**
* Base OSystem class for all SDL ports.
*/
class OSystem_SDL : public ModularBackend {
public:
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OSystem_SDL();
virtual ~OSystem_SDL();
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/**
* Pre-initialize backend. It should be called after
* instantiating the backend. Early needed managers are
* created here.
*/
virtual void init();
/**
* Get the Mixer Manager instance. Not to confuse with getMixer(),
* that returns Audio::Mixer. The Mixer Manager is a SDL wrapper class
* for the Audio::Mixer. Used by other managers.
*/
virtual SdlMixerManager *getMixerManager();
// Override functions from ModularBackend and OSystem
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virtual void initBackend();
virtual Common::HardwareKeySet *getHardwareKeySet();
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virtual void quit();
virtual void fatalError();
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// Logging
virtual void logMessage(LogMessageType::Type type, const char *message);
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virtual Common::String getSystemLanguage() const;
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virtual void setWindowCaption(const char *caption);
virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
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virtual Common::SeekableReadStream *createConfigReadStream();
virtual Common::WriteStream *createConfigWriteStream();
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virtual uint32 getMillis();
virtual void delayMillis(uint msecs);
virtual void getTimeAndDate(TimeDate &td) const;
virtual Audio::Mixer *getMixer();
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// HACK: Special SDL events types
enum SdlEvent {
kSdlEventExpose = 100,
kSdlEventResize = 101
};
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protected:
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bool _inited;
bool _initedSDL;
/**
* Mixer manager that configures and setups SDL for
* the wrapped Audio::Mixer, the true mixer.
*/
SdlMixerManager *_mixerManager;
/**
* The event source we use for obtaining SDL events.
*/
SdlEventSource *_eventSource;
/**
* Initialze the SDL library.
*/
virtual void initSDL();
/**
* Setup the window icon.
*/
virtual void setupIcon();
/**
* Get the file path where the user configuration
* of ScummVM will be saved.
*/
virtual Common::String getDefaultConfigFileName();
// Logging
virtual Common::WriteStream *createLogFile() { return 0; }
Backends::Log::Log *_logger;
};
#endif