scummvm/engines/bladerunner/detection.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "bladerunner/bladerunner.h"
#include "bladerunner/detection_tables.h"
#include "bladerunner/savefile.h"
#include "common/config-manager.h"
#include "common/system.h"
#include "common/savefile.h"
#include "common/serializer.h"
#include "engines/advancedDetector.h"
namespace BladeRunner {
static const PlainGameDescriptor bladeRunnerGames[] = {
{"bladerunner", "Blade Runner"},
{0, 0}
};
} // End of namespace BladeRunner
class BladeRunnerMetaEngine : public AdvancedMetaEngine {
public:
BladeRunnerMetaEngine();
const char *getName() const override;
const char *getOriginalCopyright() const override;
bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
bool hasFeature(MetaEngineFeature f) const override;
SaveStateList listSaves(const char *target) const override;
int getMaximumSaveSlot() const override;
void removeSaveState(const char *target, int slot) const override;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
};
BladeRunnerMetaEngine::BladeRunnerMetaEngine()
: AdvancedMetaEngine(
BladeRunner::gameDescriptions,
sizeof(BladeRunner::gameDescriptions[0]),
BladeRunner::bladeRunnerGames) {}
const char *BladeRunnerMetaEngine::getName() const {
return "Blade Runner Engine";
}
const char *BladeRunnerMetaEngine::getOriginalCopyright() const {
return "Blade Runner (C) 1997 Westwood Studios";
}
bool BladeRunnerMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
*engine = new BladeRunner::BladeRunnerEngine(syst, desc);
return true;
}
bool BladeRunnerMetaEngine::hasFeature(MetaEngineFeature f) const {
return
f == kSupportsListSaves ||
f == kSupportsLoadingDuringStartup ||
f == kSupportsDeleteSave ||
f == kSavesSupportMetaInfo ||
f == kSavesSupportThumbnail ||
f == kSimpleSavesNames;
}
SaveStateList BladeRunnerMetaEngine::listSaves(const char *target) const {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Common::StringArray files = saveFileMan->listSavefiles(Common::String::format("%s.###", target));
SaveStateList saveList;
for (Common::StringArray::const_iterator fileName = files.begin(); fileName != files.end(); ++fileName) {
Common::InSaveFile *saveFile = saveFileMan->openForLoading(*fileName);
if (saveFile == nullptr || saveFile->err()) {
warning("Cannot open save file '%s'", fileName->c_str());
continue;
}
BladeRunner::SaveFileHeader header;
BladeRunner::SaveFile::readHeader(*saveFile, header);
int slotNum = atoi(fileName->c_str() + fileName->size() - 3);
saveList.push_back(SaveStateDescriptor(slotNum, header._name));
}
// Sort saves based on slot number.
Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
return saveList;
}
int BladeRunnerMetaEngine::getMaximumSaveSlot() const {
return 999;
}
void BladeRunnerMetaEngine::removeSaveState(const char *target, int slot) const {
Common::String filename = Common::String::format("%s.%03d", target, slot);
g_system->getSavefileManager()->removeSavefile(filename);
}
SaveStateDescriptor BladeRunnerMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
Common::String filename = Common::String::format("%s.%03d", target, slot);
Common::InSaveFile *saveFile = g_system->getSavefileManager()->openForLoading(filename);
if (saveFile == nullptr || saveFile->err()) {
return SaveStateDescriptor();
}
BladeRunner::SaveFileHeader header;
if (!BladeRunner::SaveFile::readHeader(*saveFile, header, false)) {
delete saveFile;
return SaveStateDescriptor();
}
delete saveFile;
SaveStateDescriptor desc(slot, header._name);
desc.setThumbnail(header._thumbnail);
desc.setSaveDate(header._year, header._month, header._day);
desc.setSaveTime(header._hour, header._minute);
return desc;
}
#if PLUGIN_ENABLED_DYNAMIC(BLADERUNNER)
REGISTER_PLUGIN_DYNAMIC(BLADERUNNER, PLUGIN_TYPE_ENGINE, BladeRunnerMetaEngine);
#else
REGISTER_PLUGIN_STATIC(BLADERUNNER, PLUGIN_TYPE_ENGINE, BladeRunnerMetaEngine);
#endif