2006-04-02 14:20:45 +00:00
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/* Residual - Virtual machine to run LucasArts' 3D adventure games
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2008-06-13 14:57:47 +00:00
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*
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* Residual is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the AUTHORS
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* file distributed with this source distribution.
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2006-04-02 14:20:45 +00:00
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*
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* $URL$
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* $Id$
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*
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*/
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2006-02-05 17:19:44 +00:00
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2008-01-26 11:47:23 +00:00
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#ifndef BACKEND_DRIVER_SDL_H
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#define BACKEND_DRIVER_SDL_H
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2006-02-05 17:19:44 +00:00
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2008-01-26 11:47:23 +00:00
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#include "common/sys.h"
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#include "engine/color.h"
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#include "engine/model.h"
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#include "engine/colormap.h"
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#include "engine/bitmap.h"
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2008-08-17 08:01:59 +00:00
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#include "engine/vector3d.h"
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2009-05-04 18:41:11 +00:00
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#include "backends/platform/driver.h"
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#include "backends/events/default/default-events.h"
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2006-02-05 17:19:44 +00:00
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#include <SDL.h>
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2008-07-26 20:27:15 +00:00
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#include <time.h>
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2006-02-05 17:19:44 +00:00
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// NOTE: This is not a complete driver, it needs to be subclassed
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// to provide rendering functionality.
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2008-07-03 12:04:12 +00:00
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namespace Audio {
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class MixerImpl;
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class Mixer;
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}
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2009-04-05 14:48:54 +00:00
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class DriverSDL : public Driver, EventProvider {
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2006-02-05 17:19:44 +00:00
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public:
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2008-07-03 12:04:12 +00:00
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DriverSDL();
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virtual ~DriverSDL();
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2008-07-03 13:49:47 +00:00
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void init();
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void setupIcon();
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2006-02-05 17:19:44 +00:00
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2008-07-20 13:34:04 +00:00
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const char *getVideoDeviceName();
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2006-02-05 20:57:38 +00:00
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2008-09-10 11:47:02 +00:00
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void warpMouse(int x, int y);
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2008-08-17 12:01:26 +00:00
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bool pollEvent(Common::Event &event);
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2006-02-05 17:19:44 +00:00
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uint32 getMillis();
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void delayMillis(uint msecs);
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2008-07-03 12:04:12 +00:00
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Common::TimerManager *getTimerManager();
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2009-04-05 14:48:54 +00:00
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Common::EventManager *getEventManager();
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2008-07-26 20:27:15 +00:00
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void getTimeAndDate(struct tm &t) const;
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2006-02-05 17:48:19 +00:00
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2009-04-05 14:48:54 +00:00
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// Set function that generates samples
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virtual void setupMixer();
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static void mixCallback(void *s, byte *samples, int len);
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virtual void closeMixer();
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virtual Audio::Mixer *getMixer();
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2006-02-13 21:15:32 +00:00
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MutexRef createMutex();
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void lockMutex(MutexRef mutex);
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void unlockMutex(MutexRef mutex);
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void deleteMutex(MutexRef mutex);
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2006-02-05 20:57:38 +00:00
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void quit();
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2009-04-05 14:48:54 +00:00
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virtual Common::SaveFileManager *getSavefileManager();
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virtual FilesystemFactory *getFilesystemFactory();
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virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
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virtual Common::SeekableReadStream *createConfigReadStream();
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virtual Common::WriteStream *createConfigWriteStream();
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2006-02-05 20:57:38 +00:00
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2006-02-05 17:48:19 +00:00
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private:
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2008-07-03 12:04:12 +00:00
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2006-02-05 17:48:19 +00:00
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int _samplesPerSec;
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2009-04-05 14:48:54 +00:00
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#ifdef MIXER_DOUBLE_BUFFERING
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SDL_mutex *_soundMutex;
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SDL_cond *_soundCond;
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SDL_Thread *_soundThread;
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bool _soundThreadIsRunning;
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bool _soundThreadShouldQuit;
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byte _activeSoundBuf;
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uint _soundBufSize;
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byte *_soundBuffers[2];
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void mixerProducerThread();
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static int SDLCALL mixerProducerThreadEntry(void *arg);
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void initThreadedMixer(Audio::MixerImpl *mixer, uint bufSize);
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void deinitThreadedMixer();
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#endif
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FilesystemFactory *_fsFactory;
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2008-07-20 15:00:50 +00:00
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Common::SaveFileManager *_savefile;
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2009-04-05 14:48:54 +00:00
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Audio::MixerImpl *_mixer;
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2008-07-03 12:04:12 +00:00
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SDL_TimerID _timerID;
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2009-04-05 14:48:54 +00:00
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Common::TimerManager *_timer;
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2008-07-03 12:04:12 +00:00
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2008-08-17 12:01:26 +00:00
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virtual void fillMouseEvent(Common::Event &event, int x, int y);
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// Keyboard mouse emulation. Disabled by fingolfin 2004-12-18.
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// I am keeping the rest of the code in for now, since the joystick
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// code (or rather, "hack") uses it, too.
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struct KbdMouse {
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int16 x, y, x_vel, y_vel, x_max, y_max, x_down_count, y_down_count;
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uint32 last_time, delay_time, x_down_time, y_down_time;
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};
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// mouse
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KbdMouse _km;
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void handleKbdMouse();
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bool remapKey(SDL_Event &ev, Common::Event &event);
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2006-02-05 17:19:44 +00:00
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};
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#endif
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