2019-06-07 03:27:31 +05:30
|
|
|
/* ScummVM - Graphic Adventure Engine
|
|
|
|
*
|
|
|
|
* ScummVM is the legal property of its developers, whose names
|
|
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
|
|
* file distributed with this source distribution.
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software
|
|
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "hdb/hdb.h"
|
|
|
|
|
|
|
|
namespace HDB {
|
|
|
|
|
2019-06-07 17:19:23 +05:30
|
|
|
Map::Map() {
|
|
|
|
_mapLoaded = false;
|
|
|
|
}
|
|
|
|
|
2019-06-08 00:21:32 +05:30
|
|
|
int Map::loadTiles() {
|
|
|
|
|
|
|
|
int tile, temp;
|
|
|
|
int skyIndex = 0;
|
|
|
|
|
|
|
|
// Load all tiles
|
|
|
|
for (uint j = 0; j < _height; j++) {
|
|
|
|
for (uint i = 0; i < _width; i++) {
|
|
|
|
tile = _background[j * _width + i];
|
|
|
|
if ((temp = g_hdb->_drawMan->isSky(tile)) && !skyIndex) {
|
|
|
|
skyIndex = temp;
|
|
|
|
}
|
|
|
|
g_hdb->_drawMan->getTile(tile);
|
|
|
|
g_hdb->_drawMan->getTile(_foreground[j * _width + i]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return skyIndex;
|
|
|
|
}
|
|
|
|
|
2019-06-07 17:19:23 +05:30
|
|
|
bool Map::load(Common::SeekableReadStream *stream) {
|
|
|
|
if (_mapLoaded) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2019-06-08 14:21:13 +02:00
|
|
|
debug(5, "map stream size: %d(%x)", stream->size(), stream->size());
|
|
|
|
|
2019-06-07 17:19:23 +05:30
|
|
|
// Load MSM data header
|
|
|
|
stream->read(_name, 32);
|
|
|
|
_width = stream->readUint16LE();
|
|
|
|
_height = stream->readUint16LE();
|
|
|
|
_backgroundOffset = stream->readUint32LE();
|
|
|
|
_foregroundOffset = stream->readUint32LE();
|
|
|
|
_iconNum = stream->readUint16LE();
|
|
|
|
_iconListOffset = stream->readUint32LE();
|
|
|
|
_infoNum = stream->readUint16LE();
|
|
|
|
_infoListOffset = stream->readUint32LE();
|
|
|
|
|
2019-06-08 14:21:13 +02:00
|
|
|
debug(5, "map: w: %d(%x), h: %d(%x) bg: %x fg: %x icon#: %d(%x) icon: %x info#: %d(%x) info: %x",
|
|
|
|
_width, _width, _height, _height, _backgroundOffset, _foregroundOffset, _iconNum, _iconNum,
|
|
|
|
_iconListOffset, _infoNum, _infoNum, _infoListOffset);
|
|
|
|
|
2019-06-07 17:19:23 +05:30
|
|
|
// Reading Background
|
|
|
|
_background = new uint16[_width * _height];
|
|
|
|
stream->seek(_backgroundOffset);
|
2019-06-07 18:11:25 +05:30
|
|
|
for (int i = 0; i < _width * _height; i++) {
|
2019-06-07 17:19:23 +05:30
|
|
|
_background[i] = stream->readUint16LE();
|
|
|
|
}
|
2019-06-08 14:21:13 +02:00
|
|
|
if (gDebugLevel >= 5) {
|
|
|
|
debug(5, "Background:");
|
2019-06-08 21:25:25 +02:00
|
|
|
Common::hexdump((const byte *)_background, 512);
|
2019-06-08 14:21:13 +02:00
|
|
|
}
|
|
|
|
|
2019-06-07 17:19:23 +05:30
|
|
|
|
|
|
|
// Reading Foreground
|
|
|
|
_foreground = new uint16[_width * _height];
|
|
|
|
stream->seek(_foregroundOffset);
|
2019-06-07 18:11:25 +05:30
|
|
|
for (int i = 0; i < _width * _height; i++) {
|
2019-06-07 17:19:23 +05:30
|
|
|
_foreground[i] = stream->readUint16LE();
|
|
|
|
}
|
|
|
|
|
2019-06-08 14:21:13 +02:00
|
|
|
if (gDebugLevel >= 5) {
|
|
|
|
debug(5, "Foreground:");
|
|
|
|
Common::hexdump((const byte *)_foreground, 512);
|
|
|
|
}
|
|
|
|
|
2019-06-07 17:19:23 +05:30
|
|
|
// Reading Icon List
|
|
|
|
_iconList = new MSMIcon[_iconNum];
|
2019-06-07 17:48:42 +05:30
|
|
|
for (uint i = 0; i < _iconNum; i++) {
|
2019-06-07 17:19:23 +05:30
|
|
|
_iconList[i].icon = stream->readUint16LE();
|
|
|
|
_iconList[i].x = stream->readUint16LE();
|
|
|
|
_iconList[i].y = stream->readUint16LE();
|
2019-06-07 17:48:42 +05:30
|
|
|
|
2019-06-07 17:19:23 +05:30
|
|
|
stream->read(_iconList[i].funcInit, 32);
|
|
|
|
stream->read(_iconList[i].funcAction, 32);
|
|
|
|
stream->read(_iconList[i].funcUse, 32);
|
|
|
|
|
|
|
|
_iconList[i].dir = stream->readUint16LE();
|
|
|
|
_iconList[i].level = stream->readUint16LE();
|
|
|
|
_iconList[i].value1 = stream->readUint16LE();
|
|
|
|
_iconList[i].value2 = stream->readUint16LE();
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
TODO: Add the InfoList when it comes up
|
|
|
|
*/
|
|
|
|
|
2019-06-07 03:57:03 +05:30
|
|
|
/*
|
2019-06-07 18:11:25 +05:30
|
|
|
TODO: Set the InMapName once its setup
|
2019-06-07 03:57:03 +05:30
|
|
|
*/
|
|
|
|
|
2019-06-07 18:51:33 +05:30
|
|
|
_mapExplosions = new byte[_width * _height];
|
|
|
|
_mapExpBarrels = new byte[_width * _height];
|
|
|
|
_mapLaserBeams = new byte[_width * _height];
|
2019-06-07 17:19:23 +05:30
|
|
|
|
2019-06-08 00:21:32 +05:30
|
|
|
int sky = loadTiles();
|
|
|
|
g_hdb->_drawMan->setSky(sky);
|
2019-06-09 02:14:50 +05:30
|
|
|
//_mapX = _mapY = 0;
|
|
|
|
_mapX = 50 * kTileWidth;
|
|
|
|
_mapY = 30 * kTileHeight;
|
2019-06-08 13:29:05 +02:00
|
|
|
|
2019-06-08 00:21:32 +05:30
|
|
|
/*
|
|
|
|
TODO: Add the animating tile lists
|
|
|
|
*/
|
2019-06-07 17:19:23 +05:30
|
|
|
|
2019-06-07 18:11:25 +05:30
|
|
|
_mapLoaded = true;
|
2019-06-07 17:19:23 +05:30
|
|
|
|
2019-06-07 18:11:25 +05:30
|
|
|
return true;
|
2019-06-07 03:27:31 +05:30
|
|
|
}
|
2019-06-08 03:56:51 +05:30
|
|
|
|
|
|
|
void Map::draw() {
|
|
|
|
if (!_mapLoaded) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
int matrixY;
|
|
|
|
int screenX, screenY;
|
|
|
|
int maxTileX, maxTileY;
|
|
|
|
|
|
|
|
// Calculate Tile Offsets and Panning Offsets
|
|
|
|
_mapTileX = _mapX / kTileWidth;
|
|
|
|
_mapTileY = _mapY / kTileHeight;
|
|
|
|
_mapTileXOff = -(_mapX % kTileWidth);
|
|
|
|
_mapTileYOff = -(_mapY % kTileHeight);
|
|
|
|
|
|
|
|
matrixY = _mapTileY * _width;
|
|
|
|
screenY = _mapTileYOff;
|
|
|
|
|
|
|
|
/*
|
|
|
|
Note from Original Source:
|
|
|
|
need to set the number of tiles to draw on the screen. Most of the time
|
|
|
|
we need to draw an extra tile because we're displaying a half-tile, but
|
|
|
|
sometimes the offset is exactly at 0 and thus we don't need to draw a
|
|
|
|
tile offscreen that we'll never see. In fact, doing this fixes a bug
|
|
|
|
that could occur because we would be accessing map data that's outside the map
|
|
|
|
when we're at the very bottom of the map.
|
|
|
|
*/
|
|
|
|
|
|
|
|
maxTileX = (_mapTileXOff >= -8) ? kScreenXTiles - 1 : kScreenXTiles;
|
|
|
|
maxTileY = (!_mapTileYOff) ? kScreenYTiles - 1 : kScreenYTiles;
|
|
|
|
|
|
|
|
if (matrixY + (maxTileY - 1)*_width > _height * _width) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int j = 0; j < maxTileY; j++) {
|
|
|
|
screenX = _mapTileXOff;
|
|
|
|
for (int i = 0; i < maxTileX; i++) {
|
|
|
|
|
|
|
|
// Draw Background Tile
|
|
|
|
uint16 tileIndex = _background[matrixY + _mapTileX + i];
|
|
|
|
if (tileIndex < 0) {
|
|
|
|
tileIndex = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Draw if not a sky tile
|
|
|
|
if (!g_hdb->_drawMan->isSky(tileIndex)) {
|
|
|
|
g_hdb->_drawMan->getTile(tileIndex)->draw(screenX, screenY);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Draw Foreground Tile
|
|
|
|
tileIndex = _foreground[matrixY + _mapTileX + i];
|
|
|
|
if (tileIndex >= 0) {
|
|
|
|
Tile *fTile = g_hdb->_drawMan->getTile(tileIndex);
|
2019-06-08 13:28:47 +02:00
|
|
|
if (fTile && !(fTile->_flags & kFlagInvisible)) {
|
2019-06-08 03:56:51 +05:30
|
|
|
|
|
|
|
if ((fTile->_flags & kFlagGrating)) {
|
|
|
|
/*
|
|
|
|
TODO: Implement Gratings Check
|
|
|
|
*/
|
|
|
|
warning("STUB: Map::draw: Gratings Check not found");
|
|
|
|
} else if ((fTile->_flags & kFlagForeground)) {
|
|
|
|
/*
|
|
|
|
TODO: Implement Gratings Check
|
|
|
|
*/
|
|
|
|
warning("STUB: Map::draw: Gratings Check not found");
|
|
|
|
} else {
|
|
|
|
if (fTile->_flags & kFlagMasked) {
|
|
|
|
/*
|
|
|
|
TODO: Implement MaskedMapTile drawing
|
|
|
|
*/
|
|
|
|
warning("STUB: Map::draw: MaskedMapTile drawing not implemented");
|
|
|
|
} else {
|
|
|
|
fTile->draw(screenX, screenY);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
screenX += kTileWidth;
|
|
|
|
}
|
|
|
|
matrixY += _width;
|
|
|
|
screenY += kTileWidth;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
TODO: Implement animated Map Tiles
|
|
|
|
*/
|
|
|
|
}
|
|
|
|
|
2019-06-07 17:48:42 +05:30
|
|
|
}
|